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LibWeb: Add DOMMatrix and DOMMatrixReadOnly fromMatrix
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8 changed files with 35 additions and 2 deletions
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@ -73,6 +73,12 @@ void DOMMatrix::initialize(JS::Realm& realm)
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set_prototype(&Bindings::ensure_web_prototype<Bindings::DOMMatrixPrototype>(realm, "DOMMatrix"));
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}
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// https://drafts.fxtf.org/geometry/#dom-dommatrix-frommatrix
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WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> DOMMatrix::from_matrix(JS::VM& vm, DOMMatrixInit other)
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{
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return create_from_dom_matrix_2d_init(*vm.current_realm(), other);
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}
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// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-m11
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void DOMMatrix::set_m11(double value)
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{
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@ -21,6 +21,8 @@ public:
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virtual ~DOMMatrix() override;
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static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrix>> from_matrix(JS::VM&, DOMMatrixInit other = {});
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void set_m11(double value);
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void set_m12(double value);
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void set_m13(double value);
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@ -6,7 +6,7 @@
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interface DOMMatrix : DOMMatrixReadOnly {
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constructor(optional (DOMString or sequence<unrestricted double>) init);
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// FIXME: [NewObject] static DOMMatrix fromMatrix(optional DOMMatrixInit other = {});
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[NewObject] static DOMMatrix fromMatrix(optional DOMMatrixInit other = {});
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// FIXME: [NewObject] static DOMMatrix fromFloat32Array(Float32Array array32);
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// FIXME: [NewObject] static DOMMatrix fromFloat64Array(Float64Array array64);
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@ -180,6 +180,12 @@ void DOMMatrixReadOnly::initialize_from_create_3d_matrix(double m11, double m12,
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// 4. Return matrix
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}
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// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-frommatrix
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WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrixReadOnly>> DOMMatrixReadOnly::from_matrix(JS::VM& vm, DOMMatrixInit& other)
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{
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return create_from_dom_matrix_2d_init(*vm.current_realm(), other);
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}
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// https://drafts.fxtf.org/geometry/#dom-dommatrixreadonly-isidentity
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bool DOMMatrixReadOnly::is_identity() const
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{
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@ -53,6 +53,8 @@ public:
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virtual ~DOMMatrixReadOnly() override;
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static WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMMatrixReadOnly>> from_matrix(JS::VM&, DOMMatrixInit& other);
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// https://drafts.fxtf.org/geometry/#dommatrix-attributes
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double m11() const { return m_matrix.elements()[0][0]; }
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double m12() const { return m_matrix.elements()[1][0]; }
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@ -6,7 +6,7 @@
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interface DOMMatrixReadOnly {
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constructor(optional (DOMString or sequence<unrestricted double>) init);
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// FIXME: [NewObject] static DOMMatrixReadOnly fromMatrix(optional DOMMatrixInit other = {});
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[NewObject] static DOMMatrixReadOnly fromMatrix(optional DOMMatrixInit other = {});
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// FIXME: [NewObject] static DOMMatrixReadOnly fromFloat32Array(Float32Array array32);
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// FIXME: [NewObject] static DOMMatrixReadOnly fromFloat64Array(Float64Array array64);
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