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Libraries: Use default constructors/destructors in LibGUI

https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
This commit is contained in:
Lenny Maiorani 2022-02-26 10:50:04 -07:00 committed by Brian Gianforcaro
parent b801ddf73d
commit fe3b846ac8
146 changed files with 271 additions and 462 deletions

View file

@ -1,5 +1,6 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -13,7 +14,7 @@ namespace GUI {
class StackWidget : public Widget {
C_OBJECT(StackWidget)
public:
virtual ~StackWidget() override;
virtual ~StackWidget() override = default;
Widget* active_widget() { return m_active_widget.ptr(); }
const Widget* active_widget() const { return m_active_widget.ptr(); }
@ -22,7 +23,7 @@ public:
Function<void(Widget*)> on_active_widget_change;
protected:
StackWidget();
StackWidget() = default;
virtual void child_event(Core::ChildEvent&) override;
virtual void resize_event(ResizeEvent&) override;