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1275 commits

Author SHA1 Message Date
FrHun
8081a8a5de LibGUI: Add layout spacer support to GML
This is a bit of a hack, but it is an easy way to finally get spacers
into GML.
This will translate well if spacers are later to become child objects of
the continer widget.
2022-06-10 21:26:06 +01:00
FrHun
d1d5602132 LibGUI: Fix crash when clicking on small Scrollbar gutter
When a Scrollbar becomes too small to display a scrubber, clicking on
the empty gutter failed the VERIFY. This fixes that oversight.
2022-06-10 20:58:53 +01:00
networkException
52ee5026ea LibGUI+Browser: Fix crash when activating a "Tab n" action
Previously we would try setting the tab index regardless if that tab
actually existed, resulting in Browser crashing by either pressing
Control + N or using the CommandPalette.
2022-06-05 13:46:52 +01:00
Karol Kosek
5f89369f67 LibGUI: Use default buttons in ColorPicker and FontPicker 2022-06-02 22:33:00 +02:00
Olivier De Cannière
5a3321b899 Taskbar+Desktop: Add super+D keyboard shortcut
This shortcut has the same effect as pressing the "Show Desktop" button
in the taskbar. This shortcut already exists in Windows.
2022-06-01 19:31:34 +02:00
Olivier De Cannière
6c202ee4a9 LibGUI: Fix typo in ConnectionToWindowManagerServer 2022-06-01 19:31:34 +02:00
networkException
524f4be5af LibGUI+WindowServer: Propagate action icon changes to buttons and menus
Previously when setting an action's icon we would only change the bitmap
stored by the action. This patch adds logic to propagate that change to
toolbar buttons as well as window menus.

This fixes an issue in SoundPlayer that would cause the play button not
to reflect the play state.
2022-06-01 12:33:06 +01:00
Geordie Hall
9a97ffe883 LibGUI: Add side mouse buttons as an alternate shortcut for back/forward
The up/down side mouse buttons will now also trigger the back/forward
common actions, as used by the Browser, File Manager etc.

This matches standard behaviour of most apps on other operating systems.
2022-05-30 00:13:27 +01:00
Geordie Hall
4efcf3cc8e LibGUI: Activate mouse shortcuts from within WindowServerConnection
We now check if a mouse_down event matches any action shortcuts,
and if so activate it accordingly, following the same consumption
rules to key_down events.
2022-05-30 00:13:27 +01:00
Geordie Hall
737c1c86dc LibGUI: Search for actions with a Shortcut instead of for KeyEvent
Instead of having widget/window/application create a shortcut from a
KeyEvent within their find methods, we'll just pass them a Shortcut
so that the "where to search" logic doesn't need to be duplicated
for different Shortcut types.

It also lets us handle invalid Shortcut rejection at a higher level,
with most things letting the caller be responsible for not searching
for actions with an invalid shortcut.
2022-05-30 00:13:27 +01:00
Geordie Hall
a252c3e058 LibGUI: Allow Shortcuts to have a mouse button associated with them
A Shortcut can now be either have a keyboard key, or a mouse button,
along with any modifiers.

Decided to add an extra type field instead of subclassing, which means
callers will have to be a little careful before accessing a particular
input method's "key", but it keeps things simple for now.
2022-05-30 00:13:27 +01:00
Geordie Hall
8b9b836a0e LibGUI: Add a to_string helper for GUI::MouseButton
It's useful to be able to print mouse button names to the user in other
parts of the system.

Went with a hardcoded switch instead of an enumeration macro like
KeyCode since there were only a handful of cases, and it's unlikely that
many more will ever be added (but can always change it then)
2022-05-30 00:13:27 +01:00
Linus Groh
173dcfb7cb Everywhere: Fix a bunch of typos 2022-05-29 15:22:00 +02:00
huttongrabiel
2cfbb9a0e8 LibGUI: Implement case inversion in Vim emulation
When in visual mode with text selected, on Key_Tilde press, uppercase
characters convert to lowercase and lowercase ones to uppercase.
2022-05-26 21:51:23 +01:00
huttongrabiel
a54b681149 LibGUI: Allow to lowercase conversion in Vim emulation
If Key_U is pressed while in visual mode, the currently selected text
will be converted to lowercase.
2022-05-26 00:33:01 +01:00
huttongrabiel
e3bef71d05 LibGUI: Allow to uppercase conversion in Vim emulation
If Shift+Key_U is pressed while in visual mode, the currently selected
text will be converted to uppercase.
2022-05-26 00:33:01 +01:00
huttongrabiel
45c5f68d8a LibGUI: Add casefold_selection function to choose case conversion
Allows the passing of a Casing enum, Lowercase or Uppercase, and
converts the selected text accordingly. If Lowercase is passed as the
parameter, it converts the selected text to lowercase. If Uppercase is
passed as the parameter, it converts the selected text to uppercase.
2022-05-26 00:33:01 +01:00
MacDue
3b0785a636 LibGUI: Invert button icons with low contrast ratios
On some dark themes, it becomes impossible to dark button icons
against their dark button backgrounds. This change tries to
mitigate that by inverting the icon color if the contrast ratio
(against the button background) is less the 4.5 (the recommended
minimum for text).

This is only done for icons that are a solid color (e.g. all back),
where the desired icon would likely be the same inverted anyway.

Fixes a lot of cases of #13978
2022-05-26 00:07:24 +01:00
MacDue
2f2671f2d3 LibGUI: Add GUI::Process::spawn_or_show_error()
This is a wrapper around Core::Process::spawn() for GUI applications,
that shows an error if the call to spawn() failed.
2022-05-25 23:14:22 +01:00
Andrew Smith
abaecb878b LibGUI: Add on_return_pressed function to SpinBox 2022-05-23 00:12:19 +02:00
Sam Atkins
aadb35ff46 LibGUI: Add ability to position checkboxes to the right of their text
This uses the new `checkbox_position` property, which can be "Left"
or "Right".
2022-05-21 22:25:33 +02:00
Cameron Youell
5b82bd719e LibGUI: TabWidget add vertical tabs
Add vertical tabs to TabWidget, this can be set using
the ```TabWidget::set_tab_position``` function or in the GML
2022-05-21 22:25:16 +02:00
Itamar
b35293d945 LibCodeComprehension: Re-organize code comprehension related code
This moves all code comprehension-related code to a new library,
LibCodeComprehension.

This also moves some types related to code comprehension tasks (such as
autocomplete, find declaration) out of LibGUI and into
LibCodeComprehension.
2022-05-21 18:15:58 +02:00
diogenes
31c0022429 LibGUI: Phrase help action more specifically
Previously the option created by `make_help_action()` was unclear in its
meaning, by renaming the option to 'Manual' this should more
meaningfully represent the effect of the action.
2022-05-15 12:15:51 +02:00
Paweł Łukasik
26be6176ad TextEditor: Allow typing AltGr+letter into editor
Previous check did not allow AltGr+letter to be used due to
AltGr being emulated as Ctrl+Alt. That caused .ctrl() to be true.

In the new code we check that ctrl() is not set or if it is set,
it is with altgr() and if so, we pass the character into the editor.
2022-05-13 21:16:49 +02:00
Linus Groh
5bb38296b1 LibGUI: Add TreeViewModel as a simpler interface for building TreeViews
Having to subclass GUI::Model for even the simplest type of hand-built
TreeView makes them a bit unpleasant to work with at the moment. :^)

This adds such a GUI::Model subclass that is specifically designed for
adding nodes to a TreeView manually, supporting text and an optional
icon by default, and allowing for further data when subclassing the Node
class.
2022-05-13 16:31:03 +02:00
Sam Atkins
cd5210a87a LibGUI: Make Dialog::ScreenPosition an enum class 2022-05-13 16:27:43 +02:00
Sam Atkins
cdffe556c8 LibGUI+Userland: Make Dialog::ExecResult an enum class 2022-05-13 16:27:43 +02:00
Sam Atkins
7d6f5f19fd LibGUI: Add AllowCallback parameter to ComboBox::set_text() 2022-05-12 13:10:49 +02:00
Sam Atkins
4f9f948b6d LibGUI: Support "modified" window state in SettingsWindow
SettingsWindow now notices if the window is marked as modified, and
shows a confirmation pop-up to check if the user wants to apply or
discard their changes. It automatically marks the window as unmodified
after restoring defaults or applying the changes, but each Tab subclass
needs to call `set_modified(true)` when the user modifies things.

The "Apply" button is automatically disabled when there are no unsaved
changes to be applied.
2022-05-12 13:10:49 +02:00
Sam Atkins
ebbbca98fa LibGUI: Run TextEditor::on_change callback immediately
This is the only Widget that ran its callback in deferred_invoke(). It
seems to be a holdover from when syntax-highlighting ran whenever the
text changed, but that has not been true since
bec2b3086c. Running the callback
immediately has no obvious downsides, but does make it a lot easier to
reason about. (I might have spent an hour confused as to why things
were happening in the wrong order...)
2022-05-12 13:10:49 +02:00
Karol Kosek
f505f1ab5e LibGUI: Try use layout's preferred size for the content size
Previously this was only done if the widget had shrink_to_fit property
enabled.
2022-05-11 20:24:57 +02:00
Karol Kosek
9156614de3 LibGUI: Always use widget's minimum size in ScrollableContainerWidget
I don't know if it makes much sense to use min_size and shrink_to_fit
at the same time, but it will make the code a bit cleaner later.
2022-05-11 20:24:57 +02:00
Karol Kosek
3e4f912479 LibGUI: Reuse common parts in ScrollableContainerWidget
No functional changes.
2022-05-11 20:24:57 +02:00
Karol Kosek
ea99589d04 LibGUI: Take only valid sizes when calculating BoxLayout preferred size
We ran a min() function to clamp child widgets to their maximum size,
but if it wasn't set, it got -1 and made the widget able to shrink
completely.
2022-05-11 20:24:38 +02:00
Sam Atkins
0e1c8e702c LibGUI: Expose more TabWidget properties to GML
- close_button_enabled
- show_tab_bar
- reorder_allowed
2022-05-11 20:16:43 +02:00
offtkp
62d41d58d6 LibGUI: Consider TextEditor icon size when scrolling text horizontally
If an icon exists and the horizontal scroll value is larger than 0,
translate the TextEditor painter by the icon size and padding.

The text would scroll over the icon when the text was long enough to
trigger a horizontal scroll.

Fixes #13669.
2022-05-09 22:52:05 +02:00
Torstennator
f9ec3b986e LibGUI: Fix {Value,Opacity}Slider value changes for values less than 0
This patch fixes a value glitch when changing the slider value via
dragging the knob with the mouse and having a min value smaller than 0.
Before this patch it was not possible to drag the value below 0 and it
just snapped to the configured min value if the mouse was at the most
left position. Now the value is calculated from the value range and
mouse position within the widget.
2022-05-08 17:17:56 +02:00
Vitaly Dyachkov
a0a4d169f4 AK+LibGUI: Pass predicate to *_matching() methods by const reference 2022-05-08 17:02:00 +02:00
faxe1008
86d5e5a90c LibGUI: Add button to PasswordBox to reveal the password
This patch adds an eye-like button to the PasswordBox
which allows the user to reveal the typed password.
Whether or not the button is shown is controllable via
an additional property within the PasswordBox.
2022-05-08 16:36:53 +02:00
faxe1008
448d6b9acc LibGUI: Make TextEditor substitution more explicit
This patch changes the member for the code point substitution to be an
Optional to remove the implicitness of the zero value.
2022-05-08 16:36:53 +02:00
MacDue
21c647dd75 LibGUI: Add center_window_group_within() to AbstractThemePreview
This method will center a group of window rects, within some
bounds, accounting for the properties of the currently selected theme
(i.e. border width, title height, etc).
2022-05-07 22:58:55 +02:00
offtkp
d24ec130bf FileManager: Don't show new dotfiles if the option is disabled 2022-05-07 20:31:40 +02:00
Rafał Babiarz
d1e6dcfbc2 LibGUI: Show column names when using FilteringProxyModel with TableView 2022-05-07 20:07:48 +02:00
Karol Kosek
c6bcc0f96e LibGUI: Check if a property is a GML Object in ScrollableContainerWidget
Previously we couldn't set the content widget from GML because it was
looking for a GUI::Object, not a GML::Object.
2022-05-07 20:03:17 +02:00
Sam Atkins
6c572006a3 LibGUI+ThemeEditor: Split preview-widget palette-change callback
There are two different things in ThemeEditor that want to know when a
palette changes:
1. The PreviewWidget subclass, so it can update its preview.
2. The ThemeEditor itself, so we know that the palette is modified.

Using a protected virtual function for 1 means that we can do 2 without
them fighting over the same on_palette_change callback.
2022-04-29 20:06:39 +02:00
Sam Atkins
5fd0140772 LibGUI: Add AllowCallback parameter to ColorInput::set_color()
The `TextEditor::on_change` callback now only fires if the user types in
the box, or `set_text()` is called with `AllowCallback::Yes`.
Previously that callback was what set `m_color`, so I've rearranged
things a little so that the color still updates regardless of what
source the color came from.
2022-04-29 20:06:39 +02:00
networkException
64c66e26f5 LibGUI: Check if event loop is alive before quitting it in Dialog::close
Previously we would quit the event loop of a dialog without checking if
it is still alive in the Window::close overload. This patch updates the
implementation to make use of the existing done method, handling closes
more gracefully.

This fixes a CommandPalette crashing when opening an about dialog, as
since 1074c399f3 the command palette
dialog would handle a WindowBecameInactive event after closing itself
due to the action already being called.
2022-04-26 22:41:44 +02:00
ForLoveOfCats
2adc5efe2b LibGUI: Don't merge TextDocumentUndoCommand if too much time has elapsed 2022-04-26 19:13:22 +02:00
ForLoveOfCats
ee81c1b07a LibGUI: Split InsertTextCommand undo/redo based on whitespace 2022-04-26 19:13:22 +02:00