Previously, we would ignore bytes in the `0x80..0xff` range when parsing
OSC strings. This caused terminal titles and hyperlinks containing
non-ASCII characters to fail. Also added is extending the UTF-8 fail
functionality for C1 control codes, since we do not handle those.
Fixes#7377
Process-separated symbolication was cute, but ultimately the threat
model is kinda silly. We're already *running* the binary, but we're
afraid to parse its symbol table? :^)
This commit makes SystemMonitor and bt do symbolication in-process.
SymbolServer and the symbol user will be removed separately.
The C++ language-server can now autocomplete include paths.
Paths that start with '<' will be searched in /usr/include, and paths
that start with '"' will be searched in the project's root directory.
With very small bitmaps and small scale factor, such as tile.png, the
type conversion in the call to Bitmap:create would cause width or
height to be 0.
Fixes#7352
This patch updates the Page::keydown_event event handler to implement
crude Unicode support. It implements new method in EditEventHandler to
more easily handle deleting a single character after the cursor.
Furthermore, it makes use of the previously implemented methods to
increment and decrement the cursor position, which take into account
that Unicode codepoint may be multiple bytes wide.
This means it is now possible to mostly edit Unicode in editable DOM
nodes without any crashes. :^)
This introduces methods to increment and decrement the cursor position.
This is non-trivial as the cursor position is specified in bytes rather
than codepoints. Thus, it sometimes needs to be incremented or
decremented by more than one, depending on the codepoint to "jump over".
Because the cursor blink cycle needs to be reset after moving the
cursor, methods calling the ones in DOM::Position are implemented in
Frame. Furthermore, this allows the cursor_position() getter to stay
const. :^)
Additionally, it adds a offset_is_at_end_of_node() method which checks
if the current offset points to the end of the node.
This patch makes two modifications to improve the behavior of cursors in
editable DOM nodes, such as HTML tags with the contenteditable
attribute.
When the cursor blink cycle is reset in an editable DOM node, a repaint
should be initiated. For this, set_needs_display() needs to be called on
the layout node. Previously, the cursor blink cycle would not reset
properly and moving the cursor with the arrow keys did not feel
intuitive.
Furthermore, this modifies one of the conditions necessary to actually
paint the cursor, which previously prevented it from being painted when
at the end of a text node, after all the text present.
Before this patch, pressing modifier keys such as Ctrl would insert
whitespace into editable DOM nodes. This patch crudely fixes that
behavior by checking if the codepoint associated with the event is
non-zero.
This patch downgrades some TODO() calls when the cursor in an editable
DOM node should move to the previous or next node. Previously, the
process would crash, whereas now, the cursor will just stay where it
was.
This seems more sensible for now, as there is no reason to crash just
because of this.
By doing the offset calculation in {get,put}_by_index() we would
delegate these operations to Object for any index >= (array length -
byte offset). By doing the offset calculation in data() instead, we can
just use the unaltered property index for indexing the returned Span.
In other words: data()[0] now returns the same value as indexing the
TypedArray at index 0 in JS.
This also fixes a bug in the js REPL which would not consider the byte
offset and subsequently access the underlying ArrayBuffer data with a
wrong index.
This patch adds a set_system_fonts() IPC API that takes the two main
font queries as parameters. We'll probably expand this with additional
queries when we figure out what they should be.
Note that changing the system fonts on a live system mostly takes
effect in newly launched programs. This is because GUI::Widget will
currently cache a pointer to the Gfx::FontDatabase::default_font()
when first constructed. This is something we'll have to fix somehow.
Also note that the settings are not yet persisted.
Instead of everybody getting their system fonts from Gfx::FontDatabase
(where it's all hardcoded), they now get it from WindowServer.
These are then plumbed into the usual Gfx::FontDatabase places so that
the old default_font() and default_fixed_width_font() APIs keep working.
If we can't parse a property we previously a log-line was generated.
However it is in our best interest to simply ignore vendor-specific
properties (e.g -moz-something or -webkit-something) since they are not
part of the spec.
The vendor-specific-ness is determined by looking whether the property
starts with '-'.
If we want to support some vendor-specific stuff, this doesn't get in
the way since this check takes place after the parser determined that
the current property is invalid.
This cuts down the log-noise of the parser.
This changes (context) menus across the system to conform to titlecase
capitalization and to not underline the same character twice (for
accessing actions with Alt).
Problem:
- `static` variables consume memory and sometimes are less
optimizable.
- `static const` variables can be `constexpr`, usually.
- `static` function-local variables require an initialization check
every time the function is run.
Solution:
- If a global `static` variable is only used in a single function then
move it into the function and make it non-`static` and `constexpr`.
- Make all global `static` variables `constexpr` instead of `const`.
- Change function-local `static const[expr]` variables to be just
`constexpr`.
skip() is supposed to end up keeping the previous iterator only one
index behind the current one, and restore_to() should actually do the
restore instead of just removing the now-useless source positions.
Fixes#7331.
Previously, the ip would not be propagated correctly, and we would
produce invalid jumps when more than one level of nesting was involved.
This makes loops work :P
This will simply "link" any given module instances and produce a list of
external values that can be used to instantiate a module.
Note that this is extremely basic and cannot resolve circular
dependencies, and depends on the instance order.
Managing the instantiated modules becomes a pain if they're on the
stack, since an instantiated module will eventually reference itself.
To make using this simpler, just avoid copying the instance.
This fixes a FIXME and will allow linking only select modules together,
instead of linking every instantiated module into a big mess of exported
entities :P
This only tests "can it be parsed", but the goal of this commit is to
provide a test framework that can be built upon :)
The conformance tests are downloaded, compiled* and installed only if
the INCLUDE_WASM_SPEC_TESTS cmake option is enabled.
(*) Since we do not yet have a wast parser, the compilation is delegated
to an external tool from binaryen, `wasm-as`, which is required for the
test suite download/install to succeed.
This *does* run the tests in CI, but it currently does not include the
spec conformance tests.
If a line was larger than 1024 bytes or the file ended without a
newline character, can_read_line would return false.
IODevice::can_read_line() now reads until a newline is found or
EOF is reached.
fixes#5907