As outlined in: https://www.w3.org/TR/selectors-4/#compat
We now do not treat unknown webkit pseudo-elements as invalid at parse
time, and also support serializing these elements.
Fixes: #21959
This is currently only used by CSS attr ref tests, but is useful outside
of attr ref tests as well. Give a more generic name to this ref file for
this usage.
Out-of-flow boxes (floating and absolutely-positioned elements) were
previously collected and put in the anonymous block wrapper as well, but
this actually made hit testing not able to find them, since they were
breaking expectations about tree structure that hit testing relies on.
After this change, we simply let out-of-flow boxes stay in their
original parent, preserving the author's intended box tree structure.
(Or rather, bring offsetLeft and offsetTop closer to spec, and implement
the previously-missing offsetParent)
This makes mouse inputs on https://nerget.com/fluidSim/ work properly.
Sizing already worked correctly, but before this change, we were too
aggressive with inserting line breaks when negative margins would
still an atomic inline to fit on the line.
The css-backgrounds.html ref test file only tests the most basic usage
of this, which failed to catch some regressions, so let's add a more
extensive test. :^)
Given that we have a glyph run where the position of each glyph is
calculated for text fragments during layout, we can reuse it to avoid
this work during painting.
After commit ff48b7333c, we remove shadow
roots from elements that are removed from the DOM. Setting a node's
shadow root to null also sets that shadow root's host to null. Thus, the
comment in Node::is_shadow_including_descendant_of that assumes the host
is always non-null is not true.
The test added here would previously crash when interacting with a node
that is a descendant of a removed shadow root.
Previously, we determined the positions of glyphs for each text run at
the time of painting, which constituted a significant portion of the
painting process according to profiles. However, since we already go
through each glyph to figure out the width of each fragment during
layout, we can simultaneously gather data about the position of each
glyph in the layout phase and utilize this information in the painting
phase.
I had to update expectations for a couple of reference tests. These
updates are due to the fact that we now measure glyph positions during
layout using a 1x font, and then linearly scale each glyph's position
to device pixels during painting. This approach should be acceptable,
considering we measure a fragment's width and height with an unscaled
font during layout.
We currently fire the change event on <input> elements when they lose
focus. The spec allows for us to also fire the event when changes are
"committed", so long as such an action makes sense for the input type.
This patch detects when the return key is entered in an <input> element
and uses that as the commit action for text-related types. If no change
has occurred since the last commit, no change event is fired.
Assuming that my changes to make iframes delay the load event are
correct, and that nothing else was causing the flakiness, this test
should be OK now! (Famous last words.)
We currently create a shadow tree once for each DOM element that renders
with a shadow tree (e.g. <input>, <details>). If such an element is
removed from the DOM, we must remove its shadow tree. Otherwise, the
shadow tree will refer to the old document in perpetuity.
If the node is added back to a DOM, then recreate the shadow tree.