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https://github.com/RGBCube/serenity
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LibGL: Implement state for all pixel store parameters
This implements the state and context parameters for all packing and unpacking parameters accepted by `glPixelStore*`.
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commit
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3 changed files with 75 additions and 44 deletions
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@ -89,19 +89,21 @@ Optional<ContextParameter> GLContext::get_context_parameter(GLenum name)
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case GL_NORMALIZE:
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return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = m_normalize } };
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case GL_PACK_ALIGNMENT:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_pack_alignment } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_packing_parameters.pack_alignment } };
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case GL_PACK_IMAGE_HEIGHT:
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return ContextParameter { .type = GL_BOOL, .value = { .integer_value = 0 } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_packing_parameters.image_height } };
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case GL_PACK_LSB_FIRST:
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = false } };
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = m_packing_parameters.least_significant_bit_first } };
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case GL_PACK_ROW_LENGTH:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = 0 } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_packing_parameters.row_length } };
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case GL_PACK_SKIP_IMAGES:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_packing_parameters.skip_images } };
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case GL_PACK_SKIP_PIXELS:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = 0 } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_packing_parameters.skip_pixels } };
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case GL_PACK_SKIP_ROWS:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = 0 } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_packing_parameters.skip_rows } };
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case GL_PACK_SWAP_BYTES:
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = false } };
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = m_packing_parameters.swap_bytes } };
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case GL_POINT_SMOOTH:
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return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = m_point_smooth } };
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case GL_POINT_SIZE:
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@ -154,19 +156,21 @@ Optional<ContextParameter> GLContext::get_context_parameter(GLenum name)
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return ContextParameter { .type = GL_BOOL, .is_capability = true, .value = { .boolean_value = generation_enabled } };
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}
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case GL_UNPACK_ALIGNMENT:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpack_alignment } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpacking_parameters.pack_alignment } };
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case GL_UNPACK_IMAGE_HEIGHT:
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return ContextParameter { .type = GL_BOOL, .value = { .integer_value = 0 } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpacking_parameters.image_height } };
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case GL_UNPACK_LSB_FIRST:
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = false } };
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = m_unpacking_parameters.least_significant_bit_first } };
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case GL_UNPACK_ROW_LENGTH:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpack_row_length } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpacking_parameters.row_length } };
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case GL_UNPACK_SKIP_IMAGES:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpacking_parameters.skip_images } };
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case GL_UNPACK_SKIP_PIXELS:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = 0 } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpacking_parameters.skip_pixels } };
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case GL_UNPACK_SKIP_ROWS:
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return ContextParameter { .type = GL_INT, .value = { .integer_value = 0 } };
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return ContextParameter { .type = GL_INT, .value = { .integer_value = m_unpacking_parameters.skip_rows } };
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case GL_UNPACK_SWAP_BYTES:
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = false } };
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return ContextParameter { .type = GL_BOOL, .value = { .boolean_value = m_unpacking_parameters.swap_bytes } };
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case GL_VIEWPORT:
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return ContextParameter {
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.type = GL_INT,
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@ -616,25 +620,13 @@ GLboolean GLContext::gl_is_enabled(GLenum capability)
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GPU::PackingSpecification GLContext::get_packing_specification(PackingType packing_type)
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{
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// Make use of the fact that the GL_PACK_* and GL_UNPACK_* enum constants are in the exact same order
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auto const offset = (packing_type == PackingType::Unpack) ? 0 : (GL_PACK_SWAP_BYTES - GL_UNPACK_SWAP_BYTES);
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auto get_packing_value = [&](GLenum packing_parameter) -> GLint {
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GLint value;
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gl_get_integerv(packing_parameter + offset, &value);
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return value;
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};
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// FIXME: add support for GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS and GL_UNPACK_LSB_FIRST
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GLint byte_alignment { get_packing_value(GL_UNPACK_ALIGNMENT) };
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GLint swap_bytes { get_packing_value(GL_UNPACK_SWAP_BYTES) };
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GLint depth_stride { get_packing_value(GL_UNPACK_IMAGE_HEIGHT) };
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GLint row_stride { get_packing_value(GL_UNPACK_ROW_LENGTH) };
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// FIXME: add support for .least_significant_bit_first, .skip_images, .skip_pixels and .skip_rows
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auto const& pixel_parameters = (packing_type == PackingType::Pack) ? m_packing_parameters : m_unpacking_parameters;
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return {
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.depth_stride = static_cast<u32>(depth_stride),
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.row_stride = static_cast<u32>(row_stride),
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.byte_alignment = static_cast<u8>(byte_alignment),
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.component_bytes_order = swap_bytes == GL_TRUE ? GPU::ComponentBytesOrder::Reversed : GPU::ComponentBytesOrder::Normal,
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.depth_stride = static_cast<u32>(pixel_parameters.image_height),
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.row_stride = static_cast<u32>(pixel_parameters.row_length),
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.byte_alignment = pixel_parameters.pack_alignment,
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.component_bytes_order = pixel_parameters.swap_bytes ? GPU::ComponentBytesOrder::Reversed : GPU::ComponentBytesOrder::Normal,
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};
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}
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