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Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
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146 changed files with 271 additions and 462 deletions
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@ -1,5 +1,6 @@
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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@ -14,7 +15,7 @@ namespace GUI {
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class TextBox : public TextEditor {
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C_OBJECT(TextBox)
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public:
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virtual ~TextBox() override;
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virtual ~TextBox() override = default;
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Function<void()> on_up_pressed;
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Function<void()> on_down_pressed;
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@ -48,7 +49,7 @@ private:
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class UrlBox : public TextBox {
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C_OBJECT(UrlBox)
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public:
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virtual ~UrlBox() override;
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virtual ~UrlBox() override = default;
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void set_focus_transition(bool focus_transition) { m_focus_transition = focus_transition; }
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bool is_focus_transition() const { return m_focus_transition; }
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