We should wait for a server thread to actually listen(2) a server socket
before trying to connect to it. This hopefully should make the test less
flaky.
Previously we would incorrectly handle the (somewhat uncommon) case of
binding and then separately connecting a tcp socket to a server, as we
would register the socket during the manual bind(2) in the sockets by
tuple table, but our effective tuple would then change as the result of
the connect updating our target peer address. This would result in the
the entry not being removed from the table on destruction, which could
lead to a UAF.
We now make sure to update the table entry if needed during connects.
POSIX (rightfully so) specifies that the sendto address argument is
ignored in connection-oriented protocols.
The TCPSocket also assumed the peer address may not change post-connect
and would trigger a UAF in sockets_by_tuple() when it did.