This data will be used to generate code for parsing media-queries. So
far, it includes all MEDIAQUERIES-4 features, and
`prefers-color-scheme` from MEDIAQUERIES-5 since we support that.
When rules are inserted or removed via the CSSOM API, we now invalidate
document style to ensure that any changes made are reflected.
1% progression on ACID3. :^)
We were handing out stale values from window.getComputedStyle() objects
after the first layout.
Fix this by always updating layout on property access. This is not
necessary for all properties, but for now let's go with the simplest
approach to make it work correctly.
As noted, the Parser can't handle the `<number>` syntax for this - it
gets parsed instead by the `<number>` branch. We can't actually resolve
the ambiguity without making the Parser aware of what type each
media-feature is, but I will get to that soon. :^)
This patch adds support for "crisp-edges", "high-quality" and "smooth"
for the CSS image-rendering property.
"crisp-edges" maps to nearest-neighbor scaling for <canvas> and <img>
elements, while "high-quality" and "smooth" both use bilinear blending.
Previosly, we used only the text color as a line decoration color.
The FIXME comment has been directly copy-pasted from the border color
note a few lines below.
Build the final custom property map right away instead of first making
a temporary pointer-only map. We also precompute the final needed
capacity for the map to avoid incremental rehashing.
Previously we used a native ui button to draw the buttons.
These buttons can however not be styled with css.
To allow these to be styled with css, we create a button with
the UA stylesheet that resembles the system ui button.
Let's have one function that determines the type of transformation
needed, and another to actually perform the transformation.
This makes it much easier to read, and we don't have to duplicate the
logic for doing the transformation.
Instead of awkwardly visiting and mutating lengths inside StyleValues,
we now simply create a new StyleValue instead.
This fixes an issue where inherited relative lengths could get
absolutized using a parent as reference, and then not having the correct
values when used in a child context.
Previously we were only matching elements with *no* text children.
With this patch, we now also allow any number of empty text children to
be present as well.
1% progression on ACID3. :^)
Use the new Gfx::Font::AllowInexactSizeMatch parameter when doing CSS
font lookups. This fixes a long-standing issue where text with e.g text
with "font-size:12px" would be larger than "font-size:13px" since there
was an exact match for 12, but none for 13 (so we'd fall back to 10).
This works a little differently from the other caches - ALL rules
containing a pseudo-element are in this bucket. This lets us only look
at this bucket when finding styles for a pseudo-element, and ignore it
if we're not.
Since each selector can only have zero or one pseudo-element, we match
against it as a separate step, before matching the rest of the
selector. This should be faster, but mostly I did this because I could
not figure out how else to stop selectors without a pseudo-element from
matching the pseudo-element, eg so `.foo` styles don't affect
`.foo::before`.
For now, we only understand `none`, `normal`, `<image>` and `<string>`.
The various other functions and identifiers can be added later.
We can *almost* use a StyleValueList for this, except it's divided into
two parts - the content, and the optional "alt text". So, I've added a
new StyleValue for it.
This is the only dimension type besides `<length>` that is used in any
media queries in levels 4 or 5 right now. Others can be included
if/when they're needed.
This means the units are defined in a single place instead of two.
Also removed the verify that we didn't produce a bogus % dimension token
in the Tokenizer, since this has never happened and the parser is not a
tokenizer test suite. :^)