This commit un-deprecates DeprecatedString, and repurposes it as a byte
string.
As the null state has already been removed, there are no other
particularly hairy blockers in repurposing this type as a byte string
(what it _really_ is).
This commit is auto-generated:
$ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \
Meta Ports Ladybird Tests Kernel)
$ perl -pie 's/\bDeprecatedString\b/ByteString/g;
s/deprecated_string/byte_string/g' $xs
$ clang-format --style=file -i \
$(git diff --name-only | grep \.cpp\|\.h)
$ gn format $(git ls-files '*.gn' '*.gni')
Previously, `load_from_memory()` just took a raw pointer to the data,
and then manually calculated offsets from that pointer. Instead, let's
use the MappedFile we already have, to stream in the data, to make
things a bit safer. We also now check that the entire file's data was
read, since if there was data left over, then either the file is bad or
we've done something wrong.
I've moved the code directly into `try_load_from_mapped_file()` since
`load_from_memory()` was only called from there. The extra indirection
wasn't adding anything.
Since it will become a stream in a little bit, it should behave like all
non-trivial stream classes, who are not primarily intended to have
shared ownership to make closing behavior more predictable. Across all
uses of MappedFile, there is only one use case of shared mapped files in
LibVideo, which now uses the thin SharedMappedFile wrapper.
This patch does three things:
- Font::has_color_bitmaps() (true if CBLC and CBDT are present)
- Glyph now knows when its bitmap comes from a color bitmap font
- Painter draws color bitmap glyphs with the appropriate scaling etc
This returns the font's size (distance between ascender and descender)
in pixels, rounded up to the nearest integer.
This is the number we want to use in a lot of UI code, so let's have
a friendly API for it instead of ceil'ing the pixel_size() in a million
random places.
This adds the option to pass a subpixel offset when fetching a glyph
from a font, this offset is currently snapped to thirds of a pixel
(i.e. 0, 0.33, 0.66). This is then used when rasterizing the glyph,
which is then cached like usual.
Note that when using subpixel offsets you're trading a bit of space
for accuracy. With the current third of a pixel offsets you can end
up with up to 9 bitmaps per glyph.
We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)