1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-26 01:55:08 +00:00
Commit graph

196 commits

Author SHA1 Message Date
Tim Ledbetter
b3d5f9748a LibVideo/VP9: Ensure range decoder size is within expected range 2023-11-08 09:13:59 +01:00
Tim Ledbetter
9788576936 LibVideo/VP9: Ensure color space is not set to reserved value 2023-10-11 14:35:47 -04:00
Tim Ledbetter
068f6771ad LibVideo/VP9: Check for invalid subsampled block sizes
Previously, a corrupted block could cause
`Parser::get_subsampled_block_size()` to return an invalid value. We
now return an error in this case.
2023-10-10 23:47:13 +01:00
Tim Ledbetter
569e7173cc LibVideo/VP9: Avoid integer overflow during in place butterfly rotation 2023-10-10 23:47:13 +01:00
Tim Ledbetter
fd3837c63b LibVideo/VP9: Return error for frames with invalid subsampling format
Previously, the program would crash if this condition was encountered.
We now return a decoder error allowing for graceful failure.
2023-10-10 23:47:13 +01:00
Timothy Flynn
7c4b0b0389 LibGfx+Userland: Rename Size::scaled_by to Size::scaled
Ignoring Size for a second, we currently have:

    Rect::scale_by
    Rect::scaled

    Point::scale_by
    Point::scaled

In Size, before this patch, we have:

    Size::scale_by
    Size::scaled_by

This aligns Size to use the same method name as Rect and Point. While
subjectively providing API symmetry, this is mostly to allow using this
method in templated helpers without caring what the exact underlying
type is.
2023-08-17 09:57:30 -04:00
Sam Atkins
3f7d97f098 AK+Libraries: Remove FixedMemoryStream::[readonly_]bytes()
These methods are slightly more convenient than storing the Bytes
separately. However, it it feels unsanitary to reach in and access this
data directly. Both of the users of these already have the
[Readonly]Bytes available in their constructors, and can easily avoid
using these methods, so let's remove them entirely.
2023-07-30 19:32:52 +01:00
Lucas CHOLLET
18b7ddd0b5 AK: Rename the const overload of FixedMemoryStream::bytes()
Due to overload resolutions rules, this simple code provokes a crash:

ReadonlyBytes readonly_bytes{};
FixedMemoryStream stream{readonly_bytes};
ReadonlyBytes give_them_back{stream.bytes()};
    // -> Panics on VERIFY(m_writing_enabled);
    // but this is fine:
auto bytes = static_cast<FixedMemoryStream const&>(*stream).bytes()

If we need to be explicit about it, let's rename the overload instead of
adding that `static_cast`.
2023-07-27 14:40:00 +01:00
Timothy Flynn
c911781c21 Everywhere: Remove needless trailing semi-colons after functions
This is a new option in clang-format-16.
2023-07-08 10:32:56 +01:00
Zaggy1024
888af08638 LibVideo/VP9: Implement lossless residual decoding 2023-07-07 06:44:04 -04:00
Zaggy1024
24ae35086d LibGfx/LibVideo: Check for overreads only at end of a VPX range decode
Errors are now deferred until `finish_decode()` is finished, meaning
branches to return errors only need to occur at the end of a ranged
decode. If VPX_DEBUG is enabled, a debug message will be printed
immediately when an overread occurs.

Average decoding times for `Tests/LibGfx/test-inputs/4.webp` improve
by about 4.7% with this change, absolute decode times changing from
27.4ms±1.1ms down to 26.1ms±1.0ms.
2023-06-10 07:17:12 +02:00
Zaggy1024
873b0e9470 LibGfx/LibVideo: Read batches of multiple bytes in VPX BooleanDecoder
This does a few things:

- The decoder uses a 32- or 64-bit integer as a reservoir of the data
  being decoded, rather than one single byte as it was previously.
- `read_bool()` only refills the reservoir (value) when the size drops
  below one byte. Previously, it would read out a bit-sized range from
  the data to completely refill the 8-bit value, doing much more work
  than necessary for each individual read.
- VP9-specific code for reading the marker bit was moved to its own
  function in Context.h.
- A debug flag `VPX_DEBUG` was added to optionally enable checking of
  the final bits in a VPX ranged arithmetic decode and ensure that it
  contains all zeroes. These zeroes are a bitstream requirement for
  VP9, and are also present for all our lossy WebP test inputs
  currently. This can be useful to test whether all the data present in
  the range has been consumed.

A lot of the size of this diff comes from the removal of error handling
from all the range decoder reads in LibVideo/VP9 and LibGfx/WebP (VP8),
since it is now checked only at the end of the range.

In a benchmark decoding `Tests/LibGfx/test-inputs/4.webp`, decode times
are improved by about 22.8%, reducing average runtime from 35.5ms±1.1ms
down to 27.4±1.1ms.

This should cause no behavioral changes.
2023-06-10 07:17:12 +02:00
Nico Weber
1dfb065a9c LibGfx+LibVideo: Make BooleanDecoder usable for both VP8 and VP9
The marker bit is VP9-only, so move that into a new initialize_vp9()
function.

finish_decode() is VP9-only, so rename that to finish_decode_vp9().
2023-05-27 05:47:42 +02:00
Nico Weber
fbc53c1ec3 LibGfx+LibVideo: Move VP9/BooleanDecoder to LibGfx/ImageFormats
...and keep a forwarding header around in VP9, so we don't have to
update all references to the class there.

In time, we probably want to merge LibGfx/ImageDecoders and LibVideo
into LibMedia, but for now I need just this class for the lossy
webp decoder. So move just it over.

No behvior change.
2023-05-27 05:47:42 +02:00
Nico Weber
da00dadfe7 LibVideo: Rename local variable from "max_bits" to "bits_left"
That's how the member variable it gets copied into is called.

No behavior change.
2023-05-24 04:11:05 -07:00
Nico Weber
e43c21f4d7 LibVideo: Rename BooleanDecoder::initialize param
...from "bytes" to "size_in_bytes".

I thought at first that `bytes` meant the variable contained
bytes that the decoder would read from.

Also, this variable is called `sz` (for `size`) in the spec.

No behavior change.
2023-05-24 04:11:05 -07:00
Nico Weber
35883c337f LibVideo: Remove unused BooleanDecoder::bits_remaining() 2023-05-24 04:11:05 -07:00
Ben Wiederhake
ee47c0275e Everywhere: Run spellcheck on all documentation 2023-05-07 01:05:09 +02:00
Zaggy1024
1422f7f904 LibVideo/VP9: Revert framebuffer size reduction to allow OOB blocks
The framebuffer size was reduced in f2c0cee, but this caused some niche
block layouts to write outside of the frame.

This could be fixed by adding checks to see if a block being predicted/
reconstructed is within the frame, but the branches introduced by that
reduce performance slightly. Therefore, it's better to keep the
framebuffer sized according to the decoded frame size in 8x8 blocks so
that any block can be decoded without bounds checking.

A test was added to ensure that this continues to work.
2023-05-02 07:00:46 -04:00
Zaggy1024
2ec043c4db LibVideo/VP9: Make inter-prediction fast path accumulators 32-bit
Some occasional cases could cause the accumulator to overflow and have
an incorrect result. It would be nice to use a smaller accumulator, but
it seems not to be correct. :^(

We now cast to i16 to allow 128-bit vectorization to make use of one
whole register instead of having to split the loop into multiple.

This results in about a 5% reduction in performance in my testing.
2023-04-30 05:58:27 +02:00
Zaggy1024
d6b867ba89 LibVideo/VP9: Force inlining of inverse_transform_2d() and the IDCT
Clang was reluctant to inline these for some reason. However, inlining
them seems to be quite beneficial, reducing decoding time in an intra-
heavy video by about 21% (~12.7s -> ~10.0s).
2023-04-25 17:44:36 -04:00
Zaggy1024
90c0e1ad8f LibVideo/VP9: Pre-calculate the quantizers at the start of each frame
Quantizers are a constant for the whole frame, except when segment
features override them, in which case they are a constant per segment
ID. We take advantage of this by pre-calculating those after reading
the quantization parameters and segmentation features for a frame.
This results in a small 1.5% improvement (~12.9s -> ~12.7s).
2023-04-25 17:44:36 -04:00
Zaggy1024
094b0d8a78 LibVideo/VP9: Use an enum to select segment features
This throws out some ugly `#define`s we had that were taking the role
of an enum anyway. We now have some nice getters in the contexts that
take the place of the combo of `seg_feature_active()` and then doing a
lookup in `FrameContext::m_segmentation_features` directly.
2023-04-25 17:44:36 -04:00
Zaggy1024
6e6cc1ddb2 LibVideo/VP9: Make a lookup table for bit reversals
Bit reversals are used very often in intra-predicted frames. Turning
these into a constexpr lookup table reduces the branching needed for
block transforms significantly. This reduces the times spent decoding
an intra-heavy 1080p video by about 9% (~14.3s -> ~12.9s).
2023-04-25 17:44:36 -04:00
Zaggy1024
f6764beead LibVideo/VP9: Specialize transforms on their block size
Previously, the block sizes would be checked at runtime to
determine the transform size to apply for residuals. Making the block
sizes into constant expressions allows all the loops to be unrolled
and reduces branching significantly.

This results in about a 26% improvement (~18s -> ~13.2s) in speed in an
intra-heavy test video.
2023-04-25 17:44:36 -04:00
Zaggy1024
8ad0dff5c2 LibVideo/VP9: Implement unscaled fast paths in inter prediction
Inter-prediction convolution filters are selected based on the
subpixel position determined for the motion vector relative to the
block being predicted. The subpixel position 0 only uses one single
sample in the center of the convolution, not averaging any other
samples. Let's call this a copy.

Reference frames can also be a different size relative to the frame
being predicted, but in almost every case, that scale will be 1:1
for every single frame in a video.

Taking into account these facts, we can create multiple fast paths for
inter prediction. These fast paths are only active when scaling is 1:1.

If we are doing a copy in both dimensions, then we can do a straight
memcpy from the reference frame to the output block buffer. In videos
where there is no motion, this is a dramatic speedup.

If we are doing a copy in one dimension, we can just do one convolution
and average directly into the output block buffer.

If we aren't doing a copy in either dimension, we can still cut out a
few operations from the convolution loops, since we only need to
advance our samples by whole pixels instead of subpixels.

These fast paths result in about a 34% improvement (~31.2s -> ~20.6s)
in a video which relies heavily on intra-predicted blocks due to high
motion. In videos with less motion, the improvement will be even
greater.

Also, note that the accumulators in these faster loops are only 16-bit.
High bit-depth videos will overflow those, so for now the fast path is
only used for 8-bit videos.
2023-04-25 17:44:36 -04:00
Zaggy1024
8cd72ad1ed LibVideo/VP9: Use the Y scale value in predict_inter_block()
A typo caused the Y scale value to never be used, so if a reference
frame's aspect ratio didn't match up with the current frame's, it would
decode incorrectly.

Some comments have been added to clarify the frame-constants used in
the function as well.
2023-04-25 17:44:36 -04:00
Zaggy1024
f2c0cee522 LibVideo/VP9: Consolidate frame size calculations
This moves all the frame size calculation to `FrameContext`, where the
subsampling is easily accessible to determine the size for each plane.
The internal framebuffer size has also been reduced to the exact frame
size that is output.
2023-04-25 17:44:36 -04:00
Zaggy1024
57c7389200 LibVideo/VP9: Fix rounding of components in the motion vector selection
The division in the `round_mv_...()` functions contained in the motion
vector selection process was done by bit shifting right. However, since
bit shifting negative values will truncate towards the negative end, it
was flooring instead of rounding.

This changes it to match the spec and rely on the compiler to simplify
down to a bit shift.
2023-04-25 17:44:36 -04:00
Zaggy1024
eba72fa3a7 LibVideo/VP9: Wait for workers to finish when there are decoding errors
Previously, the `Parser::decode_tiles()` function wouldn't wait for the
tile-decoding workers to finish before exiting the function, which
could mean that the data the threads are working with could become
invalid if the decoder is deleted after an error is encountered.
2023-04-25 06:35:13 -04:00
Timothy Flynn
f9d8e42636 LibVideo: Allocate Vector2D underlying storage with new, not malloc
Using malloc does not invoke T's constructor, nor were were invoking T's
constructor ourselves. Accessing T without invoking its constructor is
undefined behavior.
2023-04-25 02:11:11 -06:00
Timothy Flynn
8b7c5db186 LibVideo: Do not invoke Vector2D's destructor in order to resize it
This leads to all kinds of undefined behavior, especially when callers
have a view into the Vector2D.
2023-04-24 18:21:01 +02:00
Zaggy1024
036eb82aca LibVideo/VP9: Implement threaded tile column decoding
This adds a new WorkerThread class to run one task asynchronously,
and allow waiting for that thread to finish its work.

TileContexts are placed into multiple tile column vectors with their
streams to read from pre-created. Once those are ready, the threads can
start their work on each vector separately. The main thread waits for
those tasks to finish, then sums up the syntax element counts for each
tile that was decoded.
2023-04-23 23:14:30 +02:00
Zaggy1024
1fcac52e77 LibVideo/VP9: Count syntax elements in TileContext, and sum at the end
Syntax element counters were previously accessed across tiles, which
would cause a race condition updating the counts in a tile-threaded
mode.
2023-04-23 23:14:30 +02:00
Zaggy1024
a8604d9356 LibVideo/VP9: Fallibly allocate the probability tables 2023-04-23 23:14:30 +02:00
Zaggy1024
8ce4245214 LibVideo/VP9: Return Corrupted error when tile range decoder init fails
Previously, we were incorrectly wrapping an error from `BooleanDecoder`
initialization in a `DecoderErrorCategory::Memory` error. This caused
an incorrect error message in VideoPlayer. Now it will instead return
`DecoderErrorCategory::Corrupted`.
2023-04-23 23:14:30 +02:00
Zaggy1024
5e3192c8d9 LibVideo/VP9: Extend the borders on reference frames to avoid branching
Extending the borders on reference frames so that motion vectors that
point outside the reference frame allows `predict_inter_block()` to
avoid some branches to clamp the sample coordinates in its loops.

This results in about a 25% improvement in decode time of a motion-
heavy YouTube video (~20.8s -> ~15.6s).
2023-04-14 07:11:45 -04:00
Zaggy1024
08b90bb2d0 LibVideo/VP9: Clamp reference frame prediction coords outside loops
Moving the clamping of the coordinates of the reference frame samples
as well as some bounds checks outside of the loop reduces the branches
needed in the `predict_inter_block()` significantly.

This results in a whopping ~41% improvement in decode performance
of an inter-prediction-heavy YouTube video (~35.4s -> ~20.8s).
2023-04-14 07:11:45 -04:00
Zaggy1024
bc49af08b4 LibVideo/VP9: Pre-calculate inter-frames' reference frame scale factors
Changing the calculation of reference frame scale factors to be done on
a per-frame basis reduces the amount of work done in
`predict_inter_block()`, which is a big hotspot in most videos.

This reduces decode times in a test video from YouTube by about 5%
(~37.2s -> ~35.4s).
2023-04-14 07:11:45 -04:00
Zaggy1024
5cd5edc3bd LibVideo/VP9: Copy data to reference frames row by row
This changes the order of the loop copying data to a reference frame
store so that it copies each row in a contiguous line rather than
copying a column at a time, which caused unnecessary branches.

This reduces the decode time on a fairly long 720p YouTube video by
about 14.5% (~43.5s to ~37.2s).
2023-04-14 07:11:45 -04:00
Ben Wiederhake
560133a0c6 Everywhere: Remove unused DeprecatedString includes 2023-04-09 22:00:54 +02:00
Zaggy1024
fb0c226da3 LibVideo/VP9: Convert the Parser to use AK/BitStream.h
This doesn't appear to have had a measurable impact on performance,
and behavior is the same.

With the tiles using independent BooleanDecoders with their own
backing BitStreams, we're even one step closer to threaded tiles!
2023-02-13 00:22:23 +00:00
Zaggy1024
e6c3b0e495 LibVideo/VP9: Rename round_2() to rounded_right_shift() for clarity 2023-02-10 23:34:37 +01:00
Zaggy1024
33ff3427eb LibVideo/VP9: Drop the decoder intermediate bounds checks
Checking the bounds of the intermediate values was only implemented to
help debug the decoder. However, it is non-fatal to have the values
exceed the spec-defined bounds, and causes a measurable performance
reduction.

Additionally, the checks were implemented as an assertion, which is
easily broken by bad input files.

I see about a 4-5% decrease in decoding times in the `webm_in_vp9` test
in TestVP9Decode.
2023-02-10 23:34:37 +01:00
Nico Weber
89b98830f6 LibVideo: Rename "ColorRange" to "VideoFullRangeFlag"
That matches the terminology used in ITU-T Rec. H.273,
PNG's cICP chunk, and the ICC cicpTag.

Also change the enum values to match the values in the spec --
0 means "not full range" and 1 means "full range".

(For now, keep the "Unspecified" entry around, and give it value 2.
This value is not in the spec.)

No intended behavior change.
2023-02-09 16:35:08 +00:00
Zaggy1024
df313c3dc5 LibVideo/VP9: Clamp motion vectors again in find_mv_refs function
The clamping was previously removed apparently, which was unintended
and caused some files to fail to decode properly.
2023-02-08 18:56:42 +00:00
Zaggy1024
c18728989e LibVideo/VP9: Remove magic numbers for the uncompressed ref frames
This also adds a fixme to Symbols.h to group and rename the definitions
in the file.
2023-02-08 18:56:42 +00:00
Zaggy1024
24f3069129 LibVideo/VP9: Remove debug output from TreeParser 2023-02-08 18:56:42 +00:00
Zaggy1024
0f45153bbb LibVideo/VP9: Use proper indices for updating inter_mode probabilities
I previously changed it to use the absolute inter-prediction mode
values instead of the ones relative to NearestMv. That caused the
probability adaption to take invalid indices from the counts and broke
certain videos.

Now it will just convert to the PredictionMode enum when returning from
parse_inter_mode, which allows us to still use it the same as before.
2023-02-03 09:10:14 +01:00
Zaggy1024
7b92eff4a6 LibVideo/VP9: Use u32 to store the parsed value counts
There were rare cases in which u8 was not large enough for the total
count of values read, and increasing this to u32 should have no real
effect on performance (hopefully).
2023-02-03 09:10:14 +01:00