We did already have range checking for the `<integer>` and `<number>`
types, but this patch adds this functionality to all numeric types
(dimensions and percentages).
The syntax in Properties.json is taken from the spec:
https://www.w3.org/TR/css-values-3/#numeric-ranges
eg, `length [0,∞]` defines that a Length is allowed as long as it has a
positive value.
The implementation here allows for any number to be the positive or
negative limit, even though only 0 and positive/negative infinity are
meaningful values without a unit.
This is a bit strange in the IDL syntax, but e.g., in HTMLSelectElement,
we have (simplified):
undefined add(optional (HTMLElement or long)? before = null)
This could instead become:
undefined add(optional (HTMLElement or long) before)
This change generates code for the former as if it were the latter.
I came across some websites that change an elements CSS "opacity" in
their :hover selectors. That caused us to relayout on hover, which we'd
like to avoid.
With this patch, we now check if a property only affects the stacking
context tree, and if nothing layout-affecting has changed, we only
invalidate the stacking context tree, causing it to be rebuilt on next
paint or hit test.
This makes :hover { opacity: ... } rules much faster. :^)
This patch adds CSS::property_affects_layout(PropertyID) which tells us
whether a CSS property would affect layout if it were changed.
This will be used to avoid unnecessary relayout work when something
changes that really only requires us to repaint the page.
To mark a property as not affecting layout, set "affects-layout" to
false in the corresponding Properties.json entry. Note that all
properties affect layout by default.
Since we want to store an initial value for every CSS::PropertyID,
it's pretty silly to use a HashMap when we can use an Array.
This takes the function from ~2.8% when mousing around on GitHub all the
way down to ~0.6%. :^)
These work differently from how we validate StyleValues. There, we parse
a StyleValue from the CSS, and then see if it is allowed in the
property. That causes problems when the syntax is ambiguous - for
example, `0` can be a number or a Length.
Here instead, we ask what kinds of value are allowed for a
media-feature, and then only attempt to parse those kinds of value.
This makes the ambiguity problem go away. :^)
Each media-feature in the spec only accepts one type of value, and/or
some identifiers. This makes the switch statements for the type a bit
excessive, but the spec does not *require* that only one type is
allowed, so this is more future-proof.
This works largely the same as the PropertyID and ValueID generators,
but using LibMain, Core::Stream, and TRY().
Rather than have a MediaFeatureID::Invalid, I decided to return an
Optional. We'll see if that turns out better or not. :^)
This patch adds NodeIterator (created via Document.createNodeIterator())
which allows you to iterate through all the nodes in a subtree while
filtering with a provided NodeFilter callback along the way.
This first cut implements the full API, but does not yet handle nodes
being removed from the document while referenced by the iterator. That
will be done in a subsequent patch.
This initial version lays down the basic foundation of IDL overload
resolution, but much of it will have to be replaced with the actual IDL
overload resolution algorithms once we start implementing more complex
IDL overloading scenarios.
WebSockets got moved from the HTML standard to their own, the new
WebSockets Standard (https://websockets.spec.whatwg.org).
Move the IDL file and implementation into a new WebSockets directory and
C++ namespace accordingly.
The single 4000-line WrapperGenerator.cpp file was proving to be a pain
to hack, and was filled with spaghetti, split it into a bunch of files
to lessen the impact of the spaghetti.
Also refactor the whole parser to use a class instead of a giant
function with a million lambdas.
I can't imagine how this happened, but it seems we've managed to
conflate the "event listener" and "EventListener" concepts from the DOM
specification in some parts of the code.
We previously had two things:
- DOM::EventListener
- DOM::EventTarget::EventListenerRegistration
DOM::EventListener was roughly the "EventListener" IDL type,
and DOM::EventTarget::EventListenerRegistration was roughly the "event
listener" concept. However, they were used interchangeably (and
incorrectly!) in many places.
After this patch, we now have:
- DOM::IDLEventListener
- DOM::DOMEventListener
DOM::IDLEventListener is the "EventListener" IDL type,
and DOM::DOMEventListener is the "event listener" concept.
This patch also updates the addEventListener() and removeEventListener()
functions to follow the spec more closely, along with the "inner invoke"
function in our EventDispatcher.
We no longer include all the things, so each generated IDL file only
depends on the things it actually needs now.
A possible downside is that all IDL files have to explicitly import
their dependencies.
Note that non-IDL dependencies still remain and are injected into all
generated files, this can be resolved later if desired by allowing IDL
files to import headers.
This is no longer needed as BrowsingContextContainer::content_document()
now does the right thing, and HTMLIFrameElement.contentDocument is the
only user of this attribute. Let's not invent our own mechanisms for
things that are important to get right, like same origin comparisons.
The spec version of canonical_numeric_index_string is absurdly complex,
and ends up converting from a string to a number, and then back again
which is both slow and also requires a few allocations and a string
compare.
Instead this patch moves away from using Values to represent canonical
a canonical index. In most cases all we need to know is whether a
PropertyKey is an integer between 0 and 2^^32-2, which we already
compute when we construct a PropertyKey so the existing is_number()
check is sufficient.
The more expensive case is handling strings containing numbers that
don't roundtrip through string conversion. In most cases these turn
into regular string properties, but for TypedArray access these
property names are not treated as normal named properties.
TypedArrays treat these numeric properties as magic indexes that are
ignored on read and are not stored (but are evaluated) on assignment.
For that reason there's now a mode flag on canonical_numeric_index_string
so that only TypedArrays take the cost of the ToString round trip test.
In order to improve the performance of this path this patch includes
some early returns to avoid conversion in cases where we can quickly
know whether a property can round trip.
This reverts commit 3a184f7841.
This broke a number of test262 tests under "TypedArrayConstructors".
The issue is that the CanonicalNumericIndexString AO should not fail
for inputs like "1.1", despite them not being integral indices.
The spec version of canonical_numeric_index_string is absurdly complex,
and ends up converting from a string to a number, and then back again
which is both slow and also requires a few allocations and a string
compare.
Instead lets use the logic we already have as that is much more
efficient.
This improves performance of all non-numeric property names.
This initial implementation stubs out the WorkerGlobalScope,
WorkerLocation and WorkerNavigator classes. It doesn't take into account
all the things that actually need passed into the constructors for these
objects, nor the extra abstract operations that need to be performed on
them by the rest of the Browser infrastructure. However, it does create
bindings that compile and link :^)
This isn't perfect (especially the global object situation in
activate_event_handler), but I believe it's in a much more complete
state now :^)
This fixes the issue of crashing in prepare_for_ordinary_call with the
`i < m_size` crash, as it now uses the IDL callback functions which
requires the Environment Settings Object. The environment settings
object for the callback is fetched at the time the callback is created,
for example, WrapperGenerator gets the incumbent settings object for
the callback at the time of wrapping. This allows us to remove passing
in ScriptExecutionContext into EventTarget's constructor.
With this, we can now drop ScriptExecutionContext.