This means `object-position` will no longer incorrectly accept the
3-value background-position syntax.
Remove the now-ambiguous and unused `position` enum while we're at it.
(This enum only existed as a hack.)
Having two ways that `<position>` is represented is awkward and
unnecessary. So, let's combine the two paths together. This first step
copies and modifies the `parse_position()` code to produce a
`PositionStyleValue`.
Apart from returning a StyleValue, this also makes use of automatic enum
parsing instead of manually comparing identifier strings.
This patch adds the 'object-position' CSS property description to the
json for code generation.
Also the 'position' enum is added. The values of this enum are the
valid inputs to the object-position property from CSS Values-4.
The postitioning enum values are used by the position CSS property.
Unfortunately, the prior naming clashes with the CSS Values-4 type
named position, which will be implemented in a later commit.
This is a simple mapping of some code-points to others.
I was going to use a ref test for this, but without knowing that the
font contains the code-points (which SerenitySans does not) we'd be
comparing a series of replacement characters to a series of replacement
characters, which doesn't tell you if they're the right code-points
underneath.
This is a `<display-inside>` keyword added by the MathML spec, and has
the rough meaning of "display in the default way". It enables the
standard layout rules for each MathML element (and is ignored for
anything that isn't a MathML element).
I believe we'll need an actual MathML formatting context to do the
layout correctly, but we can at least support a couple of elements that
behave the same as HTML ones.
...along with `outline-color`, `outline-style`, and `outline-width`.
This re-uses the existing border-painting code, which seems to work well
enough!
This replaces the previous code for drawing focus-outlines, with generic
outline painting for any elements that want it. Focus outlines are now
instead supported by this code in Default.css:
```css
:focus-visible {
outline: auto;
}
```
Previously, we did an evenodd fill for everything which while for most
SVGs works, it is not correct default (it should be nonzero), and broke
some SVGs. This fixes a few of the icons on https://shopify.com/.
These markers are rendered as equilateral triangles pointing right and
down respectively. As we currently don't implement writing-mode the
closed marker does not respect it.
This partially implements CSS-Animations-1 (though there are references
to CSS-Animations-2).
Current limitations:
- Multi-selector keyframes are not supported.
- Most animation properties are ignored.
- Timing functions are not applied.
- Non-absolute values are not interpolated unless the target is also of
the same non-absolute type (e.g. 10% -> 25%, but not 10% -> 20px).
- The JavaScript interface is left as an exercise for the next poor soul
looking at this code.
With those said, this commit implements:
- Interpolation for most common types
- Proper keyframe resolution (including the synthetic from-keyframe
containing the initial state)
- Properly driven animations, and proper style invalidation
Co-Authored-By: Andreas Kling <kling@serenityos.org>
From the spec:
> This property previously accepted the values optimizeSpeed and
optimizeQuality. These are now deprecated; a user agent must accept
them as valid values but must treat them as having the same behavior
as pixelated and smooth respectively, and authors must not use them.
- https://www.w3.org/TR/css-images-3/#the-image-rendering
Alias values are represented by "alias-name=real-name".
We have a lot of repetitive code for converting between ValueID and
property-specific enums. Let's see if we can generate it. :^)
This first step just produces the enums, from a JSON file. The values in
there are a duplication of what's in Properties.json, but eventually
those will go away.