Update to the latest version of the spec which was refactored to use
time zone methods record. This requires updating a whole bunch of
callers to pass through a record too.
This also ends up improving exceptions on a missing
getOffsetNanosecondsFor method.
This follows a change in the spec which refactored this function and its
callers to make use of a record instead of stuffing all of the possible
return values into a single Value.
As always in temporal land, this AO remains out of date, as well of all
its callers. Update all of these callers to the new API where possible,
and use an ad-hoc function to convert this struct back to a JS::Value
for APIs that have not been updated yet.
This begins the process of aligning our implementation with the spec
with regard to using CalendarMethodsRecord. The main intent here is to
make it much easier to make normative changes to AOs which have been
updated to CalendarMethodsRecord.
While this does resolve various FIXMEs, many others above need to be
added in order to be able to pass through a CalendarMethodsRecord. The
use here aligns with what I can gather from the spec of what the
arguments to CreateCalendarMethodsRecord should be, but various AOs have
been updated so much with other changes it's not completely obvious.
Other AOs do not even exist in the latest version of the spec, but we
still rely on them.
As part of these updates, this commit coincidentally also fixes two
PlainDate roundingmode issues seen in test262 - a test of which is also
added in test-js. This issue boiled down to what appears to be an
observable optimization in the spec, where it can avoid calling
dateUntil in certain situations (roundingGranularityIsNoop).
However, the main goal here is to make it much easier to fix many more
issues in the future :^)
since/calendar-dateuntil-called-with-singular-largestunit.js ❌ -> ✅
until/calendar-dateuntil-called-with-singular-largestunit.js ❌ -> ✅
This is a bit tangled in that updating these functions involves a slew
of other spec changes.
However those spec updates fix a bunch of rounding issues, fixing 32
test cases.
Diff Tests:
+32 ✅ -32 ❌
This has the guts of the old temporal AO BalanceDuration with some
differences such as an extra precision of one unit. This appears to be
important for different rounding modes to act as a tiebreaker.
It also does not have any logic regarding a zoned date time 'relative
to' - the spec seems to have this factored in a way where callers are
expected to perform this logic if neccessary.
This commit effectively just does a bulk update of this function to the
spec. Since there have been so many spec changes, no specific change was
made in mind, and many FIXMEs have been left for where we are still out
of date.
These changes also appear to include a normative change to the temporal
spec which was previously resulting in timeouts for some tests, and is
now resulting in a timeout.
Furthermore, this also resolves some crashes by protecting against
division by zero, instead throwing a RangeError. This can only happen
when a custom calender is provided which returns funky values. See:
https://github.com/tc39/proposal-temporal/commit/ed85e9
Diff Tests:
+8 ✅ -4 💀 -4 💥️
This patch adds two macros to declare per-type allocators:
- JS_DECLARE_ALLOCATOR(TypeName)
- JS_DEFINE_ALLOCATOR(TypeName)
When used, they add a type-specific CellAllocator that the Heap will
delegate allocation requests to.
The result of this is that GC objects of the same type always end up
within the same HeapBlock, drastically reducing the ability to perform
type confusion attacks.
It also improves HeapBlock utilization, since each block now has cells
sized exactly to the type used within that block. (Previously we only
had a handful of block sizes available, and most GC allocations ended
up with a large amount of slack in their tails.)
There is a small performance hit from this, but I'm sure we can make
up for it elsewhere.
Note that the old size-based allocators still exist, and we fall back
to them for any type that doesn't have its own CellAllocator.
These functions all have a very common case that can be dealt with a
very simple inline check, often avoiding the need to call an out-of-line
function. This patch moves the common case to inline functions in a new
ValueInlines.h header (necessary due to header dependency issues..)
8% speed-up on the entire Kraken benchmark :^)
First, this adds an overload of PrimitiveString::create for StringView.
This overload will throw an OOM completion if creating a String fails.
This is not only a bit more convenient, but it also ensures at compile
time that all PrimitiveString::create(string_view) invocations will be
handled as String and OOM-aware.
Next, this wraps all invocations to PrimitiveString::create(string_view)
with MUST_OR_THROW_OOM.
A small PrimitiveString::create(DeprecatedFlyString) overload also had
to be added to disambiguate between the StringView and DeprecatedString
overloads.
Before we used the value of days which may also contain a fraction.
The algorithm expects it to be an integer.
This was addressed upstream in: tc39/proposal-temporal@02379da
This constructor was easily confused with a copy constructor, and it was
possible to accidentally copy-construct Objects in at least one way that
we dicovered (via generic ThrowCompletionOr construction).
This patch adds a mandatory ConstructWithPrototypeTag parameter to the
constructor to disambiguate it.
Note that js_rope_string() has been folded into this, the old name was
misleading - it would not always create a rope string, only if both
sides are not empty strings. Use a three-argument create() overload
instead.
Three standalone Cell creation functions remain in the JS namespace:
- js_bigint()
- js_string()
- js_symbol()
All of them are leftovers from early iterations when LibJS still took
inspiration from JSC, which itself has jsString(). Nowadays, we pretty
much exclusively use static create() functions to construct types
allocated on the JS heap, and there's no reason to not do the same for
these.
Also change the return type from BigInt* to NonnullGCPtr<BigInt> while
we're here.
This is patch 1/3, replacement of js_string() and js_symbol() follow.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.
In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
Instead we just use a specific constructor. With this set of
constructors using curly braces for constructing is highly recommended.
As then it will not do too many implicit conversions which could lead to
unexpected loss of data or calling the much slower double constructor.
Also to ensure we don't feed (Un)SignedBigInteger infinities we throw
RangeError earlier for Durations.
- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
will later perform a direct lookup without going through the global
object
This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
This is a continuation of the previous two commits.
As allocating a JS cell already primarily involves a realm instead of a
global object, and we'll need to pass one to the allocate() function
itself eventually (it's bridged via the global object right now), the
create() functions need to receive a realm as well.
The plan is for this to be the highest-level function that actually
receives a realm and passes it around, AOs on an even higher level will
use the "current realm" concept via VM::current_realm() as that's what
the spec assumes; passing around realms (or global objects, for that
matter) on higher AO levels is pointless and unlike for allocating
individual objects, which may happen outside of regular JS execution, we
don't need control over the specific realm that is being used there.