The former automatically adapts the prefix to binary and octal
output, and is what we already use in the majority of cases.
Patch generated by:
rg -l '0x\{' | xargs sed -i '' -e 's/0x{:/{:#/'
I ran it 4 times (until it stopped changing things) since each
invocation only converted one instance per line.
No behavior change.
Instead, use the FixedCharBuffer class to ensure we always use a static
buffer storage for these names. This ensures that if a Process or a
Thread were created, there's a guarantee that setting a new name will
never fail, as only copying of strings should be done to that static
storage.
The limits which are set are 32 characters for processes' names and 64
characters for thread names - this is because threads' names could be
more verbose than processes' names.
Since we never check a kernel process's state like a userland process,
it's possible for a kernel process to ignore the fact that someone is
trying to kill it, and continue running. This is not desireable if we
want to properly shutdown all processes, including Kernel ones.
This has KString, KBuffer, DoubleBuffer, KBufferBuilder, IOWindow,
UserOrKernelBuffer and ScopedCritical classes being moved to the
Kernel/Library subdirectory.
Also, move the panic and assertions handling code to that directory.
That's what this class really is; in fact that's what the first line of
the comment says it is.
This commit does not rename the main files, since those will contain
other time-related classes in a little bit.
- Instead of taking the first new thread as an out-parameter, we now
bundle the process and its first thread in a struct and use that
as the return value.
- Make all Process factory functions return ErrorOr. Use this to convert
some places to more TRY().
- Drop the "try_" prefix on Process factory functions.
There are now 2 separate classes for almost the same object type:
- EnumerableDeviceIdentifier, which is used in the enumeration code for
all PCI host controller classes. This is allowed to be moved and
copied, as it doesn't support ref-counting.
- DeviceIdentifier, which inherits from EnumerableDeviceIdentifier. This
class uses ref-counting, and is not allowed to be copied. It has a
spinlock member in its structure to allow safely executing complicated
IO sequences on a PCI device and its space configuration.
There's a static method that allows a quick conversion from
EnumerableDeviceIdentifier to DeviceIdentifier while creating a
NonnullRefPtr out of it.
The reason for doing this is for the sake of integrity and reliablity of
the system in 2 places:
- Ensure that "complicated" tasks that rely on manipulating PCI device
registers are done in a safe manner. For example, determining a PCI
BAR space size requires multiple read and writes to the same register,
and if another CPU tries to do something else with our selected
register, then the result will be a catastrophe.
- Allow the PCI API to have a united form around a shared object which
actually holds much more data than the PCI::Address structure. This is
fundamental if we want to do certain types of optimizations, and be
able to support more features of the PCI bus in the foreseeable
future.
This patch already has several implications:
- All PCI::Device(s) hold a reference to a DeviceIdentifier structure
being given originally from the PCI::Access singleton. This means that
all instances of DeviceIdentifier structures are located in one place,
and all references are pointing to that location. This ensures that
locking the operation spinlock will take effect in all the appropriate
places.
- We no longer support adding PCI host controllers and then immediately
allow for enumerating it with a lambda function. It was found that
this method is extremely broken and too much complicated to work
reliably with the new paradigm being introduced in this patch. This
means that for Volume Management Devices (Intel VMD devices), we
simply first enumerate the PCI bus for such devices in the storage
code, and if we find a device, we attach it in the PCI::Access method
which will scan for devices behind that bridge and will add new
DeviceIdentifier(s) objects to its internal Vector. Afterwards, we
just continue as usual with scanning for actual storage controllers,
so we will find a corresponding NVMe controllers if there were any
behind that VMD bridge.
A virtual method named device_name() was added to
Kernel::PCI to support logging the PCI::Device name
and address using dmesgln_pci. Previously, PCI::Device
did not store the device name.
All devices inheriting from PCI::Device now use dmesgln_pci where
they previously used dmesgln.
This step would ideally not have been necessary (increases amount of
refactoring and templates necessary, which in turn increases build
times), but it gives us a couple of nice properties:
- SpinlockProtected inside Singleton (a very common combination) can now
obtain any lock rank just via the template parameter. It was not
previously possible to do this with SingletonInstanceCreator magic.
- SpinlockProtected's lock rank is now mandatory; this is the majority
of cases and allows us to see where we're still missing proper ranks.
- The type already informs us what lock rank a lock has, which aids code
readability and (possibly, if gdb cooperates) lock mismatch debugging.
- The rank of a lock can no longer be dynamic, which is not something we
wanted in the first place (or made use of). Locks randomly changing
their rank sounds like a disaster waiting to happen.
- In some places, we might be able to statically check that locks are
taken in the right order (with the right lock rank checking
implementation) as rank information is fully statically known.
This refactoring even more exposes the fact that Mutex has no lock rank
capabilites, which is not fixed here.
Add support for async transfers by using a separate kernel task to poll
a list of active async transfers on a set time interval, and invoke
their user-provided callback function when they are complete. Also add
support for the interrupt class of transfers, building off of this async
functionality.
This class is intended to replace all IOAddress usages in the Kernel
codebase altogether. The idea is to ensure IO can be done in
arch-specific manner that is determined mostly in compile-time, but to
still be able to use most of the Kernel code in non-x86 builds. Specific
devices that rely on x86-specific IO instructions are already placed in
the Arch/x86 directory and are omitted for non-x86 builds.
The reason this works so well is the fact that x86 IO space acts in a
similar fashion to the traditional memory space being available in most
CPU architectures - the x86 IO space is essentially just an array of
bytes like the physical memory address space, but requires x86 IO
instructions to load and store data. Therefore, many devices allow host
software to interact with the hardware registers in both ways, with a
noticeable trend even in the modern x86 hardware to move away from the
old x86 IO space to exclusively using memory-mapped IO.
Therefore, the IOWindow class encapsulates both methods for x86 builds.
The idea is to allow PCI devices to be used in either way in x86 builds,
so when trying to map an IOWindow on a PCI BAR, the Kernel will try to
find the proper method being declared with the PCI BAR flags.
For old PCI hardware on non-x86 builds this might turn into a problem as
we can't use port mapped IO, so the Kernel will gracefully fail with
ENOTSUP error code if that's the case, as there's really nothing we can
do within such case.
For general IO, the read{8,16,32} and write{8,16,32} methods are
available as a convenient API for other places in the Kernel. There are
simply no direct 64-bit IO API methods yet, as it's not needed right now
and is not considered to be Arch-agnostic too - the x86 IO space doesn't
support generating 64 bit cycle on IO bus and instead requires two 2
32-bit accesses. If for whatever reason it appears to be necessary to do
IO in such manner, it could probably be added with some neat tricks to
do so. It is recommended to use Memory::TypedMapping struct if direct 64
bit IO is actually needed.
Many code patterns and hardware procedures rely on reliable delay in the
microseconds granularity, and since they are using such delays which are
valid cases, but should not rely on x86 specific code, we allow to
determine in compile time the proper platform-specific code to use to
invoke such delays.
This reworks the way the UHCI schedule is set up to handle interrupt
transfers, creating 11 queue heads each assigned a different
period/latency, so that interrupt transfers can be linked into the
schedule with their specified period more easily.
Modifies the way the UHCI schedule is set up & modified to allow for
multiple transfers of the same type, from one or more devices, to be
queued up and handled simultaneously.
Until now, our kernel has reimplemented a number of AK classes to
provide automatic internal locking:
- RefPtr
- NonnullRefPtr
- WeakPtr
- Weakable
This patch renames the Kernel classes so that they can coexist with
the original AK classes:
- RefPtr => LockRefPtr
- NonnullRefPtr => NonnullLockRefPtr
- WeakPtr => LockWeakPtr
- Weakable => LockWeakable
The goal here is to eventually get rid of the Lock* classes in favor of
using external locking.
Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
This change unifies the naming convention for kernel tasks.
The goal of this change is to:
- Make the task names more descriptive, so users can more
easily understand their purpose in System Monitor.
- Unify the naming convention so they are consistent.
We now use AK::Error and AK::ErrorOr<T> in both kernel and userspace!
This was a slightly tedious refactoring that took a long time, so it's
not unlikely that some bugs crept in.
Nevertheless, it does pass basic functionality testing, and it's just
real nice to finally see the same pattern in all contexts. :^)
This allows us to remove the PCI::get_interrupt_line API function. As a
result, this removes a bunch of not so great patterns that we used to
cache PCI interrupt line in many IRQHandler derived classes instead of
just using interrupt_number method of IRQHandler class.
A couple of things were changed:
1. Semantic changes - PCI segments are now called PCI domains, to better
match what they are really. It's also the name that Linux gave, and it
seems that Wikipedia also uses this name.
We also remove PCI::ChangeableAddress, because it was used in the past
but now it's no longer being used.
2. There are no WindowedMMIOAccess or MMIOAccess classes anymore, as
they made a bunch of unnecessary complexity. Instead, Windowed access is
removed entirely (this was tested, but never was benchmarked), so we are
left with IO access and memory access options. The memory access option
is essentially mapping the PCI bus (from the chosen PCI domain), to
virtual memory as-is. This means that unless needed, at any time, there
is only one PCI bus being mapped, and this is changed if access to
another PCI bus in the same PCI domain is needed. For now, we don't
support mapping of different PCI buses from different PCI domains at the
same time, because basically it's still a non-issue for most machines
out there.
2. OOM-safety is increased, especially when constructing the Access
object. It means that we pre-allocating any needed resources, and we try
to find PCI domains (if requested to initialize memory access) after we
attempt to construct the Access object, so it's possible to fail at this
point "gracefully".
3. All PCI API functions are now separated into a different header file,
which means only "clients" of the PCI subsystem API will need to include
that header file.
4. Functional changes - we only allow now to enumerate the bus after
a hardware scan. This means that the old method "enumerate_hardware"
is removed, so, when initializing an Access object, the initializing
function must call rescan on it to force it to find devices. This makes
it possible to fail rescan, and also to defer it after construction from
both OOM-safety terms and hotplug capabilities.
This expands the reach of error propagation greatly throughout the
kernel. Sadly, it also exposes the fact that we're allocating (and
doing other fallible things) in constructors all over the place.
This patch doesn't attempt to address that of course. That's work for
our future selves.
Now that the old PCI::Device was removed, we can complete the PCI
changes by making the PCI::DeviceController to be named PCI::Device.
Really the entire purpose and the distinction between the two was about
interrupts, but since this is no longer a problem, just rename it to
simplify things further.
I created this class a long time ago just to be able to quickly make a
PCI device to also represent an interrupt handler (because PCI devices
have this capability for most devices).
Then after a while I introduced the PCI::DeviceController, which is
really almost the same thing (a PCI device class that has Address member
in it), but is not tied to interrupts so it can have no interrupts, or
spawn interrupt handlers however it wants to seems fit.
However I decided it's time to say goodbye for this class for
a couple of reasons:
1. It made a whole bunch of weird patterns where you had a PCI::Device
and a PCI::DeviceController being used in the topic of implementation,
where originally, they meant to be used mutually exclusively (you
can't and really don't want to use both).
2. We can really make all the classes that inherit from PCI::Device
to inherit from IRQHandler at this point. Later on, when we have MSI
interrupts support, we can go further and untie things even more.
3. It makes it possible to simplify the VirtIO implementation to a great
extent. While this commit almost doesn't change it, future changes
can untangle some complexity in the VirtIO code.
For UHCIController, E1000NetworkAdapter, NE2000NetworkAdapter,
RTL8139NetworkAdapter, RTL8168NetworkAdapter, E1000ENetworkAdapter we
are simply making them to inherit the IRQHandler. This makes some sense,
because the first 3 devices will never support anything besides IRQs.
For the last 2, they might have MSI support, so when we start to utilize
those, we might need to untie these classes from IRQHandler and spawn
IRQHandler(s) or MSIHandler(s) as needed.
The VirtIODevice class is also a case where we currently need to use
both PCI::DeviceController and IRQHandler classes as parents, but it
could also be untied from the latter.
The previous version of this was pretty bad and caused a lot of
odd behevaiour to occur. We now abstract a lot of the allocation
behind a `template`d pool class that handles all of the memory
allocation.
The number of UHCI related files is starting to expand to the point
where it's best if we move this into their own subdirectory. It'll
also make it easier to manage when we decide to add some more
controller types (whenever that may be)
2021-08-19 18:42:07 +02:00
Renamed from Kernel/Bus/USB/UHCIController.cpp (Browse further)