This is a part of refactoring towards making the paintable tree
independent of the layout tree. Now, instead of transferring text
fragments from the layout tree to the paintable tree during the layout
commit phase, we allocate separate PaintableFragments that contain only
the information necessary for painting. Doing this also allows us to
get rid LineBoxes, as they are used only during layout.
This patch makes a few changes to the way we calculate line-height:
- `line-height: normal` is now resolved using metrics from the used
font (specifically, round(A + D + lineGap)).
- `line-height: calc(...)` is now resolved at style compute time.
- `line-height` values are now absolutized at style compute time.
As a consequence of the above, we no longer need to walk the DOM
ancestor chain looking for line-heights during style computation.
Instead, values are inherited, resolved and absolutized locally.
This is not only much faster, but also makes our line-height metrics
match those of other engines like Gecko and Blink.
- Ambiguous `raw_value()` method is replaced with `line_number()` and
`span()`.
- `line_name()` that before returned either line name or area name is
replaced with `line_name()` and `area_name()`.
- `Position` type is replaced with `Line` and `Area` type so we don't
have to guess while doing layout.
Affected test expectations:
- `template-lines-and-areas` - improvement over what we had before.
- `named-tracks` - rebaseline a giant test. will have to split it into
smaller tests in the future.
This patch just adds the new root paintable and updates the tests
expectations. The next patch will move painting logic from the layout
viewport to the paint viewport.
Using fixed-point saturated arithmetics for CSSPixels allows to avoid
accumulating floating-point errors.
This implementation is not complete yet: currently saturated
arithmetics implemented only for addition. But it is enough to not
regress any of layout tests we have :)
See https://github.com/SerenityOS/serenity/issues/18566
This fixes a plethora of rounding problems on many websites.
In the future, we may want to replace this with fixed-point arithmetic
(bug #18566) for performance (and consistency with other engines),
but in the meantime this makes the web look a bit better. :^)
There's a lot more things that could be converted to doubles, which
would reduce the amount of casting necessary in this patch.
We can do that incrementally, however.
This change addresses the incorrect assumption that the available width
inside a grid item is equal to the width of the track it belongs to.
For instance, if a grid item has a width of 200px, the available width
inside that item is also 200px regardless of its column(s) base size.
To solve this issue, it was necessary to move the final resolution of
grid items to occur immediately after the final column track sizes are
determined. By doing so, it becomes possible to obtain correct
available width inside grid items while resolving the row track sizes.
The file template-areas.html, which previously had multiple grid tests,
has now been divided into smaller files, each containing only one grid
test. It is going to make it easier to identify what inputs have been
affected by changes in layout code.
Also this change removes parts of template-areas.html that we can't
layout correctly yet.