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16199 commits

Author SHA1 Message Date
Luke Wilde
05748ed607 LibJS: Convert Console to use MarkedVector<Value>
Using a Vector<Value> is unsafe as GC cannot see the stored values.
This is then vended to outside users of ConsoleClient, e.g. LibWeb and
WebContent, which is then outside of LibJS's control.

An example issue is if the client stores it for later use and forgets
to visit the stored values, meaning they can be destroyed at any time.
We can save the client from this by vending a MarkedVector<Value> to
them.
2022-05-07 01:22:09 +02:00
Liav A
b69c8b48fc WindowServer: Separate physical resolution from scaling factors
Physical hardware doesn't care about scale factors as this is a concept
being related to WindowServer and userland applications. To ensure we
provide the correct display resolution details to HardwareScreenBackend
objects, we must keep a separate Gfx::IntRect object that reserve the
correct details.
2022-05-06 23:38:08 +02:00
Linus Groh
f7c9bd0760 LibJS: Convert remaining Date AOs using JS::Value as in/output to double
There was an awful lot of JS::Value <-> double conversion going on, even
through these AOs only work with number values anyway.
They don't need a global object either as they won't allocate or throw,
that was simply to pass it to infallible calls of ToIntegerOrInfinity.
2022-05-06 22:32:47 +02:00
Linus Groh
b9b3d01bea LibJS: Add variant of to_integer_or_infinity() for plain doubles
In many cases we already know a certain value is a number, or don't have
JS values at all and would need to wrap doubles in a value. To optimize
these cases and avoid having to pass a global object into functions that
won't ever allocate or throw, add a standalone implementation of this
function that takes and returns doubles directly.
2022-05-06 22:32:47 +02:00
Linus Groh
875e59b740 LibJS: Remove unused LibCore/DateTime.h header from Date.cpp
We use a double for [[DateValue]] and the spec's own AOs for any
calculations now.
2022-05-06 22:32:47 +02:00
Linus Groh
4dd9102f5e LibJS: Move Hours/Minutes/Seconds/ms constants out of the Date class
They can remain in this header, but will be used outside the Date
context in Temporal.
2022-05-06 22:32:47 +02:00
Liav A
659b0d7fb4 WindowServer: Remove hack to restore graphics after switch from console
This hack is not necessary anymore, because WindowServer will try
constantly to write the framebuffer contents to the display connector
devices. After a switch from console mode to graphical mode, the write
syscall on these devices will not be silently ignored but will actually
write to the framebuffer screen.
2022-05-06 18:05:14 +02:00
DexesTTP
530aa51816 LibWeb: Remove a superfluous verify_cast on SVGGraphicsPaintable
Since the layout_box of a SVGGraphicsPaintable is already casted to the
right type, the underlying dom_node was also always of the right type.
This triggers a warning on Lagom builds.
2022-05-06 14:11:03 +02:00
DexesTTP
1af7bfb3a6 LibWeb: Remove unneeded iteration filter on LiveNodeList
Since all items of the subtree are Nodes, the "of type" condition was
always true. This triggers a warning on Lagom builds.
2022-05-06 14:11:03 +02:00
DexesTTP
56d018f6b5 LibWeb: Remove unneeded .gitignore
This was changed a while ago so the generated files are placed in the
Build directory. Let's remove the gitignore file so any old version of
the files stop conflicting with the new generated versions.
2022-05-06 14:11:03 +02:00
DexesTTP
6027ab9e12 LibWeb: Only generate ResourceLoader signposts while on Serenity 2022-05-06 14:11:03 +02:00
DexesTTP
9e5480bcb5 LibWeb: Remove unneeded LibGUI include in Window.cpp 2022-05-06 14:11:03 +02:00
MacDue
bf30348f88 Browser: Remove STL utility include from CookiesModel
This broke clang builds
2022-05-06 13:11:09 +02:00
Liav A
fb7d9186b2 SystemServer: Boot to text mode if there are no device nodes at /dev/gpu
Otherwise, WindowServer will simply crash and fail due to no hardware to
utilize.
2022-05-06 12:28:19 +02:00
Liav A
7ab51b6df2 SystemServer: Remove search of a FramebufferDevice
As the framebuffer devices are gone by now, searching for them makes no
sense, so instead, let's remove this check now. If the user requested to
boot into text mode, he probably knows what he is doing and we should
not try to warn him about this.
2022-05-06 12:28:19 +02:00
IT6uru
00a0b1bd14 BrowserSettings: Add missing code to update filtering checkbox
reset_default_values() now sets default filtering checkbox
state using default_enable_content_filtering.
2022-05-06 11:37:38 +02:00
MacDue
e268659d32 Terminal+TerminalSettings: Allow disabling close confirmations 2022-05-06 02:12:51 +04:30
MacDue
d5b550096e Terminal: Close warnings for background/foreground processes
This implements the "close modified" icon on the terminal,
as well as several close warnings:

- A warning there is a foreground process running
- If there is a background process running
- Or if there are multiple background processes running

Fixes #13751
2022-05-06 02:12:51 +04:30
Linus Groh
88f637a505 js: Print different type for each kind of ECMAScript function object
Instead of just printing 'ECMAScriptFunctionObject' (and leaking an
implementation detail in the process - this is not a public facing name)
let's instead print a different type string for each function kind, and
only keep the old class_name() printing for other JS::FunctionObject
subclasses.
2022-05-05 22:42:10 +02:00
Linus Groh
2ad9641315 js: Implement pretty-printing of generator objects 2022-05-05 22:40:57 +02:00
Linus Groh
53619176f5 LibJS: Set "prototype" property of async generator functions 2022-05-05 22:40:57 +02:00
Linus Groh
09e263dd9c LibJS: Fix "prototype" property of generator functions, again
The change in 3ec0183 wasn't actually correct, the spec tells us to set
the "prototype" property of the function (created with a prototype of
%GeneratorFunction.prototype% itself) to a newly created object:
OrdinaryObjectCreate(%GeneratorFunction.prototype.prototype%)
2022-05-05 22:40:57 +02:00
Linus Groh
dd547c3374 LibJS: Add getters for %{Async,}GeneratorFunction.prototype.prototype%
These exist as {Async,}GeneratorPrototype of course, but the spec
doesn't always refer to them by the direct name.
2022-05-05 22:40:57 +02:00
Linus Groh
0c65624a32 LibJS: Add AsyncGenerator / AsyncGeneratorPrototype
Not implementing any prototype functions yet, but stubbing out async
generator infrastructure will allow us to make some progress in that
direction.
2022-05-05 22:40:57 +02:00
Linus Groh
2c68ec9097 LibJS: Use Object* for 'manual' GlobalObject::foo_prototype() getters
Not doing so only leads to problems down the line, e.g. not being able
to pass them as function pointers to ordinary_create_from_constructor().
2022-05-05 22:40:57 +02:00
networkException
f3f19f8321 Browser: Consolidate StorageWidget tabs into a single gml file
This patch removes the separate CookiesTab.gml file used to define the
layout of the cookies and local storage tabs and moves those defintions
into the StorageWidget.gml file.
2022-05-05 21:57:39 +02:00
Linus Groh
e5196c8e3d WindowServer: Take vertical menu offset into account when adjusting pos
Unconditionally adding the item height offset to the adjusted vertical
position of a menu leads to an incorrect position if we previously
clamped the translation offset so the menu doesn't go off-screen.

Also add some comments to this coordinate math. Always add comments to
coordinate math.
2022-05-05 21:54:53 +02:00
Rafał Babiarz
ac991b0a89 Browser: Set all cookies at once instead adding them separately 2022-05-05 21:54:38 +02:00
Rafał Babiarz
dc66d16dc2 Browser: Rename "on_want_cookies" to match local storage equivalent 2022-05-05 21:54:38 +02:00
Andreas Kling
3a2118cc7d LibGfx: Fix Clang build failulres in VectorN
Clang didn't accept the friend declaration here, as the class has a
requires clause attached to it, and I couldn't immediately figure
out what it wants instead.

Add accessors for VectorN::m_data and use those where needed instead
for now.
2022-05-05 21:46:42 +02:00
Luke Wilde
caf652799f SystemMonitor: Consistently use u64 for ValueFormat::text_formatter
ValueFormat::text_formatter is called with a u64 retrieved from
GraphWidget::m_values. However, the function pointer definition used
size_t and all the users of text_formatter used int.  If bytes was over
~2 billion, we would interpret bytes to be negative. We then pass this
into `human_readable_size` which converts it to a u64, making it out to
be about 15.9 EiB.

This is fixed by making everything in the path take a u64.
2022-05-05 21:25:04 +02:00
Liav A
e301af8352 Everywhere: Purge all support and usage of framebuffer devices
Long live the DisplayConnector object!
2022-05-05 20:55:57 +02:00
Liav A
aad968cc5e Everywhere: Rename fb prefix function names => graphics_connector 2022-05-05 20:55:57 +02:00
Liav A
10adc27eda Everywhere: Rename FB prefix structure names => Graphics 2022-05-05 20:55:57 +02:00
Liav A
d2e93ec50a Everywhere: Rename FB prefix name ioctls => GRAPHICS 2022-05-05 20:55:57 +02:00
Liav A
4ff6150f1b WindowServer: Use FB_IOCTL_FLUSH_HEAD to flush a framebuffer if possible
This ioctl is more appropriate when the hardware supports flushing of
the entire framebuffer, so we use that instead of the previous default
FB_IOCTL_FLUSH_HEAD_BUFFERS ioctl.
2022-05-05 20:55:57 +02:00
Liav A
6d7e2596e0 WindowServer: Implement mechanism to restore safe mode setting
Such mechanism will be used by the Intel Graphics driver, because we
lack support of changing the resolution on this driver currently, so,
when WindowServer will try to mode-set the display then it will fail,
and will use the safe mode-setting call instead to be able to show
something on screen.
2022-05-05 20:55:57 +02:00
Liav A
d9a2706079 DisplaySettings+WindowServer: Add support for display connector devices 2022-05-05 20:55:57 +02:00
Liav A
3a3700f95e LibEDID: Export common structures into a header file
This will be used later in the kernel code to simplify the EDID handling
code.
2022-05-05 20:55:57 +02:00
Liav A
b401f278ad Userland: Re-organize /dev GPU nodes 2022-05-05 20:55:57 +02:00
Liav A
912b8ab965 Kernel/Graphics: Introduce the DisplayConnector class
The DisplayConnector class is meant to replace the FramebufferDevice
class. The advantage of this class over the FramebufferDevice class is:
1. It removes the mmap interface entirely. This interface is unsafe, as
multiple processes could try to use it, and when switching to and from
text console mode, there's no "good" way to revoke a memory mapping from
this interface, let alone when there are multiple processes that call
this interface. Therefore, in the DisplayConnector class there's no
implementation for this method at all.
2. The class uses a new real-world structure called ModeSetting, which
takes into account the fact that real hardware requires more than width,
height and pitch settings to mode-set the display resolution.
3. The class assumes all instances should supply some sort of EDID,
so it facilitates such mechanism to do so. Even if a given driver does
not know what is the actual EDID, it will ask to create default-generic
EDID blob.
3. This class shifts the responsibilies of switching between console
mode and graphical mode from a GraphicsAdapter to the DisplayConnector
class, so when doing the switch, the GraphicsManagement code actually
asks each DisplayConnector object to do the switch and doesn't rely on
the GraphicsAdapter objects at all.
2022-05-05 20:55:57 +02:00
Jelle Raaijmakers
a699e0a9d7 LibSoftGPU: Remove initial fog factor value from Device
This value was always overwritten. No functional changes.
2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
526390ec06 LibSoftGPU: Move back to i32-based subpixels
Our move to floating point precision has eradicated the pixel artifacts
in Quake 1, but introduced new and not so subtle rendering glitches in
games like Tux Racer. This commit changes three things to get the best
of both worlds:

1. Subpixel logic based on `i32` types was reintroduced, the number of
   bits is set to 6. This reintroduces the artifacts in Quake 1 but
   fixes rendering of Tux Racer.

2. Before triangle culling, subpixel coordinates are calculated and
   stored in `Triangle`. These coordinates are rounded, which fixes the
   Quake 1 artifacts. Tux Racer is unaffected.

3. The triangle area (actually parallelogram area) is also stored in
   `Triangle` so we don't need to recalculate it later on. In our
   previous subpixel code, there was a subtle disconnect between the
   two calculations (one with and one without subpixel precision) which
   resulted in triangles incorrectly being culled. This fixes some
   remaining Quake 1 artifacts.
2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
7db68e118c LibGfx: Add Vector::to_rounded<T>() 2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
54108263d6 LibGfx: Add IntVector2/3/4 types
The type `Vector<N, int>` is used often enough that it warrants its own
dedicated type.
2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
f5ea93edfd LibSoftGPU: Remove unused Matrix3x3.h include 2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
e70dc20650 LibSoftGPU: Replace some interpolate() calls with VectorN::dot
The dot product is effectively the same as `interpolate()`, allowing us
to use `VectorN`. No functional changes.
2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
dfb218f6a8 LibSoftGPU: East-const interpolate
No functional changes.
2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
9a1364d784 LibSoftGPU: Use FloatVector4 pixel format for Image
This increases memory usage for textures 4-fold, but allows us to
completely remove calls to `(un)pack_color` in a very hot loop.
2022-05-05 20:50:46 +02:00
Jelle Raaijmakers
6090e79191 LibSoftGPU: Use u64 for Device statistics vars
No functional changes.
2022-05-05 20:50:46 +02:00