When calculating the width of text using a bitmap font, a glyph spacing
is added at the end of each fragment, including the last one. This meant
that everything was 1 pixel too long. This bug did not affect vector
fonts.
Previously, all SVG <text> elements were zero-sized boxes, that were
only actually positioned and sized during painting. This led to a number
of problems, the most visible of which being that text could not be
scaled based on the viewBox.
Which this patch, <text> elements get a correctly sized layout box,
that can be hit-tested and respects the SVG viewBox.
To share code with SVGGeometryElement's the PathData (from the prior
commit) has been split into a computed path and computed transforms.
The computed path is specific to geometry elements, but the computed
transforms are shared between all SVG graphics elements.
Changing `try_compute_width()` to return width and margins, instead of
mutating them in the box's state makes it works in cases when box has
min-width or max-width and this function needs to be called multiple
times.
Fixes https://github.com/SerenityOS/serenity/issues/21598
As spec comment in the code says we should use item’s max-content
contribution to calculate flex fraction.
Likely, it was calculate_max_content_size() because we didn't have
calculate_max_content_contribution() when this function was implemented
initially.
Rewrites the grid area building to accurately identify areas that span
multiple rows. Also now we can recognize invalid areas but do not
handle them yet.
Grid items should respect alignment properties if top/right/bottom/left
are not specified.
This change adds a separate implementation of
layout_absolutely_positioned_element that is extended with support for
alignment.
If the first pass of rows sizing results in the container's automatic
height being less than the specified min-height, we need to run a
second pass using the updated available space.
493dd5d93c caused the `::before`
pseudo-element node to be inserted before the element's content, which
caused issues with how we determine where to insert inline nodes into
the layout tree. At the time, I noticed the issue with contents of flex
containers, and prevented them from merging into a `::before` box.
However, a similar situation happens when we're not in a flex container,
but the pseudo-element has `display: block`. This commit fixes that
situation by using the same logic in both places, so a similar mistake
can't be made again.
This fixes the tab text being invisible on GitHub project pages. :^)
We were incorrectly offsetting the static position of abspos children of
flex containers by the padding twice. This was a misguided attempt to
adjust to the abspos containing block being the padding box, not the
content box.
Fixes#21344.
This makes multiple levels of quote actually use different quotation
marks, instead of always the first available pair of them.
Each Layout::Node remembers what the quote-nesting level was before its
content was evaluated, so that we can re-use this number in
`apply_style()`. This is a bit hacky, since we end up converting the
`content` value into a string twice.
`StyleProperties::content()` now takes an initial quote-nesting level,
and returns the final level after that content.
Before, we only ensured that boxes establishing BFC did not overlap
with floats because that is what CSS 2.2 specification says. However,
we should also apply the same for boxes establishing FFC or GFC as this
aligns with the behavior of other browsers.
Fixes https://github.com/SerenityOS/serenity/issues/21095
This allows SVG mask elements to have layout computed, but not connected
to the main paint tree. They should only be reachable if (and painted)
if referenced by the "mask" attribute of another element.
This is controlled by the forms_unconnected_subtree() function on the
paintable, which (if it returns true) prevents the paintable from being
added as a child to what would be its parent.
We shouldn't be putting generated pseudo elements inside elements that
can't have children in the first place.
This patch fixes two issues:
- We stop generating pseudo elements for layout nodes that can't have
children anyway.
- We mark Layout::BreakNode as not being able to have children.
The spec requires that details elements be assigned a shadow tree with
two slots. The first slot is assigned the first summary child element of
the details element. The second slot is assigned all other children.
When calculating the edge offset of the next floating item based on the
offset of the preceding floating item, we need to ensure that the
preceding offset is always > 0. This isn't explicitly written in the
spec, but all other popular engines do that.
Fixes https://github.com/SerenityOS/serenity/issues/21023
Before, we completely ignored clearance for block-level boxes if they
were floated. This was incorrect because it is valid for a block-level
box to be floated and still have clearance. However, unlike clearance
on normal flow boxes, clearance on floating boxes does not affect the
y-position of subsequent normal flow boxes. Instead, it pushes the
box's position to the very beginning of an edge.
Work towards https://github.com/SerenityOS/serenity/issues/21023
This is a simple mapping of some code-points to others.
I was going to use a ref test for this, but without knowing that the
font contains the code-points (which SerenitySans does not) we'd be
comparing a series of replacement characters to a series of replacement
characters, which doesn't tell you if they're the right code-points
underneath.
When a button should use flex for alignment and also has ::before
and/or ::after, we previously did the following:
1. Prepended/appended the button's children with boxes for
pseudo-elements.
2. Replaced the button's direct children with a flex container that
contains its children.
As a result, the generated boxes for ::before/::after ended up as
children of the generated flex item, instead of being direct children
of the button layout box as they were supposed to be.
This change reverses these steps, ensuring that boxes for
pseudo-elements are generated only after modifications inside the
button layout are completed.
Before, we were using the line height from NodeWithStyle::line_height()
to calculate the y offset for floats inside the IFC. However, this
value doesn't always correspond to the actual height of a line box. For
instance, adding a fragment for an inline-block might change the height
of the line box. With this change, we recalculate the height of the
line box after adding a new fragment and use this recalculated height
value to determine the y position for floats.
Fixes https://github.com/SerenityOS/serenity/issues/20982
If an element is created from JS, it might have its contents modified
before it is inserted into the document. In this case, we don't have a
shadow tree yet and so trying to set m_text_node's text content would
cause a null dereference. So let's not do that. :^)
That case also means that by the time we do create the shadow tree, we
have the text content already, so we can set it there.
Added a test to verify that we don't crash, and that the text content
appears in the textarea whether it was inserted by JS or by the HTML
parser.
The final used values for these properties is stored in the layout node,
so we need to make sure they are propagated there as well when doing
table box fixup.
Some replaced elements can have intrinsic aspect ratios but no
intrinsic size. In these cases, the tentative sizes are undefined, and
can therefore sometimes be zero. However, when resolving the size
constraints, we are already guaranteed to have an intrinsic aspect
ratio, so let's use that instead to calculate the resolved sizes.
There's a particularly awkward case where the static position of an
abspos child of a flex container is dependent on its height. This can
happen when `align-items: center` is in effect, as we have to adjust
the abspos child's Y position by half of its height.
This patch solves the issue by reordering operations in the abspos
height resolution algorithm, to make sure that height is resolved
before the static position is calculated.
Using flex layout inside button solves the issue with wrongly calculated
height when it has: pseudo element and whitespaces inside.
Also using flex instead of a table layout allows for the same vertical
alignment but with fewer layout nodes: a flex container and anonymous
wrapper for content instead of a table wrapper, table, row, and cell.
Before this change, we were creating a new anonymous flex item for every
inline-level child of a flex container, even when we had a sequence of
inline-level children.
The fix here is to simply keep putting things in the last child of the
flex container, if that child is already an anonymous flex item.
Previously we always set the height of the HTML element equal to the
viewport height but now this will only happen in quirks mode as it is
intended. Otherwise the html element height will be computed as auto.
Since we always pass the px value as an argument to resolved(), we can
pass it directly as CSSPixels instead of wrapping it in Length. This
approach allows us to avoid converting to a double, resulting in fewer
precision issues.
When text paintables shift around in the tree due to line wrapping,
we may end up in a situation where some text node does not generate
a paintable (due to being all whitespace, for example), even though
in the previous layout pass, it *did* generate a paintable.
To prevent holding on to old paintables in such cases, we now do a
pass in LayoutState::commit() where we explicitly detach all old
paintables from the layout tree.
We need to start looking from the beginning of current row if adding
new implicit column track made enough space to accomodate spanning item
This fixes placement for spanning grid items when `grid-auto-flow` is
specified to `column`.