This is an editorial change in the Temporal spec.
See: 26a4c4f
No behavioral change as we already did this correctly, but I changed
some implicit JS::Value creations to explicit ones.
This is an editorial change in the Temporal spec.
See:
- 7fbdd28
- f666243
- 8c7d066
- 307d108
- d9ca402
In practical terms this means we can now get rid of a couple of awkward
assertion steps that were no-ops anyway, since the types are enforced
by the compiler.
This is an editorial change in the Temporal spec.
See: 983902e
We already had these defined as structs, but now they're properly
defined in the spec (opposed to the previous anonymous records), and we
don't have to make up our own names anymore :^)
Note that while we're usually not including 'record' in the name, in
this case the 'Duration Record' has a name clash with the Duration
object. Additionally, later editorial changes introduce CreateFooRecord
AOs, so let's just go with FooRecord structs here.
Previously the variable and lexical environments were already kept in a
NativeFunction call. However when we (try to) call a private method from
within an async function we go through async_block_start which sets up
a NativeFunction to call.
This is technically not exactly as the spec describes it, as that
requires you to actually "continue" the context. Since we don't have
that concept (yet) we use this as an implementation detail to access the
private environment from within a native function.
Note that this not allow general private environment access since most
things get blocked by the parser already.
Other engines don't give NaN if there is at least one digit after the
dot for milliseconds. We were much stricter and required exactly three
digits.
But there is real world usage of different amounts of digits such as
discord having three extra trailing zeros.
Similar to the direct getter and setter in DeclarativeEnvironment, there
are cases where we already know the index of a binding and can avoid a
O(n) lookup to re-find that index.
This reduces the size of the DeclarativeEnvironment from 72 bytes to 48
bytes. This savings helps in the context of nested for-loops which use
'let' to bind the initial variable declarations. In this case, the spec
dicates we create a new environment for each loop iteration by way of
the CreatePerIterationEnvironment AO.
In particular, test262's generated RegExp tests contains many loops of
the form:
for (let i = 0; i < a_number_on_the_order_of_10; ++i)
for (let j = 0; j < a_number_on_the_order_of_10_thousand; ++j)
This results in creating hundreds of thousands of environments.
Constructing the HashMap in DeclarativeEnvironment was by far the most
expensive thing when making JavaScript function calls.
As it turns out, we don't really need this to be a HashMap in the first
place, as lookups are cached (by EnvironmentCoordinate) after the first
access, so after that we were not even looking in the HashMap, going
directly to the bindings Vector instead.
This reduces function_declaration_instantiation() from 16% to 9% when
idling in "Biolab Disaster". It also reduces has_binding() from 3% to
1% on the same content.
With these changes, we now actually get to idle a little bit between
game frames on my machine. :^)
This initial version lays down the basic foundation of IDL overload
resolution, but much of it will have to be replaced with the actual IDL
overload resolution algorithms once we start implementing more complex
IDL overloading scenarios.
Before this the event loop was spun until the state of the promise was
not pending, however it is possible that a promise has already been
fulfilled/rejected when awaiting it. This could then lead to a crash
below as it would not pump the event loop in such cases.
Although this change is in LibJS, it really only impacts any usage of
LibJS within a EventLoop environment such as LibWeb.
Instead of checking the state of the promise we know check that success
has a value which can only happen if either the fulfilled or rejected
closure set up by await are called.
This follows the ECMA402 spec and means String.prototype.localeCompare
will automatically become actually locale aware once StringCompare is
actually implemented based on UTS #10.
This commit adds an initial implementation (without any real locale
support) of Collator Compare Functions, as well as the matching
CompareStrings AO. These two are used to implement the ECMA402 version
of String.localeCompare() and Int.Collator.compare().
Resolves one FIXME where we can now pass a realm, and sets the length
correctly in a bunch of places that previously didn't.
Also reduces the number of "format function name string from arbitrary
PropertyKey" implementations, although two more remain present in the
AST (used with ECMAScriptFunctionObjects, which is a different beast).
Also take a length argument and set the name and length properties
internally, instead of at the call site. Additionally, allow passing a
realm, prototype, and prefix.
We were previously manually initializing them instead of just calling
GlobalObject::initialize_constructor, which aside from duplicating code
also meant we didn't set the required name property.
The JS behaviour of exponentiation on two number typed values is
not a simple matter of forwarding to ::pow(double, double). So,
this factors out the Math.pow logic to allow it to be shared with
Value::exp.
We have a fair amount of hard-coded keywords / aliases that can now be
replaced with real data from BCP 47. As a result, the also changes the
awkward way we were previously generating keys. Before, we were more or
less generating keywords as a CSV list of keys, e.g. for the "nu" key,
we'd generate "latn,arab,grek" (ordered by locale preference). Then at
runtime, we'd split on the comma. We now just generate spans of keywords
directly.