mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 20:37:35 +00:00
LibGL: Implement glLinkProgram
This commit is contained in:
parent
7f062e35a4
commit
fdd76639d8
2 changed files with 9 additions and 2 deletions
|
@ -109,8 +109,13 @@ void GLContext::gl_attach_shader(GLuint program, GLuint shader)
|
|||
|
||||
void GLContext::gl_link_program(GLuint program)
|
||||
{
|
||||
dbgln("gl_link_program({}) unimplemented ", program);
|
||||
TODO();
|
||||
auto program_it = m_allocated_programs.find(program);
|
||||
// FIXME: implement check "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL."
|
||||
RETURN_WITH_ERROR_IF(program_it == m_allocated_programs.end(), GL_INVALID_OPERATION);
|
||||
// FIXME: implement check "GL_INVALID_OPERATION is generated if program is the currently active program object and transform feedback mode is active."
|
||||
|
||||
// NOTE: We are ignoring the link result since this is tracked inside the program object
|
||||
(void)program_it->value->link();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue