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https://github.com/RGBCube/serenity
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Add a very naive block cache to the DiskBackedFileSystem.
This would be a lot better as an LRU. Right now it's a 32-slot hash table with random eviction.
This commit is contained in:
parent
82bbfa8496
commit
fdc782c1d1
4 changed files with 36 additions and 3 deletions
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@ -49,9 +49,12 @@ public:
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bool isEmpty() const { return m_table.isEmpty(); }
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bool isEmpty() const { return m_table.isEmpty(); }
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unsigned size() const { return m_table.size(); }
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unsigned size() const { return m_table.size(); }
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unsigned capacity() const { return m_table.capacity(); }
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unsigned capacity() const { return m_table.capacity(); }
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void clear() { m_table.clear(); }
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void set(const K&, const V&);
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void set(const K&, V&&);
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void set(const K&, V&&);
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void remove(const K&);
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void remove(const K&);
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void removeOneRandomly() { m_table.remove(m_table.begin()); }
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typedef HashTable<Entry, EntryTraits> HashTableType;
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typedef HashTable<Entry, EntryTraits> HashTableType;
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typedef typename HashTableType::Iterator IteratorType;
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typedef typename HashTableType::Iterator IteratorType;
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@ -77,6 +80,12 @@ void HashMap<K, V>::set(const K& key, V&& value)
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m_table.set(Entry{key, move(value)});
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m_table.set(Entry{key, move(value)});
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}
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}
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template<typename K, typename V>
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void HashMap<K, V>::set(const K& key, const V& value)
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{
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m_table.set(Entry{key, value});
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}
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template<typename K, typename V>
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template<typename K, typename V>
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void HashMap<K, V>::remove(const K& key)
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void HashMap<K, V>::remove(const K& key)
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{
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{
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@ -216,7 +216,7 @@ public:
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remove(it);
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remove(it);
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}
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}
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void remove(Iterator&);
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void remove(Iterator);
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private:
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private:
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Bucket& lookup(const T&, unsigned* bucketIndex = nullptr);
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Bucket& lookup(const T&, unsigned* bucketIndex = nullptr);
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@ -329,7 +329,7 @@ auto HashTable<T, TraitsForT>::find(const T& value) const -> ConstIterator
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}
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}
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template<typename T, typename TraitsForT>
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template<typename T, typename TraitsForT>
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void HashTable<T, TraitsForT>::remove(Iterator& it)
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void HashTable<T, TraitsForT>::remove(Iterator it)
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{
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{
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ASSERT(!isEmpty());
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ASSERT(!isEmpty());
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m_buckets[it.m_bucketIndex].chain.remove(it.m_bucketIterator);
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m_buckets[it.m_bucketIndex].chain.remove(it.m_bucketIterator);
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@ -1,5 +1,11 @@
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#include "DiskBackedFileSystem.h"
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#include "DiskBackedFileSystem.h"
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#ifdef SERENITY
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#include "i386.h"
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#else
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typedef int InterruptDisabler;
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#endif
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//#define DBFS_DEBUG
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//#define DBFS_DEBUG
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DiskBackedFileSystem::DiskBackedFileSystem(RetainPtr<DiskDevice>&& device)
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DiskBackedFileSystem::DiskBackedFileSystem(RetainPtr<DiskDevice>&& device)
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@ -36,11 +42,26 @@ ByteBuffer DiskBackedFileSystem::readBlock(unsigned index) const
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#ifdef DBFS_DEBUG
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#ifdef DBFS_DEBUG
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kprintf("DiskBackedFileSystem::readBlock %u\n", index);
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kprintf("DiskBackedFileSystem::readBlock %u\n", index);
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#endif
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#endif
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{
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InterruptDisabler disabler;
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auto it = m_blockCache.find(index);
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if (it != m_blockCache.end()) {
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return (*it).value;
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}
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}
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auto buffer = ByteBuffer::createUninitialized(blockSize());
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auto buffer = ByteBuffer::createUninitialized(blockSize());
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DiskOffset baseOffset = static_cast<DiskOffset>(index) * static_cast<DiskOffset>(blockSize());
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DiskOffset baseOffset = static_cast<DiskOffset>(index) * static_cast<DiskOffset>(blockSize());
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auto* bufferPointer = buffer.pointer();
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auto* bufferPointer = buffer.pointer();
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device().read(baseOffset, blockSize(), bufferPointer);
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device().read(baseOffset, blockSize(), bufferPointer);
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ASSERT(buffer.size() == blockSize());
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ASSERT(buffer.size() == blockSize());
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{
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InterruptDisabler disabler;
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if (m_blockCache.size() >= 32)
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m_blockCache.removeOneRandomly();
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m_blockCache.set(index, buffer);
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}
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return buffer;
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return buffer;
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}
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}
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@ -74,5 +95,6 @@ void DiskBackedFileSystem::setBlockSize(unsigned blockSize)
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void DiskBackedFileSystem::invalidateCaches()
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void DiskBackedFileSystem::invalidateCaches()
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{
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{
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// FIXME: Implement block cache.
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InterruptDisabler disabler;
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m_blockCache.clear();
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}
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}
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@ -2,6 +2,7 @@
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#include "FileSystem.h"
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#include "FileSystem.h"
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#include <AK/ByteBuffer.h>
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#include <AK/ByteBuffer.h>
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#include <AK/HashMap.h>
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class DiskBackedFileSystem : public FileSystem {
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class DiskBackedFileSystem : public FileSystem {
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public:
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public:
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@ -27,4 +28,5 @@ protected:
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private:
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private:
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unsigned m_blockSize { 0 };
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unsigned m_blockSize { 0 };
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RetainPtr<DiskDevice> m_device;
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RetainPtr<DiskDevice> m_device;
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mutable HashMap<unsigned, ByteBuffer> m_blockCache;
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};
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};
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