Instead of returning a raw pointer, which could be technically invalid
when using it in the caller function, we return a valid RefPtr of such
device.
This ensures that the code in DevPtsFS is now safe from a rare race
condition in which the SlavePTY device is gone but we still have a
pointer to it.
This device is a block device that allows a user to effectively treat an
Inode as a block device.
The static construction method is given an OpenFileDescription reference
but validates that:
- The description has a valid custody (so it's not some arbitrary file).
Failing this requirement will yield EINVAL.
- The description custody points to an Inode which is a regular file, as
we only support (seekable) regular files. Failing this requirement
will yield ENOTSUP.
LoopDevice can be used to mount a regular file on the filesystem like
other supported types of (physical) block devices.
Some real hardware apparently uses smaller BAR sizes than sizeof(HBA)
with a completely filled port_regs member.
Change the port_regs array to a flexible array member, so we don't panic
while verifying that the BAR size is large enough to map this struct.
Accesses to this array are already bounds checked against
AHCI::Limits::MaxPorts.
Allowing creation of StorageDevicePartition objects for any arbitrary
BlockDevice objects means that we could technically create a
StorageDevicePartition for another StorageDevicePartition which is
obviously not the intention for this code. Instead, require to pass a
StorageDevice reference to ensure this cannot happen.
It is expected that these class members will be set when the object is
created (so they're set in the class constructor method) and never
change again, as its the driver responsibility to find these values
before creating a StorageDevice object.
This makes it easier to rely on these values later on as we don't expect
them to ever change for a StorageDevice object during its lifetime.
It calculated the disk size with the zero-based max addressable block
value.
For example, for a disk device with a block size of 512 bytes that has 2
LBAs so it can address LBA 0 and LBA 1 (so m_max_addressable_block is 1)
the calculated disk size will be 512 instead of 1024 bytes.
We remove can_read() and can_write(), as both of these methods should be
implemented for proper blocking support.
For our case, the previous code will simply block the user if they tries
to read beyond the max addressable offset, which is not a correct
behavior.
Instead, just do proper EOF guarding when calling read() and write() on
such objects.
Add a method for matehmatical operations when verifying IO operation
boundaries.
Also, make max_addressable_block method non-virtual, since no other
derived class actually has ever overrided this method.
In a TTY's non-canonical mode, data availability can be configured by
setting VMIN and VTIME to determine the minimum amount of bytes to read
and the timeout between bytes, respectively. Some ports (such as SRB2)
set VMIN to 0 which effectively makes reading a TTY such as stdin a
non-blocking read. We didn't support this, causing ports to hang as soon
as they try to read stdin without any data available.
Add a very duct-tapey implementation for the case where VMIN == 0 by
overwriting the TTY's description's blocking status; 3 FIXMEs are
included to make sure we clean this up some day.
This makes it possible to use MakeIndexSequqnce in functions like:
template<typename T, size_t N>
constexpr auto foo(T (&a)[N])
This means AK/StdLibExtraDetails.h must now include AK/Types.h
for size_t, which means AK/Types.h can no longer include
AK/StdLibExtras.h (which arguably it shouldn't do anyways),
which requires rejiggering some things.
(IMHO Types.h shouldn't use AK::Details metaprogramming at all.
FlatPtr doesn't necessarily have to use Conditional<> and ssize_t could
maybe be in its own header or something. But since it's tangential to
this PR, going with the tried and true "lift things that cause the
cycle up to the top" approach.)
This helps ensure no one accidentally accesses m_requests without first
locking it's spinlock. In fact this change fixed such a case, since
process_cq() implicitly assumed the caller locked the lock, which was
not the case for NVMePollQueue::submit_sqe().
Due to an incorrect lambda scope capture declaration, we would copy the
result status at the start of the function, before it actually got
updated with the final status. Capture it by reference instead to
ensure we report the updated result.
Instead of assuming data races won't occur and trying to somehow verify
it with manual un-atomic tracking, we can just use a recursive spinlock
instead of a normal one, to resolve the original deadlock.
Most of the actual logic is identical, with the only real difference
being that one wraps it with an async work item.
Merge the implementations to reduce duplications (which will also
require the fixes in the next commits to only be done once).
We need to handle the character map to set the code point before we can
reassign the correct key to the queued_event.key. This fixes keyboard
shortcuts using the incorrect keys based on the keyboard layout.
Automarks are similar to bookmarks placed by the terminal, allowing the
user to selectively remove a single command and its output from the
terminal scrollback.
This commit implements a single way to add marks: automatically placing
them when the shell becomes interactive.
To make sure the shell behaves correctly after its expected prompt
position changes, the terminal layer forces a resize event to be passed
to the shell on such (possibly) partial clears; this also has the nice
side effect of fixing the disappearing prompt on the preexisting "clear
including history" action: Fixes#4192.
This device will be used by userspace to read mouse packets from all
mouse devices that are attached to the machine.
This change is a preparation before we can enable seamless hotplug
capabilities in WindowServer for mouse devices, without any major change
on the userspace side.
We do this by implementing the following fixes:
- The Key_Plus is assigned to a proper map entry index now which is 0x4e
both on the keypad and non-keypad keys.
- Shift+Q now prints out "Q" properly on scan code set 2.
- Key BackSlash (or Pipe on shift key being pressed down) is now working
properly as well.
- Key_Pipe (which is "|" for en-US layout) is now working in scan code
set 2.
- Numpad keys as well as the decimal separator key are working again.
This scan code set is more advanced than the basic scan code set 1, and
is required to be supported for some bare metal hardware that might not
properly enable the PS2 first port translation in the i8042 controller.
LibWeb can now also generate bindings for keyboard events like the Pause
key, as well as other function keys (such as Right Alt, etc).
The logic for handling scan code sets is implemented by the PS2 keyboard
driver and is abstracted from the main HID KeyboardDevice code which
only handles "standard" KeyEvent(s).
This scan code set is more advanced than the basic scan code set 1, and
is required to be supported for some bare metal hardware that might not
properly enable the PS2 first port translation in the i8042 controller.
LibWeb can now also generate bindings for keyboard events like the Pause
key, as well as other function keys (such as Right Alt, etc).
The logic for handling scan code sets is implemented by the PS2 keyboard
driver and is abstracted from the main HID KeyboardDevice code which
only handles "standard" KeyEvent(s).
This will be used later on by WindowServer so it will not use the
scancode, which will represent the actual character index in the
keyboard mapping when using scan code set 2.
In a bunch of cases, this actually ends up simplifying the code as
to_number will handle something such as:
```
Optional<I> opt;
if constexpr (IsSigned<I>)
opt = view.to_int<I>();
else
opt = view.to_uint<I>();
```
For us.
The main goal here however is to have a single generic number conversion
API between all of the String classes.
MasterPTY::read called DoubleBuffer::read which takes a mutex (which
may block) while holding m_slave's spinlock. If it did block, and was
later rescheduled on a different physical CPU, we would deadlock on
re-locking m_slave inside the unblock callback. (Since our recursive
spinlock implementation is processor based and not process based)
MasterPTY's double buffer unblock callback would take m_slave's
spinlock and then call evaluate_block_conditions() which would take
BlockerSet's spinlock, while on the other hand, BlockerSet's
add_blocker would take BlockerSet's spinlock, and then call
should_add_blocker, which would call unblock_if_conditions_are_met,
which would then call should_unblock, which will finally call
MasterPTY::can_read() which will take m_slave's spinlock.
Resolve this by moving the call to evaluate_block_conditions() out of
the scope of m_slave's spinlock, as there's no need to hold the lock
while calling it anyways.
The `[[gnu::packed]]` attribute apparently lowered the required
alignment of the structs, which caused the compiler to generate two
1 byte loads/stores on RISC-V. This caused the kernel to read/write
incorrect values, as the device only seems to accept 2 byte operations.
Following 77441079dd, the code in Kernel/Devices/HID/MouseDevice.cpp
is used by both USB and PS2 rodents. Make sure not to emit misleading
debug messages that could suggest that a USB mouse is a PS/2 one.
There's no need to have separate syscall for this kind of functionality,
as we can just have a device node in /dev, called "beep", that allows
writing tone generation packets to emulate the same behavior.
In addition to that, we remove LibC sysbeep function, as this function
was never being used by any C program nor it was standardized in any
way.
Instead, we move the userspace implementation to LibCore.
A bit old but a relatively uncomplicated device capable of outputting
1920x1080 video with 32-bit color. Tested with a Voodoo 3 3000 16MB
PCI card. Resolution switching from DisplaySettings also works.
If the requested mode contains timing information, it is used directly.
Otherwise, display timing values are selected from the EDID. First the
detailed timings are checked, and then standard and established
timings for which there is a matching DMT mode. The driver does not
(yet) read the actual EDID, so the generic EDID in DisplayConnector now
includes a set of common display modes to make this work.
The driver should also be compatible with the Voodoo Banshee, 4 and 5
but I don't have these cards to test this with. The PCI IDs of these
cards are included as a commented line in case someone wants to give it
a try.