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LibGUI+FileManager: Merge GDirectoryModel into GFileSystemModel

We used to have two different models for displaying file system contents:
the FileManager-grade table-like directory model, which exposed rich data
(such as file icons with integrated image previews) about contents of a
single directory, and the tree-like GFileSystemModel, which only exposed
a tree of file names with very basic info about them.

This commit unifies the two. The new GFileSystemModel can be used both as a
tree-like and as a table-like model, or in fact in both ways simultaneously.
It exposes rich data about a file system subtree rooted at the given root.

The users of the two previous models are all ported to use this new model.
This commit is contained in:
Sergey Bugaev 2020-01-10 18:58:00 +03:00 committed by Andreas Kling
parent 0f18a16e2c
commit fdeb91e000
12 changed files with 597 additions and 700 deletions

View file

@ -4,7 +4,7 @@
#include <LibCore/CFile.h>
#include <LibGUI/GButton.h>
#include <LibGUI/GDialog.h>
#include <LibGUI/GDirectoryModel.h>
#include <LibGUI/GFileSystemModel.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GTextBox.h>
@ -14,7 +14,7 @@ public:
virtual ~PropertiesDialog() override;
private:
explicit PropertiesDialog(GDirectoryModel&, String, bool disable_rename, CObject* parent = nullptr);
PropertiesDialog(GFileSystemModel&, String, bool disable_rename, CObject* parent = nullptr);
struct PropertyValuePair {
String property;
@ -58,7 +58,7 @@ private:
void update();
String make_full_path(String name);
GDirectoryModel& m_model;
GFileSystemModel& m_model;
RefPtr<GButton> m_apply_button;
RefPtr<GTextBox> m_name_box;
RefPtr<GLabel> m_icon;