We will now throw a RangeError in these cases:
* new TypedArray with >= INT32_MAX entries
* new TypedArray whose ArrayBuffer allocation size computation would
cause a 32-bit unsigned overflow.
This makes the browser a bit less annoying when testing local files,
since you no longer have to restart it for changes to take effect.
Longer-term we should have a proper way to decide which resources
are cacheable.
If we have a function as class extends value, we still cannot assume
that it has a prototype property and that property has a function or
null as its value - blindly calling to_object() on it may fail.
Fixes#5075.
That's what that piece of logic is probably supposed to be doing.
Let's help it acheive that purpose! Apparently the top of the desktop
(i.e. the menubar) was forgotten, so consider it part of the deadzone.
This is based on a comment by @tomuta on #4644, and should prevent all future
instances of bugs like #4644.
Disadvantage: The current implementation may generate a lot of WM_WindowRectChanged
events for a listener while bouncing occurs. Feel free to improve this.
- Unmaximization/untiling had nearly but not quite code duplication;
this patch replaces the actual "regrabbing" logic with Rect::set_size_around.
- When undoing maximization/untiling, it used to be possible to to grab a window
"outside" of its frame, and thus drag it off the screen. This is no longer
possible. Fixes#4644.
- As a side effect, when untiling from the bottom/left/right, the regrab is now
a much smoother experience.
- Setting the resize aspect ratio while being tiled now untiles and umaximizes
the window, as these things are incompatible. Fixes an undocumented bug
(steps to reproduce: maximize, then set aspect ratio).
- When unmaximizing, spurious WindowLeft events were sent, because that path
didn't set hovered_window. Fixes an undocumented bug.
Since these things are interwoven, this is all a single commit.
Previously, SetWindowRect and SetWindowRect could supply basically arbitrary
x and y coordinates. This could happen either due to a malicious or malfunctioning
program, or even due to the auto-centering feature.
This patch also moves the 'normalization' code out of ClientConnection to Window,
where it belongs better.
Fixes#4135.
Fixes#5052.
blit() calls draw_scaled_bitmap() behind the scenes in scaled contexts,
and that doesn't like src_rect to be outside of the source bitmap's
bounds. Implicitly clip with the source rect, like the non-scaled
codepath already does.
Fixes#5017 even more.
This patch makes `Shell::block_on_job()` pump the event loop while the
job it's waiting for hasn't finished.
As this no longer pushes new event loops, it has the effect of
flattening the stack as well.
Fixes#4976.
Consider
draw_scaled_bitmap({0, 0, 10, 10}, source, {0, 0, 5, 5}).
Imagine wanting to split that up into two calls, like e.g. the
compositor when redrawing the background with damage rects. You really
want to be able to say
draw_scaled_bitmap({0, 0, 5, 10}, source, {0, 0, 2.5, 5})
but up to now you couldn't. Now you can.
This makes painting very low-res images (such as tile.png) in mode
"stretch" work much better.