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29 commits

Author SHA1 Message Date
Liav A
ca2be5c51b WindowServer: Read from /dev/input/mice for mouse packets
Instead of trying to acquire from an individual mouse device, let's read
from /dev/input/mice, where all mouse packets are blended together from
all mouse devices that are attached to the machine.
2024-01-12 16:08:08 -07:00
Andreas Kling
411d36719e LibCore: Simplify Core::Notifier by only allowing one event type
Not a single client of this API actually used the event mask feature to
listen for readability AND writability.

Let's simplify the API and have only one hook: on_activation.
2023-04-25 14:48:40 +02:00
Filiph Sandström
01cdd3f181 WindowServer+MouseSettings: Improve buttons_switched naming
Before this commit it was a bit ambiguous which buttons the function
name were referring to; this instead now makes it clear that it's
related to mouse input. Additionally, this also fixes incorrect getter
naming leftover from yesteryear.
2022-12-08 07:04:09 -05:00
Filiph Sandström
5a083c03a6 WindowServer: Add "Natural scrolling" support
Also commonly referred to as "reverse scrolling" or "inverted
scrolling".
2022-12-04 19:32:43 +00:00
Liav A
89835558b4 Userland: Move HID input device nodes to /dev/input/{mouse,keyboard}
Because HID devices are not always present in quantities of one per type
it is more elegant and correct to put the representative device nodes in
subdirectories for each HID device type.
2022-09-11 19:51:23 +01:00
Lenny Maiorani
0b7baa7e5a Services: Use default constructors/destructors
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-24 20:09:26 -07:00
Itamar
3a71748e5d Userland: Rename IPC ClientConnection => ConnectionFromClient
This was done with CLion's automatic rename feature and with:
find . -name ClientConnection.h
    | rename 's/ClientConnection\.h/ConnectionFromClient.h/'

find . -name ClientConnection.cpp
    | rename 's/ClientConnection\.cpp/ConnectionFromClient.cpp/'
2022-02-25 22:35:12 +01:00
Dmitry Petrov
d61cc47055 Kernel: Add horizontal mouse scroll support 2022-01-20 10:37:52 +01:00
Andreas Kling
6d0f504822 LibIPC: Add IPC::MultiServer convenience class
This encapsulates what our multi-client IPC servers typically do on
startup:

    1. Create a Core::LocalServer
    2. Take over a listening socket file descriptor from SystemServer
    3. Set up an accept handler for incoming connections

IPC::MultiServer does all this for you! All you have to do is provide
the relevant client connection type as a template argument.
2021-12-06 19:22:16 +01:00
Andreas Kling
81047d8f9c LibCore: Make LocalServer::take_over_from_system_server() return ErrorOr
This allows us to use TRY() or MUST() when calling it.
2021-12-06 19:22:16 +01:00
Sam Atkins
92f8514a85 Services: Cast unused IPC::new_client_connection() results to void
These ones all manage their storage internally, whereas the WebContent
and ImageDecoder ones require the caller to manage their lifetime. This
distinction is not obvious to the user without looking through the code,
so an API that makes this clearer would be nice.
2021-12-05 15:31:03 +01:00
Andreas Kling
fe00393941 LibCore: Change Core::LocalServer::on_ready_to_accept => on_accept
Everyone used this hook in the same way: immediately accept() on the
socket and then do something with the newly accepted fd.

This patch simplifies the hook by having LocalServer do the accepting
automatically.
2021-11-30 23:34:40 +01:00
Andrew Pardoe
0e68550c05 MouseSettings: Add option to reverse buttons
Add option to reverse primary and secondary buttons in Mouse Settings.
- WindowServer.ini: add default entry
- switch-mouse-buttons.png: new icon for settings entry
- Mouse.gml/MouseWidget.*: new settings dialog
- ClientConnection/WindowManager/Server: window message for settings
- EventLoop.cpp: swap buttons 1 and 2 if settings are on
2021-10-25 19:20:33 +03:00
Jelle Raaijmakers
40a0a995af WindowServer: Prevent sending duplicate MousePackets when clicking
If a mouse button was clicked, `EventLoop::drain_mouse()` would always
send the last MousePacket state to the screen input - even if that
state is equivalent to the last state sent as part of the button logic.

By remembering if the state was already sent, we prevent sending that
state a second time saving some resources in the process.
2021-10-24 22:00:34 +02:00
Jelle Raaijmakers
38b09ba133 WindowServer: Deduplicate code for mouse Z state in EventLoop 2021-10-24 22:00:34 +02:00
Jelle Raaijmakers
bbaf8e3b70 WindowServer: Simplify mouse button handling logic in EventLoop
The `buttons` variable is a bit superfluous here.
2021-10-24 22:00:34 +02:00
Brian Gianforcaro
808aa31353 Services: Remove unused header includes 2021-08-01 08:10:16 +02:00
Tom
4392da970a WindowServer: Add initial support for rendering on multiple screens
This allows WindowServer to use multiple framebuffer devices and
compose the desktop with any arbitrary layout. Currently, it is assumed
that it is configured contiguous and non-overlapping, but this should
eventually be enforced.

To make rendering efficient, each window now also tracks on which
screens it needs to be rendered. This way we don't have to iterate all
the windows for each screen but instead use the same rendering loop and
then only render to the screen (or screens) that the window actually
uses.
2021-06-20 14:57:26 +02:00
Andreas Kling
c9e849a968 LibCore: Make all processes opt out of InspectorServer by default
This functionality, while neat, isn't really something you need enabled
all the time. Let's make it opt-in instead. Pass MakeInspectable::Yes
to the Core::EventLoop constructor if you want your program to become
inspectable.
2021-05-22 23:30:40 +02:00
Andreas Kling
5f342c41b9 WindowServer: Don't attempt to make WindowServer inspectable 2021-05-17 23:32:37 +02:00
Gunnar Beutner
6cf59b6ae9 Everywhere: Turn #if *_DEBUG into dbgln_if/if constexpr 2021-05-01 21:25:06 +02:00
Valtteri Koskivuori
370231c05c Kernel: Expose minor device numbers for keyboard and mouse
A fix for two FIXMEs, and paving the way for multi-keyboard/mouse
support, I guess.
2021-05-01 20:07:11 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
sin-ack
aa56f9a1e0 LibGUI+WindowServer: Separate window manager IPC from regular IPC
With this patch the window manager related functionality is split out
onto a new endpoint pair named WindowManagerServer/Client.  This allows
window manager functionality to be potentially privilege separated in
the future.  To this end, a new client named WMConnectionClient
is used to maintain a window manager connection.  When a process
connects to the endpoint and greets the WindowServer as a window manager
(via Window::make_window_manager(int)), they're subscribed to the events
they requested via the WM event mask.

This patch also removes the hardcoding of the Taskbar WindowType to
receive WM events automatically.  However, being a window manager still
requires having an active window, at the moment.
2021-04-17 13:06:25 +02:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
asynts
eea72b9b5c Everywhere: Hook up remaining debug macros to Debug.h. 2021-01-25 09:47:36 +01:00
asynts
acdcf59a33 Everywhere: Remove unnecessary debug comments.
It would be tempting to uncomment these statements, but that won't work
with the new changes.

This was done with the following commands:

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec awk -i inplace '$0 !~ /\/\/#define/ { if (!toggle) { print; } else { toggle = !toggle } } ; $0 ~/\/\/#define/ { toggle = 1 }' {} \;

    find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec awk -i inplace '$0 !~ /\/\/ #define/ { if (!toggle) { print; } else { toggle = !toggle } } ; $0 ~/\/\/ #define/ { toggle = 1 }' {} \;
2021-01-25 09:47:36 +01:00
Jean-Baptiste Boric
491a67ddc4 WindowServer: Don't crash if unable to open input peripherals
Seems a bit extreme, other operating systems don't have their graphical
environment crash if there is no keyboard or no mouse.
2021-01-24 22:16:18 +01:00
Andreas Kling
c7ac7e6eaf Services: Move to Userland/Services/ 2021-01-12 12:23:01 +01:00
Renamed from Services/WindowServer/EventLoop.cpp (Browse further)