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6 commits

Author SHA1 Message Date
Jelle Raaijmakers
aa3a6767f6 LibGL+LibGPU+LibSoftGPU: Implement blend equations
This implements support for `glBlendEquation` and
`glBlendEquationSeparate`. These functions modify the calculation of the
resulting color in blending mode.
2024-02-19 23:23:40 +01:00
Jelle Raaijmakers
2a749525e0 LibGL: Add API stubs
- glBlendEquation
- glGetShaderInfoLog
- glGetUniformLocation
- glUniform*

This gives us full API coverage for the SRB2 port.
2024-02-14 15:09:53 +01:00
Jelle Raaijmakers
e18bc2a748 LibGL: Combine glLightModel definitions
Create a single definition with two variants for `glLightModeli` and
`glLightModelf`.
2024-02-14 15:09:53 +01:00
Jelle Raaijmakers
ee4039caf8 LibGL: Stop unnecessarily casting to float
If the `GLContext`'s internal state uses a `float`, it makes no sense
casting to and from `double`s.
2023-01-01 23:33:50 +01:00
Jelle Raaijmakers
474f9e9c69 LibGL: Implement GL_TEXTURE_ENV_COLOR
This sets a constant color in the texture's environment for the fixed
function pipeline.
2023-01-01 23:33:26 +01:00
Jelle Raaijmakers
2da1c1c10e LibGL: Generate the API wrappers
We now generate all LibGL API wrappers from a single API method
definition list stored in `GLAPI.json`. Since a significant portion of
the OpenGL API methods are relatively consistent variants, we take
advantage of this to generate a lot of these variants at once.

The autogenerated methods check for the non-nullness of the current
`GLContext`, and only perform an action if a `GLContext` is present.
This prevents a crash in ports like GLTron, who assume you can still
call the OpenGL API without an active context.

This increases our API wrapper method count from 211 to 356.

Fixes #15814.
2022-12-20 10:42:31 +01:00