This commit also removed the redundant `filename` parameter from
`GLContextWidget::load_file`, since the filename is already stored
within the file itself.
Previously when opening a crash report for HackStudio, the
`unveil("/bin/HackStudio", "rx")` call was failing because of the
earlier `unveil(executable_path.characters(), "r")` call requesting only
"r" permissions for it. This patch handles this specific case, so you
can crash HackStudio to your heart's content. :^)
Also, we were unveiling the executable path twice, once manually and
once implicitly as part of the coredump's libraries, so we now check for
the latter and avoid it.
Thanks to Daniel for noticing what was right in front of me and I didn't
see!
Co-authored-by: Daniel Bertalan <dani@danielbertalan.dev>
Rather than using a hard-coded list from AK::UnicodeUtils, LibUnicode
contains the up-to-date official names and contains abbreviations for
more control code points.
Font Metadata's GroupBox height was off by an _unsightly_ 2 pixels.
Now we make heights explicit for all child widgets and let shrink_to_fit
automatically calculate things.
This works the same way as the command-line usage, searching against the
display name as provided by LibUnicode.
I've modified the search loop to cover every possible unicode
code-point, since my previous logic was flawed. Code-points are not
dense, there are gaps, so simply iterating up to the count of them will
skip ones with higher values. Surprisingly, iterating all 1,114,112 of
them still runs in a third of a second. Computers are fast!
This adds a TextBox along the bottom of the window. Double-clicking on a
character will append it to this box, which you can edit as any other
TextBox, or click the copy button to copy the output to the clipboard.
The point of a reference type is to behave just like the referred-to
type. So, a Foo& should behave just like a Foo.
In these cases, we had a const Vector. If it was a const Vector of Foo,
iterating over the Vector would only permit taking const references to
the individual Foos.
However, we had a const Vector of Foo&. The behavior should not
change. We should still only be permitted to take const references to
the individual Foos. Otherwise, we would be allowed to mutate the
individual Foos, which would mutate the elements of the const Vector.
This wouldn't modify the stored pointers, but it would modify the
objects that the references refer to. Since references should be
transparent, this should not be legal.
So it should be impossible to get mutable references into a const
Vector. Since we need mutable references in these cases to call the
mutating member functions, we need to mark the Vector as mutable as
well.
If the Threading::BackgroundAction for filesystem indexing in
FileProvider hadn't finished by the time the main thread exited, it
would still try to access the FileProvider object that lived in the main
thread, thereby causing a segfault and crashing. This commit prevents
FileProvider from being destroyed while the background thread is still
running by giving the background thread a strong reference to its
FileProvider.
This change unfortunately cannot be atomically made without a single
commit changing everything.
Most of the important changes are in LibIPC/Connection.cpp,
LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp.
The notable changes are:
- IPCCompiler now generates the decode and decode_message functions such
that they take a Core::Stream::LocalSocket instead of the socket fd.
- IPC::Decoder now uses the receive_fd method of LocalSocket instead of
doing system calls directly on the fd.
- IPC::ConnectionBase and related classes now use the Stream API
functions.
- IPC::ServerConnection no longer constructs the socket itself; instead,
a convenience macro, IPC_CLIENT_CONNECTION, is used in place of
C_OBJECT and will generate a static try_create factory function for
the ServerConnection subclass. The subclass is now responsible for
passing the socket constructed in this function to its
ServerConnection base; the socket is passed as the first argument to
the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before
any other arguments.
- The functionality regarding taking over sockets from SystemServer has
been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket
implementation of this functionality hasn't been deleted due to my
intention of removing this class in the near future and to reduce
noise on this (already quite noisy) PR.
You now cannot get an unconnected LibIMAP::Client, but you can still
close it. This makes for a nicer API where we don't have a Client object
in a limbo state between being constructed and being connected.
This code still isn't as nice as it should be, as TLS::TLSv12 is still
not a Core::Stream::Socket subclass, which would allow for consolidating
most of the TLS/non-TLS code into a single implementation.
As per previous discussion, it was decided that the Stream classes
should be constructed on the heap.
While I don't personally agree with this change, it does have the
benefit of avoiding Function object reconstructions due to the lambda
passed to Notifier pointing to a stale object reference. This also has
the benefit of not having to "box" objects for virtual usage, as the
objects come pre-boxed.
However, it means that we now hit the heap everytime we construct a
TCPSocket for instance, which might not be desirable.