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https://github.com/RGBCube/serenity
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FlappyBug: Propagate errors in Bug class
Move-construct Bug into the Game class to improve error handling.
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3 changed files with 21 additions and 5 deletions
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@ -8,7 +8,8 @@
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namespace FlappyBug {
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namespace FlappyBug {
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Game::Game()
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Game::Game(Bug bug)
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: m_bug(move(bug))
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{
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{
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set_override_cursor(Gfx::StandardCursor::Hidden);
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set_override_cursor(Gfx::StandardCursor::Hidden);
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start_timer(16);
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start_timer(16);
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@ -44,11 +44,26 @@ public:
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const float x { 50 };
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const float x { 50 };
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const float radius { 16 };
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const float radius { 16 };
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const float starting_y { 200 };
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const float starting_y { 200 };
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NonnullRefPtr<Gfx::Bitmap> falling_bitmap { Gfx::Bitmap::try_load_from_file("/res/icons/flappybug/falling.png").release_value_but_fixme_should_propagate_errors() };
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NonnullRefPtr<Gfx::Bitmap> falling_bitmap;
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NonnullRefPtr<Gfx::Bitmap> flapping_bitmap { Gfx::Bitmap::try_load_from_file("/res/icons/flappybug/flapping.png").release_value_but_fixme_should_propagate_errors() };
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NonnullRefPtr<Gfx::Bitmap> flapping_bitmap;
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float y {};
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float y {};
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float velocity {};
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float velocity {};
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private:
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Bug(NonnullRefPtr<Gfx::Bitmap> falling_bitmap_value, NonnullRefPtr<Gfx::Bitmap> flapping_bitmap_value)
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: falling_bitmap(move(falling_bitmap_value))
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, flapping_bitmap(move(flapping_bitmap_value))
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{
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}
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public:
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static ErrorOr<Bug> construct()
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{
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NonnullRefPtr<Gfx::Bitmap> falling_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/flappybug/falling.png"));
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NonnullRefPtr<Gfx::Bitmap> flapping_bitmap = TRY(Gfx::Bitmap::try_load_from_file("/res/icons/flappybug/flapping.png"));
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return Bug(move(falling_bitmap), move(flapping_bitmap));
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}
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void reset()
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void reset()
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{
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{
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y = starting_y;
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y = starting_y;
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@ -153,7 +168,7 @@ private:
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const Gfx::IntRect m_score_rect { 10, 10, 20, 20 };
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const Gfx::IntRect m_score_rect { 10, 10, 20, 20 };
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const Gfx::IntRect m_text_rect { game_width / 2 - 80, game_height / 2 - 40, 160, 80 };
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const Gfx::IntRect m_text_rect { game_width / 2 - 80, game_height / 2 - 40, 160, 80 };
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Game();
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Game(Bug);
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};
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};
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}
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}
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@ -37,7 +37,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
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window->set_title("Flappy Bug");
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window->set_title("Flappy Bug");
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window->set_double_buffering_enabled(false);
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window->set_double_buffering_enabled(false);
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window->set_resizable(false);
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window->set_resizable(false);
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auto widget = TRY(window->try_set_main_widget<FlappyBug::Game>());
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auto widget = TRY(window->try_set_main_widget<FlappyBug::Game>(TRY(FlappyBug::Game::Bug::construct())));
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widget->on_game_end = [&](u32 score) {
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widget->on_game_end = [&](u32 score) {
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if (score <= high_score)
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if (score <= high_score)
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