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3 commits

Author SHA1 Message Date
Liav A
7718842829 Kernel/VirtIO: Ensure proper error propagation in core methods
Simplify core methods in the VirtIO bus handling code by ensuring proper
error propagation. This makes initialization of queues, handling changes
in device configuration, and other core patterns more readable as well.

It also allows us to remove the obnoxious pattern of checking for
boolean "success" and if we get false answer then returning an actual
errno code.
2023-09-24 19:54:23 -06:00
Liav A
d61c23569e Kernel/VirtIO: Introduce the concept of transport options
The VirtIO specification defines many types of devices with different
purposes, and it also defines 3 possible transport mediums where devices
could be connected to the host machine.

We only care about the PCIe transport, but this commit puts the actual
foundations for supporting the lean MMIO transport too in the future.

To ensure things are kept abstracted but still functional, the VirtIO
transport code is responsible for what is deemed as related to an actual
transport type - allocation of interrupt handlers and tinkering with low
level transport-related registers, etc.
2023-09-16 14:04:17 -06:00
Liav A
9ee098b119 Kernel: Move all Graphics-related code into Devices/GPU directory
Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".

Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
2023-06-06 00:40:32 +02:00
Renamed from Kernel/Graphics/VirtIOGPU/GraphicsAdapter.cpp (Browse further)