This patch adds the concept of a window being "Pinnable" (always drawn
on top of other windows). This can be toggled through a new checkable
action in the top left corner's window menu.
Scoring is designed to mimic Microsoft's implementation - starting at
500, decreasing by 1 every move, and increasing by 100 for every full
stack.
Fixes GH-5319.
Previously accept() would copy the listener socket's cloexec and
non-blocking flag. With that fixed however TCPServer and LocalServer
now leak file descriptors into child processes and are blocking.
These all looked out of place both when used on a regular button (e.g.
in the SoundPlayer application) and a toolbar action button (e.g. in the
GameOfLife application). This makes them a bit smaller (hand-drawn, not
scaled down).
Every GL library needs an implementation of this!
Currently drawn with "pixel vomit" colours as we don't
yet support lighting via the GL library.
This also ships with a super basic Wavefront OBJ loader.
Windows that are marked as modified will now have another (themable)
close button. This gives an additional visual clue that some action
will be required by the user before the window gets closed.
The default window-close-modified icon is an "X" with "..." underneath,
building on the established use of "..." in menus to signify that
additional user input will be required before an action is completed.
And overhaul resize and paint events to fix layout edge cases in
which Calendar wasn't filling its parent widget completely. Ensures
month views always display prior month days for click navigation.
Converts Calendar app layout to GML.
The window close buttons look correct.
The arrow cursor isn't quite right yet:
- its shadow was nearest-neighbor upscaled from the 1x version
- the arrow handle looks a bit too chubby
But it's a start, and maybe someone with better gimp skills than me can
pretty it up later.
SpaceAnalyzer: Partially address code review changes.
- Use GUI::CommonActions::make_about_action().
- Pass large arguments by const reference instead of by value.
- Mark const functions as such.
- Add newline at end of SpaceAnalyzer.af
- Use full words instead of abbreviations in variable names.
- Use application's namespace instead of 'TreeMap'.
- move() certain assignments.
- Use member declaration initialization.
- Initialize TreeNode* member of QueueEntry.
- Rewrite find_mount_for_path to return MountInfo* instead.
- Rename ITreeMap and ITreeMapNode to TreeMap and TreeMapNode.
- Replace ext suffix with rect suffix for rectangles.
SpaceAnalyzer: Further address code review and coding style.
- Remove get prefix from accessor functions.
- Layout algorithm in its own function, with callback.
- Remove nullptr comparisons.
- Store lstat errors in error_accumulator.
- Use Rect::shatter.
- Use Rect's orientation based functions.
SpaceAnalyzer: Make sort_children_by_area const qualified.
This is a simple application that can read a coredump file and display
information regarding the crash, like the application's name and icon
and a backtrace. It will be launched by CrashDaemon whenever a new
coredump is available.
Also, it's mostly written in GML! :^)
Closes#400, but note that, unlike mentioned in that issue, this
implementation doesn't ignore applications that "have been started in
the terminal". That's just overcomplicating things, IMO. When my js(1)
REPL segfaults, I want to see a backtrace!