This patch removes size policies and preferred sizes, and replaces them
with min-size and max-size for each widget.
Box layout now works in 3 passes:
1) Set all items (widgets/spacers) to their min-size
2) Distribute remaining space evenly, respecting max-size
3) Place widgets one after the other, adding spacing in between
I've also added convenience helpers for setting a fixed size (which is
the same as setting min-size and max-size to the same value.)
This significantly reduces the verbosity of widget layout and makes GML
a bit more pleasant to write, too. :^)
Every widget now has a GUI::FocusPolicy that determines how it can
receive focus:
- NoFocus: The widget is not focusable (default)
- TabFocus: The widget can be focused using the tab key.
- ClickFocus: The widget can be focused by clicking on it.
- StrongFocus: Both of the above.
For widgets that have a focus proxy, getting/setting the focus policy
will affect the proxy instead.
Ref-counted objects must not be stack allocated. Make DOM::Document's
constructor private to avoid this issue. (I wish we could mark classes
as heap-only..)
Each JS global object has its own "console", so it makes more sense to
store it in GlobalObject.
We'll need some smartness later to bundle up console messages from all
the different frames that make up a page later, but this works for now.
This patch moves the exception state, call stack and scope stack from
Interpreter to VM. I'm doing this to help myself discover what the
split between Interpreter and VM should be, by shuffling things around
and seeing what falls where.
With these changes, we no longer have a persistent lexical environment
for the current global object on the Interpreter's call stack. Instead,
we push/pop that environment on Interpreter::run() enter/exit.
Since it should only be used to find the global "this", and not for
variable storage (that goes directly into the global object instead!),
I had to insert some short-circuiting when walking the environment
parent chain during variable lookup.
Note that this is a "stepping stone" commit, not a final design.
This patch adds GUI::FocusEvent which has a GUI::FocusSource.
The focus source is one of three things:
- Programmatic
- Mouse
- Keyboard
This allows receivers of focus events to implement different behaviors
depending on how they receive/lose focus.
LibWeb keeps growing and the Web namespace is filling up fast.
Let's put DOM stuff into Web::DOM, just like we already started doing
with SVG stuff in Web::SVG.
This patch uses the new JS::MarkupGenerator to stylize all of the
source code and runtime values printed in the console's output panel.
This also does away with the Console's global style sheet, as all
styling is handled by the MarkupGenerator and the System Palette.
The new JS::MarkupGenerator class can convert both a JS source string
and a JS Runtime Value into properly formatted HTML using the new
LibWeb System Palette css color values.
It makes more sense for this JS -> HTML process to occur in LibJS
so that it can be used elsewhere, namely Markdown code block syntax
highlighting. It also means the Browser can worry less about LibJS
implementation details.
This patch adds spans around most of the console's output, allowing
for a global document stylesheet to customize the highlighting of
the console's output. It also adds some basic styling for values
like strings, numbers, and arrays using the system Palette.
Note: This patch simply adds support for highlighting output values,
the lines of JS code printed to console are still unformatted.
The JavaScript console can be opened with Control+I, or using
the menu option. The console is currently a text box with JS
syntax highlighting which will send commands to the document's
interpreter. All output is printed to an HTML view in the console.
The output is an HtmlView to easily allow complex output, such
as expandable views for JS Objects in the long run.