SpaceAnalyzer: Partially address code review changes.
- Use GUI::CommonActions::make_about_action().
- Pass large arguments by const reference instead of by value.
- Mark const functions as such.
- Add newline at end of SpaceAnalyzer.af
- Use full words instead of abbreviations in variable names.
- Use application's namespace instead of 'TreeMap'.
- move() certain assignments.
- Use member declaration initialization.
- Initialize TreeNode* member of QueueEntry.
- Rewrite find_mount_for_path to return MountInfo* instead.
- Rename ITreeMap and ITreeMapNode to TreeMap and TreeMapNode.
- Replace ext suffix with rect suffix for rectangles.
SpaceAnalyzer: Further address code review and coding style.
- Remove get prefix from accessor functions.
- Layout algorithm in its own function, with callback.
- Remove nullptr comparisons.
- Store lstat errors in error_accumulator.
- Use Rect::shatter.
- Use Rect's orientation based functions.
SpaceAnalyzer: Make sort_children_by_area const qualified.
This is a simple application that can read a coredump file and display
information regarding the crash, like the application's name and icon
and a backtrace. It will be launched by CrashDaemon whenever a new
coredump is available.
Also, it's mostly written in GML! :^)
Closes#400, but note that, unlike mentioned in that issue, this
implementation doesn't ignore applications that "have been started in
the terminal". That's just overcomplicating things, IMO. When my js(1)
REPL segfaults, I want to see a backtrace!
This is an upscaled (no interpolation) version of the 16x16 icon, which
looks pretty neat given the pixelated appearance of the "Fire" demo
application. :^)
This adds a new 32x32 Help application icon, a new open book icon,
copies the current book icon as Help's 16x16 icon, and updates
the Help application file to reflect these changes.
I booted the system on a much better screen than the one I normally use
and the variance in contrast between different icons bothered me.
Here's an attempt to fix that, while also redoing some icons that I've
wanted to redo for a while. :^)