Even though they are called content_margins,
they are actually only ever used to determine where
a Widget is supposed to be grabbable.
So all methods and members are renamed accordingly.
Since there's no global API for being able to just assign a callback
function to config changes, I've made an inline struct in desktop
mode with the sole purpose of checking to see if the Wallpaper
entry has changed, and then updates GUI::Desktop.
It's pretty neat seeing the wallpaper change as soon as you edit the
config file :^)
When there is a file with the same name in the destination directory,
FileManager overwrites that file without any warning. With this change,
such a file will be automatically renamed to "emoji-2.txt", for example.
Also, currently there is a check in FileManager that makes copy and
paste of a file in the same directory no-op. This change removes that
check, because it is no longer a problem.
The default action (shown in bold) indicates what would you get
by double-clicking on file. Since it's a default option, I think it
deserves to be on top (together with alternative launch options). :^)
Also they're not task actions like "Extract .zip here" or "Add to
bookmarks".
Let DirectoryView manage these actions itself. This matches what we
already do for a bunch of other actions, and prepares for the next
patch which will add Config::Listener to the mix.
The `open()` function of DirectoryView should change the current working
directory, so that the "Go to Location" menu item can process relative
paths correctly. Update other functions in DirectoryView to use `open()`
when opening a directory.
The FileManager/Window/Maximized flag was incorrectly read from the
ConfigServer using read_i32 instead of the intended read_bool function
call.
It is now being read with the correct type :^)
Put the "Open in terminal" action next to the other navigation actions.
And separate the "New File" and "New Directory" actions from the actions
that operate on existing items.
This allows for typing [8] instead of [8, 8, 8, 8] to specify the same
margin on all edges, for example. The constructors follow CSS' style of
specifying margins. The added constructors are:
- Margins(int all): Sets the same margin on all edges.
- Margins(int vertical, int horizontal): Sets the first argument to top
and bottom margins, and the second argument to left and right margins.
- Margins(int top, int vertical, int bottom): Sets the first argument to
the top margin, the second argument to the left and right margins,
and the third argument to the bottom margin.
Previously the argument order for Margins was (left, top, right,
bottom). To make it more familiar and closer to how CSS does it, the
argument order is now (top, right, bottom, left).
Most of the models were just calling did_update anyway, which is
pointless since it can be unified to the base Model class. Instead, code
calling update() will now call invalidate(), which functions identically
and is more obvious in what it does.
Additionally, a default implementation is provided, which removes the
need to add empty implementations of update() for each model subclass.
Co-Authored-By: Ali Mohammad Pur <ali.mpfard@gmail.com>
The action never worked properly here. It used the selection
from the directory view, instead of the tree view.
Furthermore, the tree view isn't even editable.
Just making tree view editable wouldn't fix it -- it'd probably
need something like creating an on_stop_editing() function
in the AbstractView to change the path after the rename.
For now, I'll remove the action from the menu as a "temporary fix".
The original work was done in #2752
(deceb91c48 to be precise),
but unfortunately 2c772d1848 replaced
on_selection with on_selection_change, which caused the function
to never be executed, as it was reassigned a few lines below.
This fixes#6902.
Previously, dragging and dropping multiple files would create a window
for each file or directory that was selected. Now, we combine them and
show one progress window for the whole batch. :^)