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LibWeb: Use cached_web_prototype() as much as possible

Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
This commit is contained in:
Andreas Kling 2022-09-03 18:43:24 +02:00
parent a85542958c
commit ffad902c07
165 changed files with 176 additions and 325 deletions

View file

@ -10,7 +10,6 @@
#include <LibGfx/Painter.h>
#include <LibGfx/Quad.h>
#include <LibGfx/Rect.h>
#include <LibWeb/Bindings/CanvasRenderingContext2DPrototype.h>
#include <LibWeb/DOM/ExceptionOr.h>
#include <LibWeb/HTML/CanvasRenderingContext2D.h>
#include <LibWeb/HTML/HTMLCanvasElement.h>
@ -32,7 +31,7 @@ CanvasRenderingContext2D::CanvasRenderingContext2D(HTML::Window& window, HTMLCan
: PlatformObject(window.realm())
, m_element(element)
{
set_prototype(&window.ensure_web_prototype<Bindings::CanvasRenderingContext2DPrototype>("CanvasRenderingContext2D"));
set_prototype(&window.cached_web_prototype("CanvasRenderingContext2D"));
}
CanvasRenderingContext2D::~CanvasRenderingContext2D() = default;