This patch adds sys$msyscall() which is loosely based on an OpenBSD
mechanism for preventing syscalls from non-blessed memory regions.
It works similarly to pledge and unveil, you can call it as many
times as you like, and when you're finished, you call it with a null
pointer and it will stop accepting new regions from then on.
If a syscall later happens and doesn't originate from one of the
previously blessed regions, the kernel will simply crash the process.
The random address proposals were not checked with the size so it was
increasely likely to try to allocate outside of available space with
larger and larger sizes.
Now they will be ignored instead of triggering a Kernel assertion
failure.
This is a continuation of: c8e7baf4b8
This patch adds enforcement of two new rules:
- Memory that was previously writable cannot become executable
- Memory that was previously executable cannot become writable
Unfortunately we have to make an exception for text relocations in the
dynamic loader. Since those necessitate writing into a private copy
of library code, we allow programs to transition from RW to RX under
very specific conditions. See the implementation of sys$mprotect()'s
should_make_executable_exception_for_dynamic_loader() for details.
This can be used to request random VM placement instead of the highly
predictable regular mmap(nullptr, ...) VM allocation strategy.
It will soon be used to implement ASLR in the dynamic loader. :^)
We need to make sure other processors can grab the MM lock while we
wait, so release it when we might block. Reading the page from
disk may also block, so release it during that time as well.
This eliminates the window between calling Processor::current and
the member function where a thread could be moved to another
processor. This is generally not as big of a concern as with
Processor::current_thread, but also slightly more light weight.
If we find ourselves with a user-accessible, non-shared Region backed by
a SharedInodeVMObject, that's pretty bad news, so let's just panic the
kernel instead of getting abused.
There might be a better place for this kind of check, so I've added a
FIXME about putting more thought into that.
This was exploitable since the shared flag determines whether inode
permission checks are applied in sys$mprotect().
The bug was pretty hard to spot due to default arguments being used
instead. This patch removes the default arguments to make explicit
at each call site what's being done.
This was done with the help of several scripts, I dump them here to
easily find them later:
awk '/#ifdef/ { print "#cmakedefine01 "$2 }' AK/Debug.h.in
for debug_macro in $(awk '/#ifdef/ { print $2 }' AK/Debug.h.in)
do
find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec sed -i -E 's/#ifdef '$debug_macro'/#if '$debug_macro'/' {} \;
done
# Remember to remove WRAPPER_GERNERATOR_DEBUG from the list.
awk '/#cmake/ { print "set("$2" ON)" }' AK/Debug.h.in
The kernel ignored the first 8 MiB of RAM while parsing the memory map
because the kmalloc heaps and the super physical pages lived here. Move
all that stuff inside the .bss segment so that those memory regions are
accounted for, otherwise we risk overwriting boot modules placed next
to the kernel.
This adds support for FUTEX_WAKE_OP, FUTEX_WAIT_BITSET, FUTEX_WAKE_BITSET,
FUTEX_REQUEUE, and FUTEX_CMP_REQUEUE, as well well as global and private
futex and absolute/relative timeouts against the appropriate clock. This
also changes the implementation so that kernel resources are only used when
a thread is blocked on a futex.
Global futexes are implemented as offsets in VMObjects, so that different
processes can share a futex against the same VMObject despite potentially
being mapped at different virtual addresses.
Problem:
- Many constructors are defined as `{}` rather than using the ` =
default` compiler-provided constructor.
- Some types provide an implicit conversion operator from `nullptr_t`
instead of requiring the caller to default construct. This violates
the C++ Core Guidelines suggestion to declare single-argument
constructors explicit
(https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#c46-by-default-declare-single-argument-constructors-explicit).
Solution:
- Change default constructors to use the compiler-provided default
constructor.
- Remove implicit conversion operators from `nullptr_t` and change
usage to enforce type consistency without conversion.
These changes are arbitrarily divided into multiple commits to make it
easier to find potentially introduced bugs with git bisect.Everything:
The modifications in this commit were automatically made using the
following command:
find . -name '*.cpp' -exec sed -i -E 's/dbg\(\) << ("[^"{]*");/dbgln\(\1\);/' {} \;
If a TLB flush request is broadcast to other processors and the addresses
to flush are user mode addresses, we can ignore such a request on the
target processor if the page directory currently in use doesn't match
the addresses to be flushed. We still need to broadcast to all processors
in that case because the other processors may switch to that same page
directory at any time.
If we remap pages (e.g. lazy allocation) inside a VMObject that is
shared among more than one region, broadcast it to any other region
that may be mapping the same page.
Lazily committed shared memory was not working in situations where one
process would write to the memory and another would only read from it.
Since the reading process would never cause a write fault in the shared
region, we'd never notice that the writing process had added real
physical pages to the VMObject. This happened because the lazily
committed pages were marked "present" in the page table.
This patch solves the issue by always allocating shared memory up front
and not trying to be clever about it.
Before this change, we would sometimes map a region into the address
space with !is_shared(), and then moments later call set_shared(true).
I found this very confusing while debugging, so this patch makes us pass
the initial shared flag to the Region constructor, ensuring that it's in
the correct state by the time we first map the region.