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LibWeb: Use cached_web_prototype() as much as possible

Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
This commit is contained in:
Andreas Kling 2022-09-03 18:43:24 +02:00
parent a85542958c
commit ffad902c07
165 changed files with 176 additions and 325 deletions

View file

@ -4,7 +4,6 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/WebGLRenderingContextPrototype.h>
#include <LibWeb/Bindings/Wrapper.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/HTMLCanvasElement.h>
@ -60,7 +59,7 @@ JS::ThrowCompletionOr<JS::GCPtr<WebGLRenderingContext>> WebGLRenderingContext::c
WebGLRenderingContext::WebGLRenderingContext(HTML::Window& window, HTML::HTMLCanvasElement& canvas_element, NonnullOwnPtr<GL::GLContext> context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters)
: WebGLRenderingContextBase(window, canvas_element, move(context), move(context_creation_parameters), move(actual_context_parameters))
{
set_prototype(&window.ensure_web_prototype<Bindings::WebGLRenderingContextPrototype>("WebGLRenderingContext"));
set_prototype(&window.cached_web_prototype("WebGLRenderingContext"));
}
WebGLRenderingContext::~WebGLRenderingContext() = default;