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LibJS: Always keep a reference to the global object in Shape
We need to move towards supporting multiple global objects, which will be a large refactoring. To keep it manageable, let's do it in steps, starting with giving Object a way to find the GlobalObject it lives inside by asking its Shape for it.
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5 changed files with 26 additions and 15 deletions
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@ -91,7 +91,7 @@ Object::Object(Object* prototype)
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m_shape = interpreter().global_object().empty_object_shape();
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set_prototype(prototype);
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} else {
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m_shape = interpreter().heap().allocate<Shape>();
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m_shape = interpreter().heap().allocate<Shape>(interpreter().global_object());
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}
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}
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