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Lots of hacking:
- Turn Keyboard into a CharacterDevice (85,1) at /dev/keyboard. - Implement MM::unmapRegionsForTask() and MM::unmapRegion() - Save SS correctly on interrupt. - Add a simple Spawn syscall for launching another process. - Move a bunch of IO syscall debug output behind DEBUG_IO. - Have ASSERT do a "cli" immediately when failing. This makes the output look proper every time. - Implement a bunch of syscalls in LibC. - Add a simple shell ("sh"). All it can do now is read a line of text from /dev/keyboard and then try launching the specified executable by calling spawn(). There are definitely bugs in here, but we're moving on forward.
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29 changed files with 276 additions and 32 deletions
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LibC/process.cpp
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12
LibC/process.cpp
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#include "process.h"
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#include <Kernel/Syscall.h>
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extern "C" {
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int spawn(const char* path)
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{
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return Syscall::invoke(Syscall::Spawn, (dword)path);
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}
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}
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