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LibCore: Port CoreIPCServer to using CLocalServer.

Use CLocalServer to listen for connections in WindowServer and AudioServer.
This allows us to accept incoming CLocalSocket objects from the CLocalServer
and construct client connections based on those.

Removed COpenedSocket since it's replaced by CLocalSocket.
This commit is contained in:
Andreas Kling 2019-07-27 10:53:50 +02:00
parent c289e49ee5
commit fe45f5a6d2
9 changed files with 40 additions and 93 deletions

View file

@ -8,7 +8,7 @@ class ASMixer;
class ASClientConnection final : public IPC::Server::Connection<ASAPI_ServerMessage, ASAPI_ClientMessage>
{
public:
explicit ASClientConnection(int fd, int client_id, ASMixer& mixer);
explicit ASClientConnection(CLocalSocket&, int client_id, ASMixer& mixer);
~ASClientConnection() override;
void send_greeting() override;
bool handle_message(const ASAPI_ClientMessage&, const ByteBuffer&& = {}) override;