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LibWeb: Use cached_web_prototype() as much as possible

Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
This commit is contained in:
Andreas Kling 2022-09-03 18:43:24 +02:00
parent a85542958c
commit ffad902c07
165 changed files with 176 additions and 325 deletions

View file

@ -4,7 +4,6 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/WebGLContextEventPrototype.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/WebGL/WebGLContextEvent.h>
@ -24,7 +23,7 @@ WebGLContextEvent::WebGLContextEvent(HTML::Window& window_object, FlyString cons
: DOM::Event(window_object, type, event_init)
, m_status_message(event_init.status_message)
{
set_prototype(&window_object.ensure_web_prototype<Bindings::WebGLContextEventPrototype>("WebGLContextEvent"));
set_prototype(&window_object.cached_web_prototype("WebGLContextEvent"));
}
WebGLContextEvent::~WebGLContextEvent() = default;