This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
You can now add applications to Quick Launch via the context
menu option of their windows. Clicking it creates an event with the
stored PID of the process that created the window. The Taskbar receives
the event and tells the QuickLaunchWidget to add the PID, which then
gets the executable using /sys/kernel/processes. It also looks for an
AppFile using the name from the process object and if there is one, it
uses that, since it should contain a better formatted name.
Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.
This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.
All users of `Gfx::Rect` have been updated accordingly.
This used to be optional and was disabled in two cases:
- On a mouse move event during dragging; because double clicks are
only possible on mouse up events, this had no effect.
- On a mouse event for automatic cursor tracking; this has now gained
support for double click events.
Since it's always enabled now, we can remove the `bool` argument.
We changed elapsed() to return i64 instead of int as that's what
AK::Time::to_milliseconds() returns, causing a bunch of implicit lossy
conversions in callers. Clean those up with a mix of type changes and
casts.
Instead of opening and reparsing WindowServer.ini at random occasions,
just keep the file open after loading it in serenity_main().
This avoids a bunch of unnecessary work, and also fixes an issue where
WindowManager::m_config might re-write stale values to disk.
Having a `Point`, `Rect` or `Size` claim it's `null` is silly. We have
`Optional<T>` for that. For `Point`, rename `is_null` to `is_zero` to
better reflect what we're testing. For `Rect` and `Size`, `is_null` is
removed outright.
Also, remove `is_empty` from `Point`. Points can't be empty.
This patch introduces error propagation to Gfx::SystemTheme to remove
instances of release_value_but_fixme_should_propagate_errors().
Userland applications that have been affected by this change have been
updated to utilise this propagation and as a result 4 such instances of
the aforementioned method have been removed.
Before this commit it was a bit ambiguous which buttons the function
name were referring to; this instead now makes it clear that it's
related to mouse input. Additionally, this also fixes incorrect getter
naming leftover from yesteryear.
Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.
This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.
This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
The main menu in GUI (the one in the lower left side of screen by
default) was called start_menu in some parts of the code and system_menu
in others. In the documentation, it was referred to as "system menu".
So, in order to be consistent, these variables are all renamed to
system_menu
and the CaptureInput mode. They are a source of unneeded complexity
in WindowServer and have proven prone to regressions, so this patch
replaces them with a simple input preemption scheme using Popups.
Popup windows now have ergonomics similar to menus: When open,
a popup preempts all mouse and key events for the entire window
stack; however, they are fragile and will close after WindowServer
swallows the first event outside them. This is similar to how combo
box windows and popups work in the classic Windows DE and has the
added benefit of letting the user click anywhere to dismiss a popup
without having to worry about unwanted interactions with other
widgets.
with WindowInput{Preempted,Restored} Events and allow Widgets to save
the state of their focus preemption. As of now, only Popups will
preempt input and trigger these events.
LibWeb's Window object will need to know the OS-level position and size
of the GUI::Window for e.g. screenX, screenY, outerWidth, outerHeight.
It will also need to know about changes to that data.
This is done by adding a new window type (Popup) and using it for the
combobox list window. Other incorrect uses of the Tooltip window type
have also been updated to use the new window type.
The hot-spots for resizing a window by dragging its corner are now
limited to a small area around the actual corner instead of an area with
1/3rd the length or width of the window.
The hot-spots to resize a window while holding a modifier key and the
right mouse button are unchanged.
Previously Menus set themselves as active input solely to make
sure CaptureInput modals would close, but this is a functional
half-truth. Menus don't actually use the active input role; they
preempt normal Windows during event handling instead.
Now the active input window is notified on preemption and Menus
can remain outside the active input concept. This lets us make
more granular choices about modal behavior. For now, the only
thing clients care about is menu preemption on popup.
Fixes windows which close on changes to active input closing
on their own context menus.
Previously, the cursor would use a default cursor on window frames such
as the title bar and menu bar, which was not quite correct as drop
events were still handled there.
This was too restrictive and there are already UI elements that rely
on this behavior. Now Blocking modals will preempt interaction with
all windows in their modal chain except those descending from them.
Fixes crashing in FilePicker when permission is denied.
Just like tiling behavior during ongoing moves, now resizing
does not finish until a MouseUp event, letting you drag out of
undesired tile states. Resize tiling only works with vertical
and horizontal cursors now to cut down on unintentional tiling
from the corners.
Refactors restore helper into move_to_front_and_make_active().
Fixes not bringing all modal children to the front when any modal
child or its modeless parent is clicked.
This was intentionally enabled with WindowModes as a new Taskbar
convenience, but on second thought, it doesn't add up visually.
Taskbar buttons show blockers' context menus when available,
which is a bit confusing when the window isn't visible. The
modeless window's disabled context menu options and inactive title
bar also contradict the button. So, this patch reenables the
restriction for now. Blocking modals you don't want to answer to
immediately can still be tucked away on another workspace.
This exception is necessary for ComboBoxes used in some blocking
Dialogs. CaptureInput is now the only mode which can spawn from
a blocking modal and it won't accept any children of its own.