mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 09:27:35 +00:00
Games: Add reload icon to 'New Game' actions
This commit is contained in:
parent
c2d11d5aa0
commit
fd60c9fac7
6 changed files with 6 additions and 6 deletions
|
@ -100,7 +100,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
})));
|
||||
TRY(game_menu->try_add_separator());
|
||||
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png")), [&](auto&) {
|
||||
if (widget->board().game_result() == Chess::Board::Result::NotFinished) {
|
||||
if (widget->resign() < 0)
|
||||
return;
|
||||
|
|
|
@ -87,7 +87,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
|
||||
auto game_menu = TRY(window->try_add_menu("&Game"));
|
||||
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png")), [&](auto&) {
|
||||
game.setup(player_name);
|
||||
})));
|
||||
TRY(game_menu->try_add_separator());
|
||||
|
|
|
@ -96,7 +96,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
|
||||
auto game_menu = TRY(window->try_add_menu("&Game"));
|
||||
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png")), [&](auto&) {
|
||||
field->reset();
|
||||
})));
|
||||
|
||||
|
|
|
@ -49,7 +49,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
|
||||
auto game_menu = TRY(window->try_add_menu("&Game"));
|
||||
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png")), [&](auto&) {
|
||||
game->reset();
|
||||
})));
|
||||
TRY(game_menu->try_add_separator());
|
||||
|
|
|
@ -185,7 +185,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
|
||||
auto game_menu = TRY(window->try_add_menu("&Game"));
|
||||
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png")), [&](auto&) {
|
||||
game.setup(mode);
|
||||
})));
|
||||
TRY(game_menu->try_add_separator());
|
||||
|
|
|
@ -233,7 +233,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
|
|||
suit_actions.add_action(two_suit_action);
|
||||
|
||||
auto game_menu = TRY(window->try_add_menu("&Game"));
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
|
||||
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::try_load_from_file("/res/icons/16x16/reload.png")), [&](auto&) {
|
||||
game.setup(mode);
|
||||
})));
|
||||
TRY(game_menu->try_add_separator());
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue