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38 commits

Author SHA1 Message Date
Liav A
d5b97eb41e Kernel+Userland: Provide bytes count for a DisplayConnector framebuffer
This value will be used later on by WindowServer to reject resolutions
that will request a mapping that will overflow the hardware framebuffer
max length.
2022-09-24 15:38:56 +01:00
Liav A
50ed50752f LibEDID: Remove head index when retrieving an EDID from DisplayConnector
We simply don't need that field anymore, as it was used when one
FramebufferDevice could contain multiple framebuffers within it, each
for a connected screen head.
2022-09-24 15:36:19 +01:00
Liav A
977aa81310 Kernel+Userland: Add ioctl to set process ownership of DisplayConnector
Now that the infrastructure of the Graphics subsystem is quite stable,
it is time to try to fix a long-standing problem, which is the lack of
locking on display connector devices. Reading and writing from multiple
processes to a framebuffer controlled by the display connector is not a
huge problem - it could be solved with POSIX locking.

The real problem is some program that will try to do ioctl operations on
a display connector without the WindowServer being aware of that which
can lead to very bad situations, for example - assuming a framebuffer is
encoded at a known resolution and certain display timings, but another
process changed the ModeSetting of the display connector, leading to
inconsistency on the properties of the current ModeSetting.

To solve this, there's a new "master" ioctl to take "ownership" and
another one to release that ownership of a display connector device. To
ensure we will not hold a Process object forever just because it has an
ownership over a display connector, we hold it with a weak reference,
and if the process is gone, someone else can take an ownership.
2022-07-23 10:42:08 +01:00
Liav A
412a5999d0 Kernel+Userland: Remove GRAPHICS_IOCTL_GET_HEAD_EDID ioctl
We are able to read the EDID from SysFS, therefore there's no need to
provide this ioctl on a DisplayConnector anymore.
Also, now we can simply require the video pledge to be set before doing
any ioctl on a DisplayConnector.
2022-07-19 11:02:37 +01:00
Liav A
e301af8352 Everywhere: Purge all support and usage of framebuffer devices
Long live the DisplayConnector object!
2022-05-05 20:55:57 +02:00
Liav A
10adc27eda Everywhere: Rename FB prefix structure names => Graphics 2022-05-05 20:55:57 +02:00
Liav A
d2e93ec50a Everywhere: Rename FB prefix name ioctls => GRAPHICS 2022-05-05 20:55:57 +02:00
Liav A
d9a2706079 DisplaySettings+WindowServer: Add support for display connector devices 2022-05-05 20:55:57 +02:00
Liav A
912b8ab965 Kernel/Graphics: Introduce the DisplayConnector class
The DisplayConnector class is meant to replace the FramebufferDevice
class. The advantage of this class over the FramebufferDevice class is:
1. It removes the mmap interface entirely. This interface is unsafe, as
multiple processes could try to use it, and when switching to and from
text console mode, there's no "good" way to revoke a memory mapping from
this interface, let alone when there are multiple processes that call
this interface. Therefore, in the DisplayConnector class there's no
implementation for this method at all.
2. The class uses a new real-world structure called ModeSetting, which
takes into account the fact that real hardware requires more than width,
height and pitch settings to mode-set the display resolution.
3. The class assumes all instances should supply some sort of EDID,
so it facilitates such mechanism to do so. Even if a given driver does
not know what is the actual EDID, it will ask to create default-generic
EDID blob.
3. This class shifts the responsibilies of switching between console
mode and graphical mode from a GraphicsAdapter to the DisplayConnector
class, so when doing the switch, the GraphicsManagement code actually
asks each DisplayConnector object to do the switch and doesn't rely on
the GraphicsAdapter objects at all.
2022-05-05 20:55:57 +02:00
Peter Elliott
4b0be17c71 Kernel: Support userspace TTY graphics modesetting
This is a copy of linux's KDSETMODE/KDGETMODE console ioctl(2)
interface.
2022-04-29 19:52:32 +02:00
Andreas Kling
b85c8a0b80 Kernel: Add FIOCLEX and FIONCLEX ioctls
These allow you to turn the close-on-exec flag on/off via ioctl().
2022-04-26 14:32:12 +02:00
Liav A
5ffe2f117c Kernel/TTY: Implement TIOCGPTN ioctl for MasterPTY
This ioctl operation will allow userspace to determine the index number
of a MasterPTY after opening /dev/ptmx and actually getting an internal
file descriptor of MasterPTY.
2022-03-22 20:26:05 +01:00
Sahan Fernando
683de841e5 Kernel: Sandbox each GPU3DDevice file description into own host context 2022-03-14 17:38:18 +03:30
Sahan Fernando
0e57f80460 LibC: Add ioctls for VirGL 2022-03-09 14:58:48 +03:30
Tom
03c45b1865 Kernel: Add ioctl to get the EDID from a framebuffer 2022-01-23 22:45:21 +00:00
Idan Horowitz
1f16250de9 Kernel: Add the SIOCATMARK ioctl request macro
This is not actually implemented at the moment, as we do not support
sending or receiving out-of-band data at all currently, but it is
required for some ports to compile.
2021-12-05 12:53:29 +01:00
Andreas Kling
9387271049 Everywhere: Fix spelling of "offsetted"
This word is actually pretty awkward in context, but this patch merely
fixes the spelling instead of finding a better word.
2021-11-21 20:22:48 +01:00
Andreas Kling
daef7e2c71 Kernel+LibC: Fix misspelled "VERTICAL" in framebuffer ioctls 2021-11-21 20:22:48 +01:00
Idan Horowitz
f22787dd39 LibC: Change the type of FBProperties' fields from bool to unsigned char
The bool type is not available in C89.
2021-10-28 11:24:36 +02:00
Liav A
8554952690 Kernel + WindowServer: Re-define the interface to framebuffer devices
We create a base class called GenericFramebufferDevice, which defines
all the virtual functions that must be implemented by a
FramebufferDevice. Then, we make the VirtIO FramebufferDevice and other
FramebufferDevice implementations inherit from it.
The most important consequence of rearranging the classes is that we now
have one IOCTL method, so all drivers should be committed to not
override the IOCTL method or make their own IOCTLs of FramebufferDevice.
All graphical IOCTLs are known to all FramebufferDevices, and it's up to
the specific implementation whether to support them or discard them (so
we require extensive usage of KResult and KResultOr, together with
virtual characteristic functions).
As a result, the interface is much cleaner and understandable to read.
2021-10-27 07:57:44 +03:00
David Isaksson
b2e57f555b Kernel: Add ioctl request for getting a storage device's block size 2021-10-09 12:06:47 +02:00
David Isaksson
3b089032f4 Kernel: Add STORAGE_DEVICE_GET_SIZE ioctl request
This ioctl request makes it possible to get the size of a storage device
that has not yet been mounted.
2021-10-09 12:06:47 +02:00
kleines Filmröllchen
d0ceaa24a6 Kernel: Implement ioctl for the SB16 to change sample rate
Two new ioctl requests are used to get and set the sample rate of the
sound card. The SB16 device keeps track of the sample rate separately,
because I don't want to figure out how to read the sample rate from the
device; it's easier that way.

The soundcard write doesn't set the sample rate to 44100 Hz every time
anymore, as we want to change it externally.
2021-08-27 23:35:27 +04:30
Peter Elliott
39a77559f1 Kernel+LibC: Implement FIONREAD ioctl
FIONREAD gets the number of bytes availible to read from a file
descriptor without blocking. I only implemented it for regular files and
sockets
2021-08-22 10:29:06 +02:00
Patrick Meyer
83f88df757 Kernel: Add option to build with coverage instrumentation and KCOV
GCC and Clang allow us to inject a call to a function named
__sanitizer_cov_trace_pc on every edge. This function has to be defined
by us. By noting down the caller in that function we can trace the code
we have encountered during execution. Such information is used by
coverage guided fuzzers like AFL and LibFuzzer to determine if a new
input resulted in a new code path. This makes fuzzing much more
effective.

Additionally this adds a basic KCOV implementation. KCOV is an API that
allows user space to request the kernel to start collecting coverage
information for a given user space thread. Furthermore KCOV then exposes
the collected program counters to user space via a BlockDevice which can
be mmaped from user space.

This work is required to add effective support for fuzzing SerenityOS to
the Syzkaller syscall fuzzer. :^) :^)
2021-07-26 17:40:28 +02:00
brapru
8313d35749 Kernel: Support ioctl SIOCSARP and SIOCDARP
Creates ioctl calls necessary to set/delete an entry from the ARP table
2021-07-25 17:57:08 +02:00
Edwin Hoksberg
385e2ccb66 Kernel: Add keyboard ioctl to get num/caps lock state 2021-07-07 10:44:20 +02:00
Tom
6e792553f2 WindowServer: Query driver for framebuffer offset
Depending on the driver, the second buffer may not be located right
after the first, e.g. it may be page aligned. This removes this
assumption and queries the driver for the appropriate offset.
2021-07-04 23:59:17 +02:00
Tom
fdae117600 WindowServer: Implement support for combined buffer flipping + flushing
Some devices may require DMA transfers to flush the updated buffer
areas prior to flipping. For those devices we track the areas that
require flushing prior to the next flip. For devices that do not
support flipping, but require flushing, we'll simply flush after
updating the front buffer.

This also adds a small optimization that skips these steps entirely for
a screen that doesn't have any updates that need to be rendered.
2021-07-04 23:59:17 +02:00
Diego Garza
c37ad5a1d3 LibC: Add struct keyword to FBRects.rects to make it C compiler safe 2021-06-29 10:04:29 +02:00
Tom
38af4c29e6 WindowServer: Coalesce flushing buffers into one ioctl() call
We regularily need to flush many rectangles, so instead of making many
expensive ioctl() calls to the framebuffer driver, collect the
rectangles and only make one call. And if we have too many rectangles
then it may be cheaper to just update the entire region, in which case
we simply convert them all into a union and just flush that one
rectangle instead.
2021-06-27 09:46:27 +02:00
Sahan Fernando
974e996d33 Userland: Add FB_FLUSH ioctl for fbdev 2021-06-25 19:26:30 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
sin-ack
091d352526 Kernel: Add some missing socket ioctls
This patch adds a few missing ioctls which were required by Wine.
SIOCGIFNETMASK, SIOCGIFBRDADDR and SIOCGIFMTU are fully implemented,
while SIOCGIFFLAGS and SIOCGIFCONF are stubs.
2021-04-16 18:57:35 +02:00
Baitinq
19c578024b
Kernel: Added TIOCSTI ioctl placeholder (#6037)
Added a dummy TIOCSTI ioctl placeholder. This is a dangerous ioctl that
can be used to inject input into a tty. Added for compatibility. Always
fails with EIO.
2021-03-31 22:58:41 +02:00
Andreas Kling
5f71bf0cc7 Kernel+LibC: Implement sys$ioctl() FIONBIO
This is another (older) way of making a file descriptor non-blocking.
2021-03-28 17:50:08 +02:00
Peter Elliott
c0e88b9710 Kernel: Add FIBMAP ioctl to Ext2FileSystem
FIBMAP is a linux ioctl that gives the location on disk of a specific
block of a file
2021-01-30 22:54:51 +01:00
Andreas Kling
13d7c09125 Libraries: Move to Userland/Libraries/ 2021-01-12 12:17:46 +01:00
Renamed from Libraries/LibC/sys/ioctl_numbers.h (Browse further)