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6 commits

Author SHA1 Message Date
Jelle Raaijmakers
b2eaed43e9 Ports: Remove LibGL workarounds
Now that ports can find our OpenGL headers and shared library, remove
all configuration and patches that was previously needed to make ports
compile with LibGL.
2024-02-22 03:48:08 +01:00
Jelle Raaijmakers
bff5137cb4 Ports/gltron: Exit the game when SDL_QUIT is received 2023-04-26 09:37:16 +01:00
Jelle Raaijmakers
215d68baf6 Ports: Remove gltron patch for glext.h
This is no longer necessary since we have resolved most conflicts with
SDL2's version of the GL constants.
2023-01-03 19:48:16 -05:00
Grigoris Pavlakis
2fa907b31a Ports/gltron: Use sdl12-compat instead of SDL2 2022-06-20 23:24:45 +01:00
Jelle Raaijmakers
b5a39f5edb Ports: Play GLTron audio at 1x speed
Because of sample rate issues, the audio used to be played at 2x speed.
2022-05-09 21:18:21 +02:00
Jelle Raaijmakers
fa77e6b289 Ports: Convert GLTron patches to new format 2022-05-09 21:18:21 +02:00