This patch adds three new modes to the brush-tool where it is now
possible to use a dodge or burn function with the brush and a soft mode
where the overdraw is reduced so that the stroke looks much softer.
The dodge and burn functions are used to brighten or darken the colors
in the affected area of the brush. The user can decide if the
highlights, midtones or shadows should be prioritized by the brush.
This patch optimizes how the Brush-Tool modifies the pixels. The new
logic generates a "reference brush" with the required size, falloff
and color only once and uses that for the rawing operations. If no
editing mask is used the reference brush is writen via a blit operation
to the content or mask image. This increases the drawing speed and
therefore also allows bigger brush sizes.
This patch allows a bigger brush tool size of 250 pixels and limits the
cursor bitmap to a reasonable size so that its not much bigger than the
image editor size. If the cursor is bigger as the editor it is rended
with a red edge to indicate that the actual cursor is bigger than
displayed. This change mitigates the OOM conditions when the cursor
gets unusual big.
Gfx::Color is always 4 bytes (it's just a wrapper over u32) it's less
work just to pass the color directly.
This also updates IPCCompiler to prevent from generating
Gfx::Color const &, which makes replacement easier.