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Lots of hacking:

- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard.
- Implement MM::unmapRegionsForTask() and MM::unmapRegion()
- Save SS correctly on interrupt.
- Add a simple Spawn syscall for launching another process.
- Move a bunch of IO syscall debug output behind DEBUG_IO.
- Have ASSERT do a "cli" immediately when failing.
  This makes the output look proper every time.
- Implement a bunch of syscalls in LibC.
- Add a simple shell ("sh"). All it can do now is read a line
  of text from /dev/keyboard and then try launching the specified
  executable by calling spawn().

There are definitely bugs in here, but we're moving on forward.
This commit is contained in:
Andreas Kling 2018-10-23 10:12:50 +02:00
parent 72514c8b97
commit fe237ee215
29 changed files with 276 additions and 32 deletions

View file

@ -78,6 +78,7 @@ asm( \
" pushw %ss\n" \
" pushw %ss\n" \
" pushw %ss\n" \
" pushw %ss\n" \
" popw %ds\n" \
" popw %es\n" \
" popw %fs\n" \
@ -85,6 +86,7 @@ asm( \
" mov %esp, exception_state_dump\n" \
" call exception_" # ec "_handler\n" \
" popw %gs\n" \
" popw %gs\n" \
" popw %fs\n" \
" popw %es\n" \
" popw %ds\n" \
@ -107,6 +109,7 @@ asm( \
" pushw %ss\n" \
" pushw %ss\n" \
" pushw %ss\n" \
" pushw %ss\n" \
" popw %ds\n" \
" popw %es\n" \
" popw %fs\n" \
@ -114,6 +117,7 @@ asm( \
" mov %esp, exception_state_dump\n" \
" call exception_" # ec "_handler\n" \
" popw %gs\n" \
" popw %gs\n" \
" popw %fs\n" \
" popw %es\n" \
" popw %ds\n" \