The paintable tree structure more closely matches the painting order
when fragments are owned by corresponding inline paintables. This
change does not affect the layout tree, as it is more convenient for
layout purposes to have all fragments owned by a block container in
one place.
Additionally, this improves performance significantly on pages with
many fragments, as we no longer have to walk the ancestor chain up
to the closest block container to determine if a fragment belongs
to an inline paintable.
This is a part of refactoring towards making the paintable tree
independent of the layout tree. Now, instead of transferring text
fragments from the layout tree to the paintable tree during the layout
commit phase, we allocate separate PaintableFragments that contain only
the information necessary for painting. Doing this also allows us to
get rid LineBoxes, as they are used only during layout.
This patch makes a few changes to the way we calculate line-height:
- `line-height: normal` is now resolved using metrics from the used
font (specifically, round(A + D + lineGap)).
- `line-height: calc(...)` is now resolved at style compute time.
- `line-height` values are now absolutized at style compute time.
As a consequence of the above, we no longer need to walk the DOM
ancestor chain looking for line-heights during style computation.
Instead, values are inherited, resolved and absolutized locally.
This is not only much faster, but also makes our line-height metrics
match those of other engines like Gecko and Blink.
Out-of-flow boxes (floating and absolutely-positioned elements) were
previously collected and put in the anonymous block wrapper as well, but
this actually made hit testing not able to find them, since they were
breaking expectations about tree structure that hit testing relies on.
After this change, we simply let out-of-flow boxes stay in their
original parent, preserving the author's intended box tree structure.
Sizing already worked correctly, but before this change, we were too
aggressive with inserting line breaks when negative margins would
still an atomic inline to fit on the line.
When a box does not have a top, left, bottom, or right, there is no
need to adjust the offset for positioning relative to the padding edge,
because the box remains in the normal flow.
By using available_inner_space_or_constraints_from(available_space), we
ensure that the available space used to calculate the min/max content
height is constrained by the width specified for the box itself
(I know that at least GFC always expects available width to be
constrained by specified width if there is any).
This change improves layout in "Recent news" block on
https://telegram.org/
493dd5d93c caused the `::before`
pseudo-element node to be inserted before the element's content, which
caused issues with how we determine where to insert inline nodes into
the layout tree. At the time, I noticed the issue with contents of flex
containers, and prevented them from merging into a `::before` box.
However, a similar situation happens when we're not in a flex container,
but the pseudo-element has `display: block`. This commit fixes that
situation by using the same logic in both places, so a similar mistake
can't be made again.
This fixes the tab text being invisible on GitHub project pages. :^)
Before, we only ensured that boxes establishing BFC did not overlap
with floats because that is what CSS 2.2 specification says. However,
we should also apply the same for boxes establishing FFC or GFC as this
aligns with the behavior of other browsers.
Fixes https://github.com/SerenityOS/serenity/issues/21095
When calculating the edge offset of the next floating item based on the
offset of the preceding floating item, we need to ensure that the
preceding offset is always > 0. This isn't explicitly written in the
spec, but all other popular engines do that.
Fixes https://github.com/SerenityOS/serenity/issues/21023
Before, we completely ignored clearance for block-level boxes if they
were floated. This was incorrect because it is valid for a block-level
box to be floated and still have clearance. However, unlike clearance
on normal flow boxes, clearance on floating boxes does not affect the
y-position of subsequent normal flow boxes. Instead, it pushes the
box's position to the very beginning of an edge.
Work towards https://github.com/SerenityOS/serenity/issues/21023
When a button should use flex for alignment and also has ::before
and/or ::after, we previously did the following:
1. Prepended/appended the button's children with boxes for
pseudo-elements.
2. Replaced the button's direct children with a flex container that
contains its children.
As a result, the generated boxes for ::before/::after ended up as
children of the generated flex item, instead of being direct children
of the button layout box as they were supposed to be.
This change reverses these steps, ensuring that boxes for
pseudo-elements are generated only after modifications inside the
button layout are completed.
When modifying the button layout during tree building to use flex for
vertical alignment, let's explicitly set the button box's children to
be non-inline. It doesn't make sense to layout the button as an IFC
when its only child is a flex container.
Before, we were using the line height from NodeWithStyle::line_height()
to calculate the y offset for floats inside the IFC. However, this
value doesn't always correspond to the actual height of a line box. For
instance, adding a fragment for an inline-block might change the height
of the line box. With this change, we recalculate the height of the
line box after adding a new fragment and use this recalculated height
value to determine the y position for floats.
Fixes https://github.com/SerenityOS/serenity/issues/20982
Using flex layout inside button solves the issue with wrongly calculated
height when it has: pseudo element and whitespaces inside.
Also using flex instead of a table layout allows for the same vertical
alignment but with fewer layout nodes: a flex container and anonymous
wrapper for content instead of a table wrapper, table, row, and cell.
Previously we always set the height of the HTML element equal to the
viewport height but now this will only happen in quirks mode as it is
intended. Otherwise the html element height will be computed as auto.
Since we always pass the px value as an argument to resolved(), we can
pass it directly as CSSPixels instead of wrapping it in Length. This
approach allows us to avoid converting to a double, resulting in fewer
precision issues.
We were relying on the table fixup algorithm to insert the missing table
row, which fails to do so when we only have an image in the button.
While that might be a problem with the table fixup algorithm, we should
build a correct layout tree explicitly anyway.
Fixes crashes on GitHub.
This patch just adds the new root paintable and updates the tests
expectations. The next patch will move painting logic from the layout
viewport to the paint viewport.
When a box is sized under max-content constraint, any percentage value
set for max-width should be considered as if it were infinite. In other
words, it should have no effect on restricting the box's width.
Instead of applying relative offsets (like position:relative insets)
during painting and hit testing, we now do a pass at the end of layout
and assign the final resolved offsets to paintables.
This makes painting and hit testing easier since they don't have to
think about relative offsets, and it also fixes a bug where offsets were
not applied to text fragments inside inline-flow elements that were
themselves position:relative.
Allow the left margin of a box which creates a block formatting context
to overlap with left floating boxes which are siblings in the document
tree.
Fixes#20233 and the comment layout on https://lobste.rs.
Before this change, we always derived a box's baseline from its last
child, even if the last child didn't have any line boxes inside.
This caused baselines to slip further down vertically than expected.
There are more baseline alignment issues to fix, but this one was
responsible for a fair chunk of trouble. :^)
Using fixed-point saturated arithmetics for CSSPixels allows to avoid
accumulating floating-point errors.
This implementation is not complete yet: currently saturated
arithmetics implemented only for addition. But it is enough to not
regress any of layout tests we have :)
See https://github.com/SerenityOS/serenity/issues/18566
If an inline-block has a percentage height that relies on the auto
height of the containing block, it should always resolve to the
automatic height of the box, regardless of the percentage value. This
change may seem confusing, but it aligns with the behavior of other
engines.