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Libraries: Use default constructors/destructors in LibGUI

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
This commit is contained in:
Lenny Maiorani 2022-02-26 10:50:04 -07:00 committed by Brian Gianforcaro
parent b801ddf73d
commit fe3b846ac8
146 changed files with 271 additions and 462 deletions

View file

@ -1,6 +1,7 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, Jakob-Niklas See <git@nwex.de>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -8,12 +9,14 @@
#pragma once
#include <LibGUI/AbstractView.h>
#include <LibGUI/Button.h>
#include <LibGUI/HeaderView.h>
namespace GUI {
class TableCellPaintingDelegate {
public:
virtual ~TableCellPaintingDelegate() { }
virtual ~TableCellPaintingDelegate() = default;
virtual bool should_paint(ModelIndex const&) { return true; }
virtual void paint(Painter&, const Gfx::IntRect&, const Gfx::Palette&, const ModelIndex&) = 0;
@ -82,7 +85,7 @@ public:
virtual void model_did_update(unsigned flags) override;
protected:
virtual ~AbstractTableView() override;
virtual ~AbstractTableView() override = default;
AbstractTableView();
virtual void mousedown_event(MouseEvent&) override;