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1465 commits

Author SHA1 Message Date
Andreas Kling
01228bf4ef CrashReporter: Port to LibMain and use TRY() while building the UI :^) 2021-12-04 14:24:04 +01:00
Jelle Raaijmakers
a4603fbc06 3DFileViewer: Add checkbox to disable texture 2021-12-01 10:21:13 +01:00
Andreas Kling
fc0a040e5d CrashReporter: Remove unnecessary button height overrides from GML 2021-11-30 23:34:40 +01:00
Andreas Kling
85eb0eaad0 CrashReporter+HackStudio: Let's call it "Debug in Hack Studio"
"Inspect in Hack Studio" was a bit vague.
2021-11-30 23:34:40 +01:00
Erik Biederstadt
e052d647b7 Spreadsheet: Allow sheet renaming after double clicking on the tabwidget 2021-12-01 00:44:26 +03:30
thankyouverycool
298a6b9937 LibGUI+FontEditor: Allow ComboBox on_change callback to be toggled
When calling set_selected_index() on ComboBox, allow its on_change
callback to be disabled. Fixes FontEditor window state erroneously
switching to modified when initializing between different slopes
and weights.
2021-11-30 10:51:51 +01:00
thankyouverycool
ca062d83db FontEditor: Convert to east const 2021-11-30 10:51:51 +01:00
thankyouverycool
de77e28360 FontEditor: Correct member type and initialization in UndoGlyph
Makes code_point type u32, consistent with the rest of the system,
and properly initializes it.
2021-11-30 10:51:51 +01:00
thankyouverycool
e3e3c03dca FontEditor: Remove unused Vector<String> 2021-11-30 10:51:51 +01:00
thankyouverycool
ca77aea099 FontEditor: Correct NewFontDialog layout issues
Fixes incorrect scale initialization and inconsistent margins, sets
minimum values for glyph width and height to 1, and labels page 1
more precisely as "Typeface" properties.
2021-11-30 10:51:51 +01:00
thankyouverycool
9b184fc1cb FontEditor: Clean up GlyphMapWidget header
Fixes minor organizational inconsistency and zeroes initializations
for rows and columns as the previous values haven't been meaningful
since the map was converted to a scrollable widget. No functional
changes.
2021-11-30 10:51:51 +01:00
thankyouverycool
7d73d2dfc8 FontEditor: Remove superfluous 'this' pointers 2021-11-30 10:51:51 +01:00
thankyouverycool
e29abc5395 LibGfx+FontEditor: Consolidate BitmapFont width and height limits
And make them more self-documenting. Previously these constraints
were duplicated across multiple files.
2021-11-30 10:51:51 +01:00
thankyouverycool
541f1de3a8 FontEditor: Add scaled offset members to GlyphEditor
Previously these were undescriptive globals making them a bit cryptic.
2021-11-30 10:51:51 +01:00
thankyouverycool
aa09e40eb2 FontEditor: Update status bar on initialization
Fixes incorrect glyph status immediately after loading a new font.
2021-11-30 10:51:51 +01:00
thankyouverycool
ae922c67fd FontEditor: Remove code duplication when resizing GlyphEditor
The left column now also enforces a minimum width to prevent especially
small fonts from hiding the glyph toolbars and width widgets.
2021-11-30 10:51:51 +01:00
thankyouverycool
c1744822a1 FontEditor: Account for glyph width when pasting
Fixes glyphs not expanding up to their maximum width if necessary
when pasting larger glyphs into smaller ones.
2021-11-30 10:51:51 +01:00
thankyouverycool
281805696b FontEditor: Don't allow cutting and copying absent glyphs
And update status bar on cut. Fixes placing these effectless actions
on the undo stack.
2021-11-30 10:51:51 +01:00
thankyouverycool
d2b211f14a FontEditor: Don't null check newly created NonnullRefPtr fonts 2021-11-30 10:51:51 +01:00
thankyouverycool
74938e6f42 FontEditor: Factor out redundant code for a request to close 2021-11-30 10:51:51 +01:00
thankyouverycool
1e052f5a91 FontEditor: Convert mode and transform buttons into toolbar actions
This will let us more easily organize and assign shortcuts to new
modes and transformations as they are built, and it generally looks
more polished as a uniform interface. Also adds a counterclockwise
option to the rotate action, moves Copy as Character to the edit
menu as it doesn't directly impact GlyphEditor, and makes the paint
and move modes exclusive checkables to make the editor's state more
visually obvious.
2021-11-30 10:51:51 +01:00
thankyouverycool
922e80e72b FontEditor: Simplify start-up
Previusly a cloned or newly loaded font was moved twice from main to
the constructor and then from constructor to an init routine where it
was finally used. The unmasked font is now moved only once, directly
to initialization, and redundant error checking is discarded.
2021-11-30 10:51:51 +01:00
thankyouverycool
56a8a2b493 FontEditor: Use LibUnicode to convert character case
Fixes characters beyond the Basic Latin code block not showing
their upper-case form in the preview window.
2021-11-30 10:51:51 +01:00
thankyouverycool
edf86af4f4 LibGfx+FontEditor: Add helper to determine raw glyph presence
GlyphBitmaps are considered present if they have a width greater
than zero. This adds a counterpart method for raw (unmasked) glyphs
and makes intent more explicit throughout FontEditor.
2021-11-30 10:51:51 +01:00
Jelle Raaijmakers
61e4c09514 3DFileViewer: Set correct aspect ratio in view frustum 2021-11-29 22:11:41 +00:00
Jelle Raaijmakers
dcc7d7d566 3DFileViewer: Improve FPS display
We only showed frame times down to the millisecond. Our FPS counter was
based off of that, allowing for a limited set of possible FPS values.

Convert these calculations to floating point so we get more useful FPS
and frame time values.
2021-11-29 11:44:01 +00:00
kleines Filmröllchen
96d02a3e75 LibAudio: New error propagation API in Loader and Buffer
Previously, a libc-like out-of-line error information was used in the
loader and its plugins. Now, all functions that may fail to do their job
return some sort of Result. The universally-used error type ist the new
LoaderError, which can contain information about the general error
category (such as file format, I/O, unimplemented features), an error
description, and location information, such as file index or sample
index.

Additionally, the loader plugins try to do as little work as possible in
their constructors. Right after being constructed, a user should call
initialize() and check the errors returned from there. (This is done
transparently by Loader itself.) If a constructor caused an error, the
call to initialize should check and return it immediately.

This opportunity was used to rework a lot of the internal error
propagation in both loader classes, especially FlacLoader. Therefore, a
couple of other refactorings may have sneaked in as well.

The adoption of LibAudio users is minimal. Piano's adoption is not
important, as the code will receive major refactoring in the near future
anyways. SoundPlayer's adoption is also less important, as changes to
refactor it are in the works as well. aplay's adoption is the best and
may serve as an example for other users. It also includes new buffering
behavior.

Buffer also gets some attention, making it OOM-safe and thereby also
propagating its errors to the user.
2021-11-28 13:33:51 -08:00
Marcus Nilsson
5217202737 ThemeEditor: Use LibMain
Use the new serenity_main construct and TRY in ThemeEditor.
2021-11-28 10:10:35 -08:00
Marcus Nilsson
c91eebfbaa Magnifier: Use LibMain
Use the new serenity_main construct and TRY in Magnifier.
2021-11-28 10:10:35 -08:00
Andreas Kling
60c132d7d3 LibGUI: Move GUI::SettingsWindow setup out of the constructor
In order to propagate errors that occur during UI setup, we have to move
all that logic out of widget/window subclass constructors. This is a
first attempt at doing that, for GUI::SettingsWindow.
2021-11-28 08:54:22 +01:00
Andreas Kling
acd4cc97fc KeyboardSettings: Remove some unnecessary pledge promises
This program doesn't need to create or write files directly.
2021-11-28 08:54:22 +01:00
Andreas Kling
45844f9338 LibGUI: Make GUI::SettingsWindow::add_tab() return ErrorOr
This allows us to use TRY() when creating settings UI.
2021-11-28 08:10:53 +01:00
Andreas Kling
7c19e86a50 TerminalSettings: Remove unnecessary pledges and unveils 2021-11-28 08:10:53 +01:00
Andreas Kling
6b862d5063 TerminalSettings: Port to LibMain :^) 2021-11-28 08:10:53 +01:00
Andreas Kling
8a11e986e5 MailSettings: Port to LibMain :^) 2021-11-28 08:10:53 +01:00
Andreas Kling
984cf1fe7a DisplaySettings: Port to LibMain :^) 2021-11-28 08:10:53 +01:00
Brian Gianforcaro
cf4fa936be Everywhere: Use default execpromises argument for Core::System::pledge 2021-11-28 08:04:57 +01:00
Brian Gianforcaro
eb896aa33e Settings: Convert to TRY + serenity_main(..) 2021-11-28 08:04:57 +01:00
kleines Filmröllchen
1ff48a3ca4 Terminal: Modernize terminal settings as a standalone application
The settings for Terminal are extracted into their own application,
TerminalSettings, which is reachable over the normal Settings menu as
well as the same place in the Terminal menu. The font settings are moved
into these settings as well, which are now split up into the "Terminal"
and "View" tabs. The font settings themselves receive an option to
override the selected font with the system default on the user side.
The live update behavior of all of the terminal settings is retained.

The layout of the new TerminalSettings is based around the other
Settings applications, but pixel-perfectness is missing in some places.
It's a bit fiddly and I'd like to have some better GUI::Label auto-size
behavior, but oh well :^)
2021-11-27 12:45:44 +01:00
Brian Gianforcaro
72e9d024b9 Settings: Fix launch of settings dialog
There was a bug report on discord where someone mentioned that
launching the keyboard settings always crashed. When looking
at the backtrace it became clear we were calling down the
`AppFile::executable()` path on uninitialized memory.

We can fix this by using the "official" API for obtaining data
from the GUI ModelIndex, instead of casting random memory to
the object type we expect it to be. :^)

Validated this fixes the issue for me locally.
2021-11-27 11:24:31 +01:00
Marcus Nilsson
67f349be46 PixelPaint: Keep a RefPtr to offset_text_box in EditGuideDialog
Keep a RefPtr to offset_text_box in EditGuideDialog instead of using
a local pointer. Previously the lambda in ok_button.on_click() would
outlive the local variable causing a crash.
2021-11-27 11:04:48 +01:00
Andreas Kling
1ded1ed963 Run: Port to LibMain :^) 2021-11-26 23:27:57 +01:00
Sam Atkins
377a984905 Settings: Make sure settings are listed in alphabetical order
DirectoryIterator, and so `Desktop::AppFile::for_each()`, doesn't
guarantee anything about the order, so we manually sort afterwards.
Which means using a manual version of NonnullRefPtrVector, since that
doesn't support `quick_sort()`.
2021-11-26 22:14:56 +01:00
Sam Atkins
705b7fc407 Browser: Allow custom search engine URLs that don't start http[s]:// 2021-11-26 22:14:56 +01:00
Sam Atkins
a1e1405f26 BrowserSettings: Add some icons for it :^) 2021-11-26 22:14:56 +01:00
Sam Atkins
c22b0bb8b2 Browser+Base: Delete provided Browser.ini file
Having files in Base's user `.config` folder means that every time the
Serenity image is built, all user settings in that file are thrown away.
So, let's not do that! :^)

Modified the default value for the homepage url to match what was in
Browser.ini, so there is no visible change.
2021-11-26 22:14:56 +01:00
Sam Atkins
e84b3e7110 BrowserSettings: Implement restoring default values 2021-11-26 22:14:56 +01:00
Sam Atkins
f2b8ae7d86 BrowserSettings: Add preferred-color-scheme setting 2021-11-26 22:14:56 +01:00
Sam Atkins
11466c5316 BrowserSettings: Add setting for search engine 2021-11-26 22:14:56 +01:00
Sam Atkins
e927048754 Browser: Move search engine definitions to a json file
This both makes them configurable, and means that we can read them from
other applications, such as BrowserSettings. :^)
2021-11-26 22:14:56 +01:00