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Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
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146 changed files with 271 additions and 462 deletions
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -72,12 +73,12 @@ public:
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__End_WM_Events,
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};
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Event() { }
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Event() = default;
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explicit Event(Type type)
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: Core::Event(type)
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{
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}
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virtual ~Event() { }
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virtual ~Event() = default;
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bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
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bool is_paint_event() const { return type() == Paint; }
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@ -454,7 +455,7 @@ class DropEvent final : public Event {
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public:
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DropEvent(const Gfx::IntPoint&, const String& text, NonnullRefPtr<Core::MimeData> mime_data);
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~DropEvent();
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~DropEvent() = default;
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const Gfx::IntPoint& position() const { return m_position; }
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const String& text() const { return m_text; }
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@ -530,7 +531,7 @@ private:
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class ActionEvent final : public Event {
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public:
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ActionEvent(Type, Action&);
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~ActionEvent();
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~ActionEvent() = default;
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Action const& action() const { return *m_action; }
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Action& action() { return *m_action; }
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